ChadusMaximus Level 1 of the Dungeon [Shop] Cashre Huere's Magic Scroll Boutique a scroll of noise (12 gold) a scroll of amnesia (48 gold) a scroll of brand weapon (114 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of magic mapping (90 gold) a scroll of identify (24 gold) a scroll of poison (48 gold) [Shop] Wovvib's Weapon Boutique 4 boomerangs of dispersal (336 gold) 6 stones (8 gold) a +0 dagger (28 gold) 4 stones (5 gold) a +0 falchion (42 gold) a +0 quarterstaff (56 gold) a +0 mace (42 gold) a +6 rapier of protection (515 gold) the +8 arbalest "With Two Names" {penet, Int+3} (903 gold) Int: It affects your intelligence (+3). [Shop] Mufov's Magic Scroll Shoppe a scroll of magic mapping (105 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of vulnerability (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of fear (56 gold) [Shop] Fecvalat's Armour Shop a +0 leather armour (24 gold) a +0 robe (8 gold) a +2 robe of willpower (212 gold) a +0 ring mail (48 gold) a +1 plate armour of cold resistance (420 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +3 ring mail (252 gold) [Shop] Muexilaj's Book Boutique a book of Touch (264 gold) a book of the Hunter (312 gold) a book of Alchemy (336 gold) a manual of Fire Magic (960 gold) a Trismegistus Codex (312 gold) Keoff's Teachings on the Gathering and Misfortune (360 gold) Spells Type Level a - Call Imp Summoning 2 b - Portal Projectile Hexes/Translocation 3 c - Haunt Necromancy/Summoning 7 Niwidyng's Grimoire of the Impact (360 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Irradiate Conjuration/Transmutation 5 c - Conjure Ball Lightning Conjuration/Air 6 a book of Necromancy (288 gold) a book of Air (264 gold) a book of Debilitation (240 gold) a book of Displacement (264 gold) (0, 0, D:1) a +0 robe (3, -25, D:1) 5 stones (9, -20, D:1) 6 stones (9, -19, D:1) 8 stones (9, -18, D:1) a scroll of fear (10, -20, D:1) 7 gold pieces (10, -19, D:1) a potion of mutation (10, -18, D:1) a potion of invisibility (11, -20, D:1) a scroll of identify (11, -18, D:1) 11 gold pieces (19, 0, D:1) 5 stones (22, 8, D:1) a +0 scale mail (43, -32, D:1) 6 stones (46, -27, D:1) a +0 sling (55, -22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (7, 14, D:2) a rat skeleton (10, 17, D:2) a +0 ring mail (11, 19, D:2) a jackal corpse (skeletalised by now) (13, 27, D:2) a jackal skeleton (16, 11, D:2) a +0 mace the human corpse of Terence (skeletalised by now) (18, 5, D:2) a +0 dagger (20, 1, D:2) a ball python skeleton (20, 7, D:2) a worm corpse (20, 43, D:2) a jackal corpse (30, -2, D:2) a hobgoblin corpse (skeletalised by now) (36, 6, D:2) a +0 short sword (36, 7, D:2) a +0 dagger a +0 robe of willpower the human corpse of Jessica