ChadusMaximus Level 1 of the Dungeon [Shop] Diull's Armour Boutique a +1 helmet of intelligence (231 gold) the +3 robe of Untold Secrets {rCorr Dex-3 Stlth+} (347 gold) Dex: It affects your dexterity (-3). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. the +3 ring mail of Meelik {rPois Will+ Int+3} (589 gold) Int: It affects your intelligence (+3). rPois: It protects you from poison. Will: It increases your willpower. a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 helmet (63 gold) a scarf of repulsion (168 gold) a +0 robe (9 gold) a +0 pair of boots of flying (161 gold) (0, 0, D:1) a +0 leather armour (7, 7, D:1) a +0 ring mail (13, 9, D:1) a +0 dagger 2 stones (14, -15, D:1) a +0 robe (31, -23, D:1) a +0 dagger (46, 9, D:1) a +0 leather armour (52, -24, D:1) a +0 ring mail Level 2 of the Dungeon (0, 15, D:2) an orb of energy (2, 23, D:2) a ring of fire (10, 2, D:2) 4 stones (18, 34, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +1 ring mail of willpower a +0 club (4, -2, D:3) a +0 flail (8, -7, D:3) a +0 dagger (27, -1, D:3) a +0 hand axe (32, 10, D:3) 6 stones (42, 5, D:3) a +0 dagger (50, -11, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, 21, D:4) a +0 club (13, 11, D:4) 8 stones (21, 43, D:4) a +0 ring mail (23, 9, D:4) a +0 morningstar (23, 16, D:4) a +0 club (25, 34, D:4) a +0 war axe (29, 22, D:4) a +0 short sword (38, 36, D:4) 3 stones (43, 5, D:4) a +0 dagger (44, 4, D:4) a +0 dagger a +0 robe (44, 5, D:4) a +0 whip (46, 29, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) 2 stones (7, 3, D:5) a +0 whip a +0 leather armour (13, -1, D:5) a staff of fire (15, -4, D:5) 9 stones (19, 31, D:5) a +0 spear (20, 31, D:5) a +4 flail of draining (21, 30, D:5) a +0 buckler a +0 ring mail a +2 vampiric spear (21, 31, D:5) a +0 club (22, 0, D:5) a +0 club (23, 29, D:5) a +0 shortbow (35, 7, D:5) a +0 leather armour (38, 2, D:5) a +0 ring mail a +0 club (38, 12, D:5) a +0 chain mail (40, -1, D:5) a +0 leather armour a +0 whip (40, 0, D:5) a +0 hand axe (41, 6, D:5) a +0 robe a +0 dagger (41, 7, D:5) a +2 whip of electrocution a +0 leather armour a +0 hand axe (45, 11, D:5) a +0 hand axe (50, 12, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, 6, D:6) a +2 short sword of venom a +0 flail a +0 dagger a +0 robe (4, 38, D:6) a +0 giant club (7, 39, D:6) a +0 leather armour (13, -14, D:6) a +0 club a +0 club (13, -10, D:6) a +3 dagger a +0 robe (13, -9, D:6) a +0 club (14, -10, D:6) a +0 morningstar (40, 5, D:6) a +0 giant club (40, 6, D:6) a +2 whip of draining 3 poisoned darts (41, 6, D:6) a +0 dagger (46, 25, D:6) a +0 war axe (47, 32, D:6) a +0 troll leather armour (50, 0, D:6) 2 stones (51, -14, D:6) a +0 club (53, -14, D:6) a +0 club a +0 robe a +0 dagger a +0 leather armour a +1 flail of protection (56, -5, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (10, 5, D:7) a +0 ring mail (29, -2, D:7) a +0 dagger (30, -1, D:7) a +0 club a +0 ring mail a +0 mace a +0 ring mail (31, -3, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (33, -29, D:7) a +0 short sword a +0 dagger a +0 dagger a +0 whip 7 poisoned darts (33, -28, D:7) a +0 club 3 poisoned darts (42, -28, D:7) a +0 chain mail (42, -6, D:7) a +0 quarterstaff (45, -20, D:7) a +0 arbalest (49, -9, D:7) 3 atropa-tipped darts (52, -10, D:7) a +0 club (52, -9, D:7) a +0 dagger a +0 leather armour (53, -9, D:7) a +0 plate armour (59, -23, D:7) the +4 long sword of Evolution {protect, MP+9 Int+2 SInv} Int: It affects your intelligence (+2). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (60, -26, D:7) a +0 club (60, -25, D:7) a +0 dagger 4 stones a +0 dagger a +0 whip a curare-tipped dart (60, -24, D:7) a +0 club 4 stones (61, -27, D:7) a +0 whip a +0 short sword 3 stones (61, 14, D:7) a +0 shortbow (70, -29, D:7) a +0 falchion (70, -2, D:7) 8 stones (70, 0, D:7) 7 stones (71, 2, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Lemia's Weapon Shop a +0 glaive (71 gold) a +0 flail of draining (91 gold) the +5 rapier of Painful Death {venom, *Noise Dex+4} (458 gold) Dex: It affects your dexterity (+4). *Noise: It may make noises in combat. a +0 whip (27 gold) 2 atropa-tipped darts (19 gold) a +0 club (11 gold) a +0 club (11 gold) (0, 0, D:8) 4 stones (6, -1, D:8) a +0 shortbow (7, 0, D:8) 4 stones (18, -21, D:8) a +0 robe a +0 dagger a +0 falchion (19, -21, D:8) a +0 flail a +0 leather armour a +0 club (19, -7, D:8) a +0 club a +1 dagger of venom a +0 robe (19, 10, D:8) a +0 hand axe (20, -7, D:8) a +0 club (20, -6, D:8) a +0 short sword a +0 dagger a +0 dagger a curare-tipped dart a +0 whip 12 poisoned darts a +0 club (20, -5, D:8) a +0 short sword a +2 chain mail of willpower a +0 club a +0 club a +0 short sword a +0 short sword (20, 11, D:8) a +0 whip a +0 dagger a +0 robe (20, 12, D:8) a +0 flail a +0 leather armour (21, 11, D:8) a +0 dagger (25, -20, D:8) a +0 leather armour (28, 4, D:8) a +0 war axe (31, -8, D:8) 3 large rocks Level 9 of the Dungeon (0, 0, D:9) a +0 club (12, 1, D:9) a +0 halberd (12, 2, D:9) a +0 club (13, 1, D:9) a +0 spear (13, 2, D:9) a +0 club a +0 robe (14, 2, D:9) a +0 club (15, -16, D:9) a +0 leather armour (26, -21, D:9) a +0 flail a +0 leather armour a +0 long sword a +0 plate armour (26, -20, D:9) a +0 hand axe a +0 leather armour (27, 20, D:9) a +0 troll leather armour (31, 6, D:9) a +0 long sword (42, 16, D:9) a +0 trident a +0 plate armour (42, 17, D:9) a +0 dagger a +0 robe (43, 17, D:9) a +0 dagger a +0 robe (52, 20, D:9) 4 stones (53, -4, D:9) a +2 spear of venom Level 10 of the Dungeon (0, 0, D:10) 6 stones (0, 6, D:10) a potion of curing (0, 7, D:10) a potion of might (0, 8, D:10) 13 gold pieces (3, 11, D:10) 5 stones (7, 11, D:10) a +0 robe (20, 41, D:10) 5 poisoned darts (21, -8, D:10) a +0 quarterstaff (25, 41, D:10) a +0 whip (25, 42, D:10) a +0 whip a +0 chain mail a +0 dagger a +0 robe (25, 43, D:10) a +0 trident a +0 leather armour (35, 10, D:10) a +1 dagger of freezing a +0 robe a +0 club (36, 10, D:10) a +0 dagger a +0 robe a +0 war axe a +0 plate armour (36, 11, D:10) a +0 whip (38, 5, D:10) a +0 dagger of draining a +0 robe a kobold corpse (skeletalised by now) (45, 21, D:10) a +0 plate armour Level 11 of the Dungeon (10, 12, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (15, 12, D:11) a +0 shortbow a centaur corpse (15, 13, D:11) a +0 shortbow a centaur corpse (16, 11, D:11) a killer bee corpse a killer bee corpse (16, 13, D:11) a +0 shortbow a killer bee corpse (16, 14, D:11) a +0 dagger a +0 robe (17, 12, D:11) a killer bee corpse (17, 18, D:11) a +0 mace (still there?) 2 silver boomerangs (still there?) a +1 plate armour of fire resistance (still there?) an orc corpse (still there?) the Ecumenical Temple