Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7029453422988570285 132 ChadusMaximus the Magician (level 5, -4/40 HPs) Began as a Djinni Fire Elementalist on May 10, 2024. Slain by Terence ... wielding a +1 trident of protection (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:23 (1783 turns). ChadusMaximus the Magician (DjFE) Turns: 1783, Time: 00:03:24 Health: -4/40 AC: 2 Str: 7 XL: 5 Next: 38% Gold: 79 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . e - +0 sling rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons b - a +0 halberd e - a +0 sling (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of teleportation {unknown} d - 2 scrolls of revelation {unknown} f - a scroll of fear {unknown} g - a scroll of amnesia {unknown} h - 2 scrolls of blinking {unknown} Skills: + Level 3.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 36% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 d - Inner Flame Hex/Fire 18% N/A 9% 3 e - Flame Wave Conj/Fire 18% 2d7 26% 4 f - Apportation Tloc 36% N/A 2% 1 g - Mercury Vapours Alch/Air 36% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence shouts! The foxfire hits Terence but does no damage. x2 Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. A quokka comes into view. Terence hits you from afar with a +1 trident of protection. Terence hits you from afar with a +1 trident of protection! Unknown command. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence closely misses you. The foxfire hits Terence but does no damage. x2 Terence attacks as he pursues you! Terence barely misses you. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. The quokka is heavily wounded. The quokka's fire resistance burns away. Terence hits you from afar with a +1 trident of protection. Unknown command. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka misses you. Terence hits you from afar with a +1 trident of protection. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. Unknown command. Unknown command. Your foxfire dissipates! The quokka is no longer more vulnerable to fire. The foxfire hits Terence but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * There is an escape hatch in the floor here. The quokka bites you. * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +1 trident of protection! You die... Terence says, "That felt goooood." ###### #....# ########.#.# #........#.#### #.######.#....# #.# #........#### #<# #.#......@..# ### #.#.#.....r@# #...#)##.##.# #.......?##.# #.###.......# #< ..##.#$#.# #. .) ...# #)# ...# #) .#.# You could see Terence and a quokka. Vanquished Creatures Natasha (thrice) (D:2) 3 adders A dart slug (D:1) 4 orcs (D:3) A giant cockroach (D:3) A goblin (D:2) A hobgoblin (D:1) 3 jackals 2 quokkas (D:1) A ball python (D:1) 2 bats A frilled lizard (D:1) 3 kobolds 2 rats 28 creatures vanquished. Vanquished Creatures (others) 41 foxfires 41 creatures vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChadusMaximus the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | ChadusMaximus set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 312 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 415 | D:1 | Found Taga's Antique Armour Boutique. 546 | D:1 | Reached skill level 1 in Fighting 1023 | D:2 | Reached XP level 3. HP: 23/27 MP: 0/0 1023 | D:2 | Learned a level 1 spell: Apportation 1125 | D:2 | Noticed Natasha 1136 | D:2 | Killed Natasha 1137 | D:2 | Reached XP level 4. HP: 12/33 MP: 0/0 1298 | D:2 | Noticed Natasha 1303 | D:2 | Killed Natasha 1436 | D:2 | Noticed Natasha 1446 | D:2 | Killed Natasha 1447 | D:2 | Reached XP level 5. HP: 11/40 MP: 0/0 1447 | D:2 | Learned a level 2 spell: Mercury Vapours 1769 | D:3 | Noticed Terence 1783 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, serial_shops, shop D:2: layout_rooms, uniq_natasha D:3: layout_basic, nicolae_dithmenos_the_darkroom, lemuel_coloured_pillars_altar, dreamdust_ecumenical_altar_drowned_temple, uniq_grinder, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.2 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Halberd | 46 | || 46 Unarmed | 2 | || 2 Fire: Sling | 6 | 30 || 36 Cast: Foxfire | 17 | 11 || 28 Scorch | 2 | 9 || 11 Volatile Blastmot | | 2 || 2 Stab: Sleeping | 3 | || 3 Armour: Robe | 45 | 19 || 64 Dodge: Dodged | 53 | 12 || 65