ChadusMaximus Level 1 of the Dungeon (2, -4, D:1) a +0 dagger (3, -19, D:1) a +0 mace (4, -34, D:1) a +0 trident (4, -9, D:1) a +0 short sword (5, -32, D:1) a +0 ring mail (7, -11, D:1) a +0 club (20, -29, D:1) a +0 club (22, -30, D:1) a +0 club 4 stones (32, 4, D:1) 8 stones (37, -23, D:1) a +0 robe Level 2 of the Dungeon (12, 7, D:2) a +0 leather armour (18, 9, D:2) a +1 dagger of freezing a stone (19, 22, D:2) a +0 mace (29, -15, D:2) 8 stones (30, -2, D:2) a +0 scythe a +0 robe (34, 20, D:2) a +0 dagger (46, -20, D:2) 6 stones (46, 36, D:2) a +0 quarterstaff (50, -5, D:2) a +0 club (58, -4, D:2) a +0 robe Level 3 of the Dungeon (17, 19, D:3) a +0 club (19, -13, D:3) a +0 flail (19, -12, D:3) a +0 whip a +0 spear (20, -13, D:3) a +0 whip (23, 2, D:3) a +0 club (24, 13, D:3) a +0 dagger (25, 0, D:3) a +0 club a +0 flail a +1 leather armour of fire resistance (26, 0, D:3) a +0 dagger a +0 ring mail (27, -1, D:3) a +0 flail 3 boomerangs a +0 chain mail a +0 flail a +0 whip a +0 falchion a +0 leather armour (27, 0, D:3) a +0 dagger a +0 robe (30, -2, D:3) a +0 leather armour (34, 8, D:3) a +0 robe (44, 13, D:3) the +2 leather armour of Broken Taboos {-Tele Harm rN+} rN+: It protects you from negative energy. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (0, 4, D:4) a +0 dagger (11, -33, D:4) 4 large rocks (11, -17, D:4) a +0 hand axe a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 whip (14, -2, D:4) a +0 ring mail (16, -10, D:4) the +5 ring mail of the Planets {rF- Will+++ Regen+ rCorr} rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (31, -30, D:4) 4 stones (40, -11, D:4) 5 stones (49, -9, D:4) a +0 club (53, -20, D:4) a +0 short sword a +0 hand axe a +0 club a +0 club a +0 ring mail (53, -9, D:4) 6 stones (63, -13, D:4) a +0 club Level 5 of the Dungeon (1, -24, D:5) a +0 flail (1, -23, D:5) a +0 whip (1, -22, D:5) a +0 club (2, -24, D:5) a +0 club (11, -22, D:5) a +0 rapier a +0 leather armour (26, -6, D:5) a +0 ring mail (29, -4, D:5) a +0 dagger (38, -33, D:5) a +0 morningstar a +2 vampiric short sword a +0 whip (38, -32, D:5) a +0 club (38, -31, D:5) a +0 ring mail a +0 whip (39, -32, D:5) a +0 hand axe a +0 ring mail a +0 club (40, -32, D:5) a +0 leather armour a +0 trident (40, -2, D:5) a +0 flail (45, -17, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 14, D:6) a +0 robe (1, 1, D:6) a +0 short sword a +0 chain mail (4, 19, D:6) a +0 ring mail (4, 48, D:6) a book of Burglary (11, 1, D:6) 3 poisoned darts (12, 47, D:6) a +0 club (16, 32, D:6) a +0 ring mail