Dungeon Crawl Stone Soup version 0.28-a0-1147-gc7b72d3202 (webtiles) character file. Game seed: 2569820071479542259 91 ChaosChampion the Conjurer (level 4, -8/24 HPs) Began as a Deep Elf Conjurer on Dec 14, 2021. Shot with an arrow by a centaur (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:02 (2825 turns). ChaosChampion the Conjurer (Deep Elf Conjurer) Turns: 2825, Time: 00:03:03 Health: -8/24 AC: 3 Str: 4 XL: 4 Next: 34% Magic: 2/12 EV: 12 Int: 25 God: Gold: 104 SH: 0 Dex: 13 Spells: 2/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . g - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 cloak (worn) Wands h - a wand of acid (2) Scrolls b - a scroll of silence {unknown} c - 2 scrolls of torment d - a scroll of noise {unknown} i - a scroll of identify {unknown} Potions e - a potion of might {unknown} f - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting + Level 5.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Summon Guardian Gole Hex/Summ 6% N/A 26% 3 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 24% N/A 9% 1 Dazzling Flash Conj/Hex 40% N/A 8% 3 Call Canine Familiar Summ 6% N/A 26% 3 Fulminant Prism Conj/Hex 10% 3d9 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Message History You kill the kobold! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A centaur is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (wandering, hasn't noticed you, 100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow misses you. There is an escape hatch in the floor here. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (lightly wounded, 88% to hit) The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur unwields a +0 shortbow. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is potentially lethal to miscast (26% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the centaur. The centaur is severely wounded. The centaur is knocked back by the mystic blast. You hear an angry hiss. As you read the scroll labelled OXUPES HENIRUR, it crumbles to dust. You feel a surge of unholy energy. The centaur convulses! The ogre convulses! It was a scroll of torment. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You die... #.#######.........###).. #......##...)........... #......#.......)......... #.....O.<..O............. #......#.#..#............ #......#................. #......#..c.............. #.#######.......)........ ##### #.#####>@....###......... #...## #.......#................ .....## ######..#.........####.## ......####...........###....##.# <.....#....####.##.### ###..#..## ........#### #....# ##.<..g. .....#### ..#### #.#.### ......# ...# #...##. ......# ...## ###..... You could see an ogre and a centaur. Vanquished Creatures A jelly (D:3) A gnoll (D:2) An adder (D:2) A dart slug (D:2) 5 ball pythons 5 endoplasms A giant cockroach (D:3) 2 goblins 3 hobgoblins 4 jackals (D:2) A quokka (D:2) 6 bats 2 frilled lizards 5 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChaosChampion the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 429 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 667 | D:1 | Found Saobbipa's Assorted Antiques. 1322 | D:2 | Found a faded altar of an unknown god. 1590 | D:2 | Learned a level 2 spell: Searing Ray 1677 | D:2 | Reached skill level 5 in Conjurations 1692 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1988 | D:2 | Learned a level 3 spell: Summon Guardian Golem 2308 | D:3 | Noticed a centaur 2505 | D:3 | Reached XP level 4. HP: 22/24 MP: 6/12 2510 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2556 | D:3 | Noticed an ogre 2825 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, serial_shops, nicolae_shop_window_shopping D:2: layout_loops_ring, ebering_ecumenical_altar_box D:3: cheibrodos_helix_gallery, layout_rooms, corexii_corridor_pit Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 58 | 6 || 64 Searing Ray | 4 | 3 || 7 Iskenderun's Myst | | 2 || 2 Use: Scroll | | 1 || 1 Armor: Robe | | 1 || 1 Dodge: Dodged | 2 | 2 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2827 | 2742 | 85 | 353 | 2118 | 3 | 942.3 | Dungeon | 2827 | 2742 | 85 | 353 | 2118 | 3 | 942.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1415 daAuts D:1: 1248 daAuts D:3: 164 daAuts