Chaositek Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (9, 0, D:1) a +0 dagger (25, 17, D:1) 10 stones (37, 22, D:1) a +0 dagger (32, 30, D:1) a +0 dagger (31, 31, D:1) 3 stones (33, 31, D:1) a +1 vampiric dagger (29, 32, D:1) a +3 leather armour (29, 33, D:1) a cursed -1 club (30, 35, D:1) a +0 ring mail (35, 53, D:1) a +0 ring mail Level 2 of the Dungeon (-11, 5, D:2) 11 arrows (9, 7, D:2) 10 stones (-1, 14, D:2) a stone (1, 15, D:2) a stone (-3, 19, D:2) 3 javelins (5, 19, D:2) a +0 short sword (-33, 23, D:2) a +0 club (-14, 23, D:2) 2 stones (5, 25, D:2) a +0 centaur barding Level 3 of the Dungeon (0, 0, D:3) a +0 flail (-8, 4, D:3) a +0 club (-4, 6, D:3) a stone (-8, 9, D:3) a +0 hunting sling (-27, 18, D:3) a +0 mace (-28, 21, D:3) a +3 quarterstaff of chaos (5, 23, D:3) a +0 hand axe (16, 27, D:3) a stone (16, 31, D:3) a stone (16, 34, D:3) 3 stones (-27, 35, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) 18 stones (18, 20, D:4) 10 arrows (1, 38, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (-34, 28, D:5) 16 stones (-11, 32, D:5) a +0 leather armour of cold resistance Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, 30, D:6) 11 stones Level 7 of the Dungeon [Shop] Pavivvup's Book Boutique a book of Geomancy (420 gold) Cerebov's Grimoire of Burning Combat Magic (690 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Shock Conjuration/Air 1 c - Throw Flame Conjuration/Fire 2 d - Sticky Flame Conjuration/Fire 4 e - Irradiate Conjuration/Transmutation 5 f - Delayed Fireball Conjuration/Fire 7 a book of Annihilations (1324 gold) a Necronomicon (1324 gold) a book of Spatial Translocations (780 gold) a book of Battle (480 gold) a book of Beasts (660 gold) a book of Changes (300 gold) a book of Debilitation (480 gold) (0, 0, D:7) 5 stones (1, 4, D:7) a +0 whip (-4, 7, D:7) a +0 ring mail (-34, 42, D:7) a +0 ring mail Level 8 of the Dungeon (12, 3, D:8) a +0 trident (12, 4, D:8) a +0 flail (14, 8, D:8) a +0 dagger a +0 robe (33, 35, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) 23 stones (2, 13, D:9) 10 stones (3, 18, D:9) a +0 dagger a +0 robe (2, 19, D:9) a +0 leather armour (-3, 21, D:9) a +0 short sword (3, 31, D:9) 8 stones (7, 35, D:9) 9 stones Level 10 of the Dungeon [Shop] Haysesaw's Assorted Antiques a scroll of amnesia (84 gold) a book of Power (360 gold) a potion of flight (21 gold) 2 potions of curing (144 gold) a wand of disintegration (9) (96 gold) a +3 long sword of slicing (84 gold) a potion of curing (72 gold) the cursed +1 leather armour of Misanthropy {rPois Dex+2 Slay+3} (168 gold) It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It has a curse placed upon it. a potion of flight (21 gold) a +0 plate armour (552 gold) a potion of curing (72 gold) [Shop] Qinog's Assorted Antiques a box of beasts (580 gold) a scroll of identify (58 gold) a scroll of identify (58 gold) a potion of mutation (26 gold) 2 scrolls of identify (116 gold) a potion of haste (26 gold) a +0 leather armour (58 gold) a +3 hunting sling of velocity (43 gold) a book of Frost (435 gold) [Shop] Batudgh's Magic Scroll Boutique a scroll of fear (49 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of noise (14 gold) a scroll of fog (28 gold) a scroll of torment (105 gold) [Shop] Joem's Antique Armour Shop a +0 robe (16 gold) a +1 cloak (108 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) a +0 scale mail (96 gold) a +2 robe of fire resistance (16 gold) a +0 plate armour (552 gold) a +0 scale mail of fire resistance (96 gold) (4, 0, D:10) a +0 chain mail a +0 mace (17, 0, D:10) a +0 mace (20, 0, D:10) a +0 robe a +0 dagger (4, 1, D:10) a +0 chain mail a +0 dagger (17, 1, D:10) a +0 whip a +0 leather armour a +0 whip (22, 1, D:10) a +0 ring mail a +2 short sword of draining (29, 2, D:10) a +0 chain mail a +0 battleaxe a +0 plate armour a +0 flail (54, 17, D:10) a potion of poison (58, 27, D:10) a +0 shortbow 11 arrows of flame (59, 27, D:10) a +0 blowgun a +0 club 10 poisoned needles (58, 28, D:10) a +0 falchion (55, 29, D:10) a +0 short sword (54, 30, D:10) a poisoned needle (55, 30, D:10) an arrow of flame (49, 31, D:10) 18 stones (26, 32, D:10) 29 stones (2, 35, D:10) a +0 broad axe a cursed +0 chain mail (37, 51, D:10) 7 arrows Level 11 of the Dungeon (0, 0, D:11) 15 arrows (18, 3, D:11) a stone (24, 7, D:11) a stone (25, 8, D:11) a stone (25, 10, D:11) a stone (50, 35, D:11) a +2 short sword of distortion (51, 35, D:11) a tomahawk (50, 36, D:11) a +0 dagger a +0 robe (33, 47, D:11) 23 stones Level 12 of the Dungeon [Shop] Hariykk's Antique Weapon Boutique a +0 morningstar of crushing (160 gold) a +0 short sword (120 gold) a +0 scythe (120 gold) a +0 flail (140 gold) a +4 giant club (68 gold) a +0 dagger (80 gold) a +0 dagger (80 gold) the +13 sword of the Doom Knight {pain, -Cast MR+} (3472 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. a +3 quarterstaff of protection (160 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (3676 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 rapier of freezing (160 gold) a +0 greatsling (600 gold) a +0 flail (140 gold) (0, 0, D:12) 18 stones (38, 0, D:12) 2 large rocks (50, 0, D:12) 4 large rocks (-2, 3, D:12) a +0 leather armour a +0 club (57, 3, D:12) a cursed -1 shortbow a +3 shortbow 41 arrows (38, 4, D:12) a large rock (57, 4, D:12) a +0 shortbow 22 arrows (57, 5, D:12) a +0 shortbow a +0 shortbow 31 arrows (-5, 28, D:12) 4 large rocks (19, 29, D:12) a +0 chain mail (3, 32, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) 5 stones (-2, 3, D:13) 5 stones (-28, 13, D:13) a +0 halberd of freezing a potion of haste a scroll of torment Level 14 of the Dungeon (0, 0, D:14) a bread ration (-1, 3, D:14) a +1 scimitar of flaming (-4, 6, D:14) 23 gold pieces (-63, 14, D:14) 13 sling bullets Level 1 of the Orcish Mines [Shop] Byoti's Food Shop a bread ration (70 gold) a beef jerky (21 gold) a bread ration (70 gold) a royal jelly (28 gold) 3 fruits (63 gold) a slice of pizza (21 gold) a bread ration (70 gold) a meat ration (70 gold) a slice of pizza (21 gold) a bread ration (70 gold) a meat ration (70 gold) a meat ration (70 gold) [Shop] Cylikuog's Gadget Boutique a wand of random effects (20) (143 gold) a plain deck of summoning (182 gold) a sack of spiders (260 gold) a +4 rod of inaccuracy (9/9) (1170 gold) a wand of polymorph (18) (260 gold) a wand of fireball (4) (208 gold) a wand of slowing (18) (195 gold) a wand of paralysis (17) (247 gold) a sack of spiders (260 gold) a wand of flame (25) (175 gold) a cursed +5 rod of ignition (13/13) (1435 gold) a disc of storms (260 gold) (3, 4, Orc:1) a +0 war axe Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 giant club a +0 dagger (0, 2, Orc:2) a +0 dagger a +0 robe (-7, 15, Orc:2) a +0 mace a +0 leather armour (-5, 15, Orc:2) a +0 hand axe a +0 ring mail (-5, 16, Orc:2) a +0 leather armour a +0 flail a +0 ring mail a +0 scale mail a +0 giant club a +0 flail a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (24, 11, Lair:1) 19 stones (52, 11, Lair:1) a +0 cloak (31, 13, Lair:1) 12 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 stones (24, 5, Lair:2) 18 stones (13, 16, Lair:2) 17 stones (32, 34, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 shortbow (-6, 1, Lair:3) a +0 leather armour (45, 2, Lair:3) 5 arrows of frost (-6, 5, Lair:3) 31 arrows (4, 12, Lair:3) a +0 scale mail (9, 13, Lair:3) a +0 mace (-14, 18, Lair:3) 18 stones (-15, 29, Lair:3) a +0 war axe (13, 49, Lair:3) 5 tomahawks Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 stones (40, 14, Lair:5) a +0 ring mail (30, 16, Lair:5) a +0 flail (29, 41, Lair:5) a +0 club Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed staff of earth (47, 18, Lair:6) a +0 leather armour (40, 19, Lair:6) a +2 leather armour of poison resistance (48, 19, Lair:6) 12 stones (34, 48, Lair:6) 15 stones Level 7 of the Lair of Beasts (0, 0, Lair:7) the +5 rapier "Zinilet" {drain, *Rage rN+++ Dex+7} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+7). It renders you almost immune to negative energy. It may make you go berserk in combat. Level 8 of the Lair of Beasts (7, 3, Lair:8) a giant frog corpse (10, 5, Lair:8) a hippogriff corpse (50, 7, Lair:8) a yak corpse (51, 7, Lair:8) a yak corpse (3, 15, Lair:8) a spiny frog corpse (37, 17, Lair:8) a water moccasin corpse a crocodile corpse Level 6 of the Pits of Slime (0, 0, Slime:6) 18 stones (7, 0, Slime:6) a scroll of magic mapping (0, 1, Slime:6) 11 bolts of penetration (7, 1, Slime:6) a wand of polymorph (11) (8, 1, Slime:6) 50 gold pieces (7, 2, Slime:6) a potion of curing (8, 2, Slime:6) a +1 broad axe of chopping (9, 2, Slime:6) a scroll of identify (1, 3, Slime:6) 10 stones (10, 4, Slime:6) 22 stones (-2, 5, Slime:6) 22 stones (-1, 10, Slime:6) 15 stones (-2, 11, Slime:6) 19 stones (7, 11, Slime:6) 19 stones (0, 12, Slime:6) the +8 ring mail of the Great Game {Int+4} It affects your intelligence (+4). (9, 12, Slime:6) the +6 scimitar "Japness" {freeze, rElec rPois Int-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). It insulates you from electricity. It protects you from poison. (0, 14, Slime:6) 14 stones