Charge Level 1 of the Dungeon (0, 0, D:1) a potion of stabbing (13, 25, D:1) a cursed -2 dagger a +0 short sword a +0 club (15, 4, D:1) a +0 club (19, -5, D:1) a +0 short sword (38, 4, D:1) a +0 dagger (40, 12, D:1) a +0 short sword (45, 10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 24 arrows (2, -10, D:2) a potion of haste (3, -9, D:2) 2 potions of mutation (4, -37, D:2) a +0 club (5, -37, D:2) a +0 club a +0 ring mail (8, -16, D:2) a +0 club (24, -22, D:2) a ration (27, -18, D:2) a +0 flail (27, -13, D:2) 29 bolts (28, -32, D:2) a potion of resistance (35, -21, D:2) a potion of degeneration (39, -20, D:2) a +0 short sword (39, -15, D:2) a +0 spear (39, -14, D:2) a +0 spear (45, -38, D:2) a potion of might (46, -24, D:2) a +0 scale mail (47, -33, D:2) 56 stones Level 3 of the Dungeon (0, 0, D:3) a potion of haste (0, 10, D:3) a ration (2, 12, D:3) a hobgoblin corpse (skeletalised by now) (6, 7, D:3) a +0 hunting sling (10, 20, D:3) a jackal corpse a jackal corpse (10, 21, D:3) 15 arrows (17, 18, D:3) 9 stones (35, 7, D:3) a +0 mace an orc corpse (36, -1, D:3) a sky beast corpse (36, 1, D:3) a potion of invisibility (36, 5, D:3) 21 arrows (38, -10, D:3) 13 gold pieces (39, -6, D:3) a bat corpse