Charly Level 1 of the Dungeon (0, 0, D:1) a +0 robe (-23, 8, D:1) a +0 club (-6, 19, D:1) a +0 chain mail (7, 21, D:1) a +0 short sword (-28, 24, D:1) 23 arrows (-22, 27, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 spear (-20, 5, D:2) a cursed +0 club (-12, 6, D:2) a +0 hand axe (-10, 6, D:2) a +0 spear (5, 6, D:2) a +0 club (-12, 8, D:2) a +0 falchion (-10, 8, D:2) a +0 mace (-2, 8, D:2) a +0 vampiric short sword a +0 whip (-35, 32, D:2) a +0 short sword (-32, 35, D:2) a cursed -3 club (-54, 40, D:2) a +0 long sword (2, 41, D:2) a +0 hunting sling (-40, 42, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (-33, 4, D:3) a +2 vampiric hand axe a +0 scale mail (-29, 4, D:3) 21 sling bullets (-20, 4, D:3) a +0 leather armour (-48, 5, D:3) a +0 hand axe a +0 hand axe a +0 leather armour (-13, 9, D:3) 31 arrows (-48, 10, D:3) a +0 whip (-28, 13, D:3) 19 arrows (-40, 14, D:3) a +0 club a +0 scale mail (-15, 16, D:3) a +0 whip (-43, 19, D:3) a +0 club (-37, 21, D:3) a +0 lajatang (-16, 23, D:3) a +0 dagger (-8, 24, D:3) a +0 club (-8, 28, D:3) a +0 robe a +0 dagger (-8, 29, D:3) a +0 chain mail a +0 leather armour a +0 dagger (-9, 32, D:3) 16 arrows a +0 robe a +0 dagger (-8, 37, D:3) a +0 shortbow a +0 club (-7, 41, D:3) a +0 flail (-8, 45, D:3) a +0 leather armour (11, 48, D:3) a +0 scale mail (-1, 53, D:3) a +0 dagger a +0 leather armour a +0 hand axe a +0 club a +2 hand axe of draining (0, 53, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 5 stones (1, 0, D:4) 21 sling bullets (-6, 5, D:4) a +0 dagger (12, 9, D:4) a +0 scale mail a +0 falchion (13, 9, D:4) a +0 leather armour (3, 11, D:4) 4 large rocks (-14, 12, D:4) 24 stones (10, 12, D:4) a +0 robe a +0 dagger (10, 14, D:4) a cursed +0 leather armour (-18, 16, D:4) a +0 dagger (-33, 19, D:4) a +0 club (-34, 21, D:4) a +0 flail (-31, 21, D:4) a +0 ring mail (-11, 22, D:4) a +0 leather armour (-3, 24, D:4) a +0 giant spiked club (-12, 31, D:4) a +0 halberd (-33, 33, D:4) a +0 mace (-33, 34, D:4) a +0 cloak (-13, 42, D:4) a cursed -1 club a +0 dagger a +0 longbow (-12, 45, D:4) a +0 trident a +0 hunting sling (-10, 49, D:4) a +0 cloak (-5, 49, D:4) a +0 flail (unseen) Level 5 of the Dungeon (0, 0, D:5) the +3 ring mail of Fortification {rCorr MP+9} It affects your magic capacity (+9). It protects you from acid and corrosion. (17, 2, D:5) 29 arrows (14, 5, D:5) a +0 mace a +0 leather armour (13, 6, D:5) a +0 spear a +0 club a +0 leather armour (14, 9, D:5) a +0 mace a +0 flail (6, 11, D:5) a +0 robe (13, 11, D:5) a stone (-20, 14, D:5) a +0 club (19, 18, D:5) a +0 whip (5, 21, D:5) a +0 flail 11 stones (-32, 25, D:5) a +0 robe (16, 26, D:5) 18 stones (9, 30, D:5) a +0 robe (9, 31, D:5) a +0 giant spiked club (-29, 42, D:5) a +0 whip (-18, 45, D:5) an arrow (-24, 47, D:5) 22 arrows a +0 shortbow (-42, 49, D:5) a +0 spear a +0 halberd (-42, 52, D:5) a +0 halberd (13, 56, D:5) 18 stones (-10, 58, D:5) 21 stones Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Jiabra Dojiy" {rElec MR+ Dex+3 SInv Stlth+} (4230 gold) [ring of dexterity] It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It enhances your eyesight. It makes you more stealthy. the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} (8500 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. the +4 short sword of Animal Spirits {pain, +Inv rPois} (4570 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It lets you turn invisible. the cursed +0 ring mail "Teidu" {Int+3} (1430 gold) It affects your intelligence (+3). It has a curse placed upon it. (0, 0, D:6) a +3 mace (3, 0, D:6) a +0 whip (4, 0, D:6) a +0 robe (7, 0, D:6) a cursed +0 war axe a +0 robe (34, 2, D:6) a +1 short sword a +0 robe (12, 4, D:6) a +0 morningstar of protection (3, 8, D:6) a +0 club (23, 11, D:6) a +0 giant spiked club (-8, 14, D:6) 16 sling bullets (30, 15, D:6) a +0 robe a +2 flail (31, 15, D:6) a +0 robe a +3 mace (46, 21, D:6) a +2 dagger of venom (42, 27, D:6) 16 stones (-3, 35, D:6) a +0 leather armour (8, 44, D:6) 26 stones (10, 49, D:6) a +0 ring mail (22, 50, D:6) a +0 spear (16, 53, D:6) a +0 leather armour (40, 53, D:6) a +0 ring mail a cursed -1 falchion a +0 dagger a +0 robe a +0 dagger (13, 56, D:6) a +0 ring mail (17, 56, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (-32, 3, D:7) a +0 robe a cursed +0 mace a cursed +0 long sword a +0 robe (-31, 4, D:7) a +0 robe a +0 falchion (-26, 11, D:7) a cursed +2 long sword a +0 robe (-40, 16, D:7) 6 tomahawks (-50, 17, D:7) 20 arrows (-48, 19, D:7) a +2 scimitar a +0 robe (-48, 20, D:7) a cursed +2 scimitar a cursed +0 robe (-17, 33, D:7) 12 stones (-29, 34, D:7) a +0 giant spiked club (-13, 36, D:7) a +0 rapier (5, 37, D:7) a +0 flail a +0 leather armour (-27, 46, D:7) a +0 dagger (-3, 52, D:7) the +4 scale mail of Imouwno {rF+ MR- MP+9} It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (11, 52, D:7) a +0 giant club (-33, 62, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar a cursed +0 chain mail a +0 dagger (1, 0, D:8) a +0 chain mail (-9, 11, D:8) a +0 dagger (-12, 12, D:8) a +0 spear (-9, 12, D:8) a +0 dagger a +0 club a +0 club a +0 whip (-38, 13, D:8) a +0 giant club (-12, 13, D:8) a +0 club (-4, 13, D:8) 23 bolts (-21, 14, D:8) a +0 spear (-20, 14, D:8) a +0 club a +0 leather armour (-44, 15, D:8) a stone a +0 dagger (-12, 15, D:8) a +0 dagger (-11, 15, D:8) a +0 whip (-9, 15, D:8) a cursed -1 short sword (-53, 16, D:8) 22 stones (-45, 16, D:8) a +0 dagger (-40, 16, D:8) a +0 robe a +0 dagger (-36, 16, D:8) a +0 trident (-8, 16, D:8) 4 stones (1, 16, D:8) 26 stones (2, 16, D:8) 16 stones (-45, 21, D:8) a stone (-39, 24, D:8) a +0 morningstar (-14, 28, D:8) a book of Frost (-13, 28, D:8) a +0 ring mail a +0 dagger a +0 flail (-50, 31, D:8) a potion of poison a troll hide (-57, 42, D:8) 7 tomahawks (-53, 44, D:8) 14 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (-32, 1, D:9) a +0 robe a +1 long sword (-3, 1, D:9) a +0 robe (-30, 4, D:9) a +0 robe a +3 dire flail (-28, 5, D:9) a +0 shortbow 16 arrows (2, 8, D:9) a +0 halberd (-4, 9, D:9) a +0 club (-15, 11, D:9) a +0 leather armour (-37, 13, D:9) a +0 mace a +0 robe (-33, 13, D:9) a +0 club (-57, 22, D:9) a wand of lightning (0) (-47, 24, D:9) a scroll of random uselessness (-38, 24, D:9) a +2 morningstar of freezing a +0 robe (-16, 25, D:9) a +0 hand axe a +0 robe (-40, 36, D:9) a +0 scale mail (-32, 38, D:9) a +0 club (-16, 40, D:9) a +0 leather armour of positive energy a +0 quarterstaff 15 sling bullets a +0 hunting sling (-13, 41, D:9) a sling bullet (-57, 43, D:9) Kikubaaqudgha's Grimoire of Evil Rites Spells Type Level a - Pain Necromancy 1 Sif Muna's Tome of Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 Vehumet's Guide on Attacks Spells Type Level a - Magic Dart Conjuration 1 (-57, 44, D:9) 20 sling bullets of frost 3 javelins Level 10 of the Dungeon (0, 0, D:10) 17 gold pieces (-29, 24, D:10) a wand of random effects (10) (-29, 25, D:10) a +2 spear of venom (-47, 26, D:10) 13 stones (-23, 27, D:10) a +0 flail a +0 dire flail a +0 chain mail (-20, 27, D:10) a +0 trident (5, 27, D:10) a +0 dagger a +0 robe (4, 33, D:10) a +0 trident a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) 14 sling bullets (9, 1, D:11) 20 stones (3, 7, D:11) a scroll of random uselessness (24, 7, D:11) a +0 ring mail (19, 8, D:11) a stone (20, 8, D:11) a cursed -3 dagger a +0 robe (-8, 11, D:11) a +0 long sword a +0 chain mail (13, 11, D:11) a +0 mace 22 stones a +0 dagger a +0 leather armour (43, 16, D:11) 14 arrows a +0 shortbow (31, 21, D:11) a +0 giant spiked club (47, 21, D:11) 3 arrows (58, 24, D:11) 16 stones (-6, 27, D:11) a +0 dagger a +0 robe a +0 falchion (-6, 30, D:11) a +0 dagger a +0 robe (8, 33, D:11) 15 sling bullets (5, 38, D:11) a +0 whip (63, 38, D:11) 4 needles of sleeping (6, 40, D:11) a +2 whip of freezing (29, 41, D:11) a +0 giant club a +0 giant club (1, 43, D:11) a +0 giant club (2, 43, D:11) a +0 short sword (3, 43, D:11) a +0 whip (-8, 44, D:11) a +0 dagger a +0 leather armour (2, 44, D:11) a stone (2, 45, D:11) a +0 short sword (1, 46, D:11) a stone (42, 49, D:11) a +0 giant club (18, 54, D:11) 3 tomahawks (33, 55, D:11) a wand of fire (0) (46, 60, D:11) 26 stones Level 12 of the Dungeon (0, 0, D:12) a large rock (3, 1, D:12) 2 large rocks a +0 dagger a cursed -1 falchion a +0 short sword an orc corpse an orc corpse (4, 2, D:12) a stone (-1, 5, D:12) a large rock (4, 5, D:12) an ugly thing corpse (4, 8, D:12) a stone (still there?) a curare-tipped needle (still there?) (4, 9, D:12) a stone (-14, 10, D:12) a potion of curing (4, 18, D:12) 16 gold pieces (6, 25, D:12) a large rock the Ecumenical Temple