Dungeon Crawl Stone Soup version 0.32-a0-1657-ga96e11e7f4 (webtiles) character file. Game seed: 15152154151133318515 24 Cheeritup the Gusty (level 3, -2/19 HPs) Began as a Tengu Air Elementalist on July 4, 2024. Slain by Terence ... wielding a +3 short sword of protection (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:03 (1151 turns). Cheeritup the Gusty(Tengu Air Elementalist) Turns: 1151, Time: 00:04:04 Health: -2/19 AC: 2 Str: 8 XL: 3 Next: 2% Magic: 6/7 EV: 11 Int: 17 God: Gold: 60 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . c - +2 short sword (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons c - a +2 short sword of speed (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation f - a scroll of revelation {unknown} g - a scroll of brand weapon i - 2 scrolls of identify Potions j - a potion of mutation Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting * Level 2.9 Conjurations + Level 4.4 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 3-5/arc 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 17% N/A 9% 3 Airstrike Air 8% 2d(2-18) 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History * * * LOW HITPOINT WARNING * * * You feel better. Terence hits you with a +3 short sword of protection. There is an open door here. Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 short sword of protection and wearing a +0 chain mail of cold resistance (severely wounded, 79% to hit) The zap hits Terence. Terence is severely wounded. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence hits you with a +3 short sword of protection! Terence screams, "I hate armataurs! They have no honour!" Terence attacks as he pursues you! Terence hits you with a +3 short sword of protection. Terence screams, "I want to be left alone!" Terence attacks as he pursues you! Terence completely misses you. Terence attacks as he pursues you! Terence misses you. There is an open door here. Things that are here: a +0 club; a +0 dagger; a goblin corpse Terence hits you with a +3 short sword of protection. * * * LOW HITPOINT WARNING * * * You feel better. Terence barely misses you. Magic courses through your body. Terence hits you with a +3 short sword of protection. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 short sword of protection and wearing a +0 chain mail of cold resistance (severely wounded, 79% to hit) The zap hits Terence. Terence is almost dead. Terence hits you with a +3 short sword of protection! Ouch! That really hurt! You die... Terence says, "And stay out!" ... #....≈)⌠.≈....### .... #...§≈...§....# (.... +...§≈.≈≈≈...## (.... #....§⌠§....?# ....##.....#.....§.....## .....#.....##....§....## .....#......##......### .....##......###@#### .....#.......#).@...# .....#.......####...# ....##.......##.....# ...## #.....###.#...# ..## ##........#...# #.# ######....#### #[##### ##.....## #.....######.......# #####..............# You could see Terence. Vanquished Creatures 3 ball pythons 4 endoplasms (D:1) 5 hobgoblins (D:1) A kobold (D:1) 6 goblins 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cheeritup the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 376 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 379 | D:1 | Learned a level 2 spell: Static Discharge 684 | D:1 | Found a faded altar of an unknown god. 1061 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/7 1119 | D:2 | Noticed Terence 1151 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_loops_ring, hellmonk_ecumenical_altar_crossroads D:2: layout_rooms, kennysheep_potato, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.9 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.2 Air Magic | | 4.4 Action || total ---------------------------++------- Melee: Short sword || 27 Kick || 4 Peck || 2 Cast: Shock || 31 Use: Scroll || 7 Potion || 3 Stab: Sleeping || 2 Armour: Robe || 14 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1141 | 1104 | 37 | 136 | 816 | 2 | 570.5 | Dungeon | 1141 | 1104 | 37 | 136 | 816 | 2 | 570.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 820 daAuts D:2: 320 daAuts