Cheet4h Level 1 of the Dungeon (0, 0, D:1) 16 stones (7, -5, D:1) a +0 robe (7, 1, D:1) a +0 dagger (9, 1, D:1) a stone (10, 0, D:1) a +0 club (10, 1, D:1) a stone (11, 1, D:1) 3 stones (12, -13, D:1) a +0 club (12, 19, D:1) a +1 dagger of venom (13, 22, D:1) 17 stones (24, -14, D:1) a stone (25, -14, D:1) a stone (25, 17, D:1) a +0 club (26, -14, D:1) a stone (29, -14, D:1) a +0 short sword (54, 1, D:1) 11 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 38, D:2) 18 sling bullets (1, -6, D:2) a +0 short sword (3, -14, D:2) a +0 club (16, 19, D:2) a +0 dagger (19, 28, D:2) a +0 club (25, 24, D:2) a +0 short sword 4 stones (26, 24, D:2) 19 bolts (28, 24, D:2) a stone (41, 4, D:2) a +0 leather armour (43, 4, D:2) 8 tomahawks of returning Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 10, D:3) 19 sling bullets (1, -11, D:3) a +0 short sword (4, 1, D:3) a +0 whip a +0 robe (4, 8, D:3) a cursed +0 robe a +0 dagger (5, 9, D:3) 3 stones (6, 9, D:3) 9 stones a wand of paralysis (0/24) a +0 dagger (7, 9, D:3) a +0 leather armour a +0 trident (9, 16, D:3) 18 arrows (10, 18, D:3) a +0 leather armour a +0 dagger (11, -22, D:3) a +0 quarterstaff (11, 24, D:3) a +0 dagger (12, 24, D:3) a cursed -1 club (13, -9, D:3) a +0 dagger (13, -6, D:3) 23 arrows (14, -1, D:3) a +0 war axe (19, 0, D:3) a cursed +0 buckler (25, -5, D:3) a +0 dagger (28, 9, D:3) a +0 scale mail (31, -13, D:3) 4 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, 10, D:4) a +0 scale mail (5, 3, D:4) a +0 falchion a +0 club a +0 club a +0 flail (7, 3, D:4) a throwing net (27, 45, D:4) a +0 ring mail (28, 43, D:4) 23 stones (30, 39, D:4) 20 stones (32, 38, D:4) a +0 flail (33, 12, D:4) a potion of degeneration (35, 12, D:4) a stone (40, 12, D:4) a stone (41, 12, D:4) a stone a +0 club a +0 flail a +0 robe a +0 dagger (42, 11, D:4) a stone (42, 12, D:4) a stone (42, 30, D:4) a +0 leather armour a +0 trident a +0 whip (42, 31, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (43, 19, D:4) a +0 hunting sling (44, 13, D:4) a stone (44, 14, D:4) 3 stones (44, 15, D:4) a +0 dagger (44, 28, D:4) a +0 leather armour a +0 flail (45, 26, D:4) a +0 long sword (46, 28, D:4) a +0 great sword (55, 27, D:4) 29 arrows Level 5 of the Dungeon [Shop] Cupt's General Store a scroll of noise (13 gold) an uncursed ring of protection from magic (325 gold) 20 arrows (52 gold) a wand of digging (13/24) (442 gold) a crystal ball of energy (260 gold) 3 potions of haste (390 gold) an uncursed staff of poison (325 gold) a +0 mace (39 gold) 15 stones (19 gold) 3 scrolls of brand weapon (780 gold) (0, 0, D:5) 15 stones (3, -31, D:5) a +0 shield (7, -19, D:5) an uncursed ring of wizardry (11, 3, D:5) the +1 robe of Dogmatism {MR++ Str-3} It affects your strength (-3). It affects your resistance to hostile enchantments. (17, -32, D:5) a +0 robe (26, -17, D:5) 23 stones (33, -12, D:5) 18 stones (38, -38, D:5) a +0 dagger Level 6 of the Dungeon (2, -10, D:6) a throwing net (4, 4, D:6) 18 stones (5, 2, D:6) a +0 leather armour (8, -16, D:6) a +0 quarterstaff (12, 8, D:6) a +0 scythe (13, 7, D:6) a cursed +0 leather armour (17, 15, D:6) a +0 giant club (18, 18, D:6) a +0 leather armour (24, 7, D:6) an uncursed ring of poison resistance (27, 19, D:6) a +0 spear (28, 18, D:6) a +0 club (31, 32, D:6) an uncursed ring of loudness (33, -1, D:6) a +0 spear (40, 9, D:6) 4 tomahawks (41, 0, D:6) 13 stones (43, 0, D:6) a +0 chain mail (43, 22, D:6) a +0 shield (44, -1, D:6) the +5 falchion "Nuite Mibb" {slice, rElec rC- Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It makes you vulnerable to cold. It insulates you from electricity. a +0 shortbow (45, -1, D:6) 3 needles of confusion Level 7 of the Dungeon (0, 0, D:7) 3 tomahawks (5, -1, D:7) 20 bolts (9, -2, D:7) a +0 robe a cursed -1 dagger (11, -2, D:7) an uncursed amulet of magic regeneration a +0 giant club a +0 giant club a +0 chain mail (14, 11, D:7) a +0 quarterstaff (15, 6, D:7) the +2 leather armour of Meystat {rElec Regen+ MP+9 Stlth+} It insulates you from electricity. It affects your magic capacity (+9). It increases your rate of regeneration. It makes you more stealthy. (25, 23, D:7) a book of Callings 2 potions of might (32, -3, D:7) 21 stones (35, 14, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (1, 0, D:8) a +0 flail (3, 6, D:8) a +0 leather armour a +0 dagger (3, 7, D:8) a +4 scimitar of flaming a +2 robe of magic resistance a +0 chain mail a +0 short sword (6, 4, D:8) a +0 ring mail a +0 trident (12, -6, D:8) 18 bolts (14, -3, D:8) a +2 quarterstaff of protection (25, -15, D:8) 2 arrows (26, -15, D:8) an arrow (28, -15, D:8) an arrow (30, -3, D:8) a +0 whip (31, -14, D:8) a +0 dagger of chaos a +0 robe the human corpse of Psyche (32, -14, D:8) an arrow (33, -15, D:8) a sling bullet (33, -6, D:8) 17 gold pieces (34, -14, D:8) a scroll of blinking (36, -15, D:8) a sling bullet (37, -14, D:8) a sling bullet (38, -11, D:8) an arrow (39, -25, D:8) 23 bolts (39, -10, D:8) an arrow (40, -11, D:8) a sling bullet (40, -10, D:8) an arrow (41, -11, D:8) 2 sling bullets (41, -9, D:8) an arrow the Ecumenical Temple