Dungeon Crawl Stone Soup version 0.21-a0-630-g344d3514eb (webtiles) character file. 18 Cheet4h the Skirmisher (level 2, 0/26 HPs) Began as a Draconian Fighter on Dec 25, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (299 turns). Cheet4h the Skirmisher (Draconian Fighter) Turns: 299, Time: 00:00:52 Health: 0/26 AC: 4 Str: 18 XL: 2 Next: 48% Magic: 2/2 EV: 10 Int: 8 God: Gold: 12 SH: 8 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 shield rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... l - amulet of inaccuracy (curse) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 shield (worn) Jewellery l - a cursed amulet of inaccuracy (around neck) Scrolls f - 2 scrolls of random uselessness {unknown} g - a scroll of remove curse {unknown} h - a scroll of magic mapping {unknown} i - a scroll of fog {unknown} Potions c - a potion of might e - a potion of haste {unknown} j - 2 potions of flight {unknown} k - a potion of curing {unknown} Comestibles d - a ration Skills: * Level 3.5 Fighting * Level 2.3 Long Blades * Level 3.0 Dodging + Level 3.1 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal is severely wounded. You closely miss the jackal. Your tail-slap misses the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You closely miss the jackal. Your tail-slap misses the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You block the jackal's attack. You barely miss the jackal. The jackal is severely wounded. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. Your tail-slap misses the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You block the jackal's attack. Your shield prevents you from hitting the jackal. The jackal is severely wounded. The jackal bites you. You die... #.............♣ ##........††...♣ ###..........P..♣ #######...........†..♣♣ .......>.............♣♣♣ ...####.##..).).....PP.♣ ...# #....##....#....P♣ ...# ####.#####h#.##PP♣ ...# #....#####@#.. .... #### #..........####....# ..# #....####### #### .## #......# .######......# .......##....###### .#####.##..)......# .# #.##..)......## ## ..##........... You could see a jackal. Vanquished Creatures A dart slug (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 4 bats (D:1) A kobold (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cheet4h the Draconian Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 210 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 299 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_radiant, serial_forest, infiniplex_forest_clump_large, infiniplex_forest_clump_small, infiniplex_forest_straight_2, infiniplex_forest_lined_ring, infiniplex_forest_clump_curved, kennysheep_doodads Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 3.5 Long Blades | | 2.3 Shields | | 3.1 Action || total -------------------------++------- Melee: Long sword || 65 Tailslap || 4 Armor: Skin || 40 Dodge: Dodged || 58 Block: Shield || 46 Rpst.: Long sword || 15 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 26 | 0.0 | 0 | 14 | 0.0 | 299 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 26 | 0.0 | 0 | 14 | 0.0 | 299 +---------+---------+-------+---------+---------+-------+---------