Cheet4h Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -7, D:1) a +0 club (6, -37, D:1) 25 stones (6, -26, D:1) 20 bolts (8, 2, D:1) a +0 dagger (10, -15, D:1) a +0 short sword (18, -4, D:1) a +0 club (23, -33, D:1) 26 bolts (31, -31, D:1) a +0 short sword (39, -8, D:1) a stone (41, -10, D:1) 21 stones (43, -21, D:1) a +0 plate armour 24 stones (43, -7, D:1) a stone (46, -5, D:1) a stone (47, -32, D:1) a +0 whip (52, 0, D:1) a +0 dagger 19 stones (53, -2, D:1) a stone Level 2 of the Dungeon (0, 38, D:2) a +0 hunting sling (3, 57, D:2) a +0 whip (23, -4, D:2) a +0 club (36, 9, D:2) a +0 leather armour (45, 22, D:2) a +0 club (46, 46, D:2) a +0 club (47, 9, D:2) a +0 club (47, 29, D:2) a +0 scale mail (49, 22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 20 stones (4, 8, D:3) a cursed -1 short sword (5, -3, D:3) a cursed -1 whip (5, -2, D:3) a +0 halberd (5, -1, D:3) a +0 club (5, 49, D:3) a +0 club a +0 club (5, 54, D:3) a +0 club (6, 50, D:3) a +0 club (6, 54, D:3) a +0 club (8, 53, D:3) 12 stones (9, 55, D:3) 2 stones (11, 54, D:3) a stone (12, 55, D:3) a stone (13, 53, D:3) a stone (14, 53, D:3) a stone (14, 54, D:3) a stone (15, 53, D:3) a stone (21, 50, D:3) a +0 club (21, 53, D:3) a stone (23, 54, D:3) a +0 club (23, 55, D:3) 13 stones (26, 48, D:3) a +0 club (33, 42, D:3) a stone (33, 47, D:3) 2 stones (33, 48, D:3) a +0 club (33, 49, D:3) 13 stones (36, 40, D:3) 15 stones (36, 41, D:3) a +0 club (36, 42, D:3) 9 stones (37, 32, D:3) a +0 club a +0 leather armour (38, 42, D:3) 5 stones (39, 40, D:3) a stone (39, 41, D:3) 11 stones (40, 30, D:3) a +0 club a +0 club (40, 41, D:3) a stone (40, 47, D:3) 3 large rocks (41, 41, D:3) a stone (41, 47, D:3) a +0 club (41, 48, D:3) a cursed -3 club (41, 54, D:3) a +0 club (41, 55, D:3) a +0 club (42, 40, D:3) a stone (43, 41, D:3) a stone (44, 41, D:3) a stone (44, 47, D:3) 17 poisoned needles (44, 49, D:3) a +0 club (45, 40, D:3) a stone a cursed -3 dagger (45, 49, D:3) 22 stones (45, 50, D:3) a +0 club (45, 51, D:3) a +0 club (49, 40, D:3) a +0 club (52, 50, D:3) a stone (52, 51, D:3) a stone (52, 52, D:3) 2 stones (55, 30, D:3) a +0 club (55, 47, D:3) a stone (55, 49, D:3) a stone (57, 47, D:3) a stone (57, 49, D:3) 18 stones (57, 53, D:3) 18 stones (61, 48, D:3) a +0 club (61, 54, D:3) a +0 flail (62, 48, D:3) a +0 club (62, 52, D:3) a +0 short sword 5 stones a +0 club (62, 53, D:3) a cursed -2 club a +0 club (62, 54, D:3) a +0 whip 3 stones (63, 48, D:3) a +0 club (63, 54, D:3) a +0 dagger of flaming (65, 1, D:3) a +0 short sword (68, 41, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (4, 2, D:4) a +0 leather armour (5, 2, D:4) a +0 trident (14, -2, D:4) 16 bolts (20, 2, D:4) a +1 helmet (21, -2, D:4) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (27, 11, D:4) a cursed -3 flail a cursed +0 ring mail a +0 club (27, 12, D:4) a +0 club (32, 4, D:4) a +0 club (33, -2, D:4) a cursed -3 giant spiked club (37, -2, D:4) a +0 leather armour (38, 20, D:4) a cursed -3 club (44, 7, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a jackal skeleton a jackal corpse an inedible chunk of flesh (10, 22, D:5) a ration (10, 23, D:5) a +0 long sword (10, 24, D:5) a potion of flight (12, 18, D:5) 5 arrows (12, 19, D:5) a jackal corpse (13, 18, D:5) a +0 shortbow (unseen) (14, 19, D:5) a jackal corpse (14, 26, D:5) 18 gold pieces (15, 20, D:5) 7 gold pieces