ChickenMan Level 1 of the Dungeon (13, 6, D:1) 10 stones (-5, 9, D:1) 26 sling bullets (-2, 13, D:1) a +0 ring mail (16, 21, D:1) a +0 leather armour (17, 21, D:1) a +0,+0 whip (7, 22, D:1) 16 stones (28, 29, D:1) a +0,+0 club (24, 49, D:1) a +1,+2 dagger Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (24, 0, D:2) 22 stones (19, 3, D:2) a +0,+0 club 22 stones a hobgoblin corpse (skeletalised by now) (9, 5, D:2) a +0 plate armour (9, 9, D:2) 25 darts (-25, 17, D:2) 13 arrows of frost (-13, 19, D:2) 3 darts (9, 25, D:2) a +0 leather armour (9, 35, D:2) 7 poisoned needles (9, 39, D:2) 26 stones (-3, 41, D:2) a dart (-1, 41, D:2) a dart (-20, 45, D:2) 10 stones (-17, 48, D:2) 19 bolts Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (19, 7, D:3) a +0,+0 whip (30, 9, D:3) a +0,+0 club (24, 17, D:3) a +2,+2 whip of flaming (41, 23, D:3) a giant newt corpse (40, 35, D:3) 3 large rocks (-5, 37, D:3) a +0 chain mail (15, 40, D:3) 5 javelins of penetration (16, 40, D:3) 18 stones (33, 42, D:3) a +0,+0 dagger 2 darts (50, 42, D:3) a cursed +0,-3 whip (34, 44, D:3) a dart a goblin skeleton (51, 46, D:3) a +0,+0 club (3, 51, D:3) a bat corpse (skeletalised by now) (41, 52, D:3) an adder corpse (11, 56, D:3) a +0,+0 whip