ChickenMan Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (-18, 3, D:1) a +0,+0 club (-7, 3, D:1) a +0 robe (11, 18, D:1) a dart (10, 19, D:1) a dart (9, 20, D:1) a dart (25, 20, D:1) a +0,+0 dagger (7, 21, D:1) a dart (8, 21, D:1) a dart (19, 34, D:1) a +0 leather armour (21, 34, D:1) a cursed +0,-3 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 0, D:2) a wand of slowing (14) (-3, 6, D:2) a potion of curing