Chifra Level 1 of the Dungeon (6, 12, D:1) a +0 dagger (10, -19, D:1) a +0 helmet (15, -7, D:1) a +0 short sword (17, 12, D:1) a +0 club a +0 dagger a +0 dagger (18, 12, D:1) a stone (19, 12, D:1) a stone (20, 12, D:1) a +0 club (22, -14, D:1) 28 stones (25, -3, D:1) a +0 dagger (36, 11, D:1) 26 stones (38, -13, D:1) a +0 club (39, -15, D:1) a +0 club (42, 0, D:1) a +0 dagger (45, -3, D:1) a stone (45, -1, D:1) a stone (45, 1, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (3, -10, D:2) a +0 club (6, -35, D:2) a +0 club (11, -8, D:2) a +0 club (11, -7, D:2) a cursed -3 club (16, -4, D:2) 24 bolts (17, -20, D:2) a +0 falchion (18, -6, D:2) 15 sling bullets (24, -27, D:2) a +0 ring mail (36, -17, D:2) a +0 short sword 3 stones (37, -5, D:2) a +0 robe (41, -10, D:2) 9 stones (42, -10, D:2) a +0 club (43, -17, D:2) a stone (46, -23, D:2) a stone (46, -18, D:2) a cursed -1 club (46, -5, D:2) 18 sling bullets (47, -25, D:2) 2 stones (47, -23, D:2) a stone (50, -25, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -8, D:3) 11 stones (5, -27, D:3) a cursed -2 club a +0 club (12, -27, D:3) a +0 club a +0 robe (14, -25, D:3) a +0 war axe a meat ration (19, -12, D:3) a +0 helmet (30, -33, D:3) a +0 club (32, -33, D:3) a +0 club (32, 2, D:3) a +0 dagger (33, -31, D:3) a +0 naga barding (33, 1, D:3) a +0 robe (34, -16, D:3) 6 stones (34, 0, D:3) a +0 flail a +0 leather armour (36, -18, D:3) a +0 leather armour (40, -30, D:3) a +0 leather armour (47, -36, D:3) 22 stones (47, -8, D:3) a +0 club a +0 leather armour (48, -36, D:3) 14 sling bullets Level 4 of the Dungeon (0, 0, D:4) 13 sling bullets (9, 26, D:4) a +0 dagger a +0 robe (9, 27, D:4) a +0 dagger a +0 chain mail a +0 dagger a +0 robe (14, 41, D:4) 21 poisoned needles (16, 25, D:4) a +0 war axe (17, 24, D:4) a +0 hand axe a +0 scale mail (17, 25, D:4) a +0 flail (17, 43, D:4) 26 arrows (18, 41, D:4) 10 stones (20, 26, D:4) 13 stones (26, 19, D:4) 18 sling bullets (32, 4, D:4) a +0 flail a +0 robe (33, 33, D:4) 15 stones (42, 33, D:4) a +0 hand axe (49, -4, D:4) a cursed -3 hunting sling a +0 dagger 23 stones (50, -4, D:4) a +0 whip a +0 animal skin a +0 helmet a +0 club a +0 hunting sling 27 stones (51, -4, D:4) a +0 club (52, -4, D:4) a stone a +0 dagger (54, -4, D:4) a +0 dagger 2 stones (55, -4, D:4) 2 stones (59, -1, D:4) a stone (61, -1, D:4) 2 stones (61, 0, D:4) a stone (61, 2, D:4) a stone (62, -3, D:4) a cursed -3 dagger (62, -2, D:4) a +0 hunting sling 14 stones (63, -7, D:4) a +0 hunting sling 17 stones (63, -1, D:4) a +0 robe (63, 3, D:4) a +0 hunting sling 23 stones (63, 6, D:4) a +0 hunting sling 26 stones (68, -5, D:4) a +0 club a +0 hunting sling 18 stones (69, 46, D:4) a +0 plate armour (72, -5, D:4) a stone (72, 6, D:4) a +0 club (73, 6, D:4) 15 stones Level 5 of the Dungeon [Shop] Quodukul's General Store a +0 hand axe (30 gold) a scroll of amnesia (35 gold) 17 stones (17 gold) a +0 triple sword (100 gold) a scroll of noise (10 gold) a lamp of fire (400 gold) 24 stones (24 gold) a scroll of acquirement (520 gold) the cursed +1 flail "Vosae" {flame, rElec rC+++ rN+ Dex-3} (552 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-3). It renders you almost immune to cold. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. 22 stones (22 gold) 15 stones (15 gold) a potion of haste (100 gold) [Shop] Jifeneiff's Gadget Shoppe a fan of gales (440 gold) a wand of paralysis (11/24) (143 gold) a crystal ball of energy (220 gold) a wand of random effects (21/48) (126 gold) a wand of acid (8/15) (264 gold) a lightning rod (4/4) (440 gold) a wand of random effects (39/48) (225 gold) a wand of confusion (28/48) (247 gold) a phantom mirror (330 gold) a wand of iceblast (8/15) (132 gold) [Shop] Ogul's Assorted Antiques a +2 shield of cold resistance (494 gold) a wand of lightning (2/15) (138 gold) a +0 falchion (69 gold) the cursed +1 halberd "Kymood" {chop, Int+5} (586 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+5). It has a curse placed upon it. an uncursed staff of earth (575 gold) a lamp of fire (920 gold) (0, 0, D:5) 12 stones (1, -25, D:5) a +2 flail of venom a +0 ring mail (4, 5, D:5) a +0 giant club (5, -1, D:5) a +0 flail a +0 ring mail (24, -9, D:5) a +0 ring mail (25, 16, D:5) a +0 shortbow 16 arrows (28, 13, D:5) 3 arrows (28, 14, D:5) an arrow (29, 12, D:5) an arrow (34, -21, D:5) 11 arrows (35, 12, D:5) a +1 battleaxe of chopping (36, 14, D:5) 9 poisoned needles (37, -2, D:5) 7 needles of confusion (43, 16, D:5) a +0 scale mail (51, 17, D:5) a +0 falchion (52, -9, D:5) the +9 hunting sling of Ragnarok {flame, rN+ Str+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from negative energy. Level 6 of the Dungeon (0, 0, D:6) an uncursed ring of fire (7, 0, D:6) 8 javelins