Chimeroid Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -5, D:1) 5 stones (5, 39, D:1) a +0 hand axe (20, 41, D:1) a +0 whip (20, 42, D:1) a +0 scale mail (27, 27, D:1) a +0 short sword (27, 29, D:1) a +0 hand axe (28, 26, D:1) a +0 dagger (41, 31, D:1) 4 stones (47, 16, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (2, -9, D:2) a +0 short sword (4, 41, D:2) a +0 dagger (11, 24, D:2) a +0 club 2 stones (12, 5, D:2) a +0 chain mail (20, 11, D:2) a +0 chain mail (25, 5, D:2) a +0 short sword (26, 7, D:2) a +0 spear (32, -11, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +1 hand axe of pain a +0 ring mail (4, 32, D:3) a There-And-Back Book (5, 19, D:3) a +0 club a +0 dagger (16, 49, D:3) a +0 hand axe (18, 45, D:3) a +0 dagger a +0 chain mail (21, 22, D:3) a +0 club (21, 23, D:3) a +0 dagger (26, -2, D:3) a blade talisman (28, 48, D:3) a Young Poisoner's Handbook (31, 30, D:3) a +0 short sword (41, 48, D:3) a +0 mace (49, -4, D:3) a +0 dagger 4 stones (49, 12, D:3) a +1 dagger of protection (50, 26, D:3) a +0 buckler (63, 20, D:3) a +0 helmet (63, 22, D:3) a +0 robe Level 4 of the Dungeon (4, -9, D:4) a +0 chain mail (10, 0, D:4) 6 poisoned darts (15, -4, D:4) a +0 mace (16, -26, D:4) 7 stones (16, -19, D:4) a +0 mace (26, -7, D:4) a +0 dagger (31, -30, D:4) a +0 leather armour (36, 9, D:4) a +0 whip (36, 10, D:4) a +0 flail (36, 11, D:4) a +0 hand axe (46, 7, D:4) a +0 sling (47, 25, D:4) the +7 sling "Duinoil" {flame, rF+ rC+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC+: It protects you from cold. Level 5 of the Dungeon (0, 0, D:5) a +0 club an orc corpse (4, 2, D:5) a +0 helmet (15, -3, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 club an orc corpse a scorpion corpse (16, -4, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, -1, D:6) a scroll of teleportation