Chimeroid Level 1 of the Dungeon (6, -25, D:1) a +0 whip (10, 31, D:1) a +0 hand axe (12, -2, D:1) a stone (15, 4, D:1) a +0 dagger (17, -20, D:1) a +0 club (24, 30, D:1) a +0 robe (25, 23, D:1) 5 stones (29, 10, D:1) a +0 club (29, 24, D:1) a +0 dagger of electrocution (35, 16, D:1) a +0 short sword 3 stones (42, -12, D:1) a +0 club (44, 13, D:1) 4 darts of dispersal (47, -10, D:1) a +0 dagger (47, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 stones (4, 5, D:2) a +0 short sword (9, -11, D:2) an adder corpse (skeletalised by now) (12, 17, D:2) a +0 dagger 4 stones (15, -15, D:2) a +0 leather armour (27, -3, D:2) a +0 war axe (33, 2, D:2) a staff of conjuration (42, -5, D:2) a +0 dagger (43, -13, D:2) a maw talisman (45, 2, D:2) 6 poisoned darts (47, 5, D:2) 6 stones (51, 0, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +2 antimagic trident (23, -23, D:3) a ribbon worm corpse (24, -18, D:3) a ball python corpse a rat corpse (26, 1, D:3) a +0 robe