Chimeroid Level 1 of the Dungeon (0, 0, D:1) a stone (3, 35, D:1) a +0 robe (4, 8, D:1) a +0 whip 2 stones (8, 0, D:1) a +0 hand axe (23, 25, D:1) a +0 mace (26, 14, D:1) 2 stones (30, 41, D:1) a +0 dagger (31, 36, D:1) a +0 hand axe (36, 44, D:1) a +0 club (38, 38, D:1) a +0 leather armour (38, 39, D:1) 6 curare-tipped darts (60, 55, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (21, 43, D:2) a +0 dagger (37, 6, D:2) 6 stones (44, 8, D:2) an orb of mayhem (44, 9, D:2) a +0 long sword (46, -3, D:2) a +0 dagger (48, 28, D:2) a +0 short sword (58, -3, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Ytuqusemoe's Distillery a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of enlightenment (60 gold) a potion of haste (120 gold) a potion of resistance (120 gold) a potion of heal wounds (60 gold) a potion of berserk rage (60 gold) a potion of curing (36 gold) a potion of attraction (36 gold) a potion of mutation (96 gold) (8, 22, D:3) the +1 whip of the Thieving Jester {pain, rC- Str+4} Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. (9, 16, D:3) a book of Geomancy (11, 58, D:3) a +0 quarterstaff (19, 27, D:3) a +0 dagger (20, 50, D:3) an adder corpse (skeletalised by now) (21, 14, D:3) a +1 mace of protection (21, 41, D:3) a +0 club a goblin skeleton (21, 42, D:3) an adder corpse (skeletalised by now) (23, 22, D:3) a +0 club (39, 36, D:3) a +0 dagger (41, 30, D:3) a +0 giant spiked club (43, 31, D:3) 2 stones (51, 37, D:3) a +0 leather armour