Chimeroid Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -6, D:1) a +0 club (6, -16, D:1) a +0 club (21, -34, D:1) 6 stones (21, -14, D:1) a +0 dagger (28, 1, D:1) a +0 club (28, 11, D:1) a +0 ring mail (29, 19, D:1) a +0 dagger (30, -1, D:1) a +0 leather armour (38, -14, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 8, D:2) a +0 scale mail (6, -14, D:2) a +0 sling (10, 0, D:2) a +0 hand axe (12, -15, D:2) a +0 scale mail (24, -27, D:2) a +0 short sword a +0 club (32, -3, D:2) the staff of Xataobb {rF+ Conj Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a two-handed weapon. (38, -25, D:2) a +0 short sword (41, 13, D:2) a +0 falchion a +0 scale mail (46, -19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 3, D:3) a +0 mace a +0 scale mail (3, -15, D:3) a +0 trident (3, -14, D:3) a +0 dagger a +0 robe (7, -13, D:3) a +0 whip a +0 leather armour a +0 short sword a +0 club (16, -23, D:3) a +0 long sword (20, -14, D:3) 5 stones (21, -15, D:3) a +0 dagger 3 stones a +0 ring mail (24, -13, D:3) a +0 short sword a +1 hand axe of flaming a +0 ring mail (28, -14, D:3) 3 stones (29, -9, D:3) a +0 club (36, 14, D:3) a +0 scale mail a +0 dagger a +0 scale mail a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger a +0 hand axe 3 stones a +2 whip of electrocution a +1 ring mail of cold resistance a +0 hand axe a +0 falchion a +2 flail of protection Level 4 of the Dungeon [Shop] Nosobo's Antique Weapon Shoppe a +0 sling (36 gold) a +0 flail (84 gold) a +3 heavy trident (559 gold) the +10 great sword "Naden" {holy, rC+} (1816 gold) rC+: It protects you from cold. a +5 scimitar of flaming (820 gold) a +1 great mace of protection (355 gold) a +0 broad axe (96 gold) a +0 eveningstar (360 gold) (13, -13, D:4) a +0 whip of draining (15, -28, D:4) a +0 club (19, -23, D:4) a +0 trident (22, 11, D:4) 4 stones (25, -15, D:4) a +2 trident of venom (26, 12, D:4) a staff of fire (39, 9, D:4) 4 stones a +0 dagger (41, 9, D:4) a +0 spear (42, 13, D:4) 2 poisoned darts a +0 dagger (58, -3, D:4) 9 stones (63, 17, D:4) a +2 mace of protection Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 leather armour a +0 club (0, 1, D:5) a +0 whip (0, 2, D:5) a +0 whip a +0 club (2, 1, D:5) a +0 halberd (10, -20, D:5) a +0 ring mail (27, -12, D:5) the +2 ring mail "Jelonun" {Str+2} Str+2: It affects your strength (+2). (43, 12, D:5) a +0 whip a +0 leather armour a +0 flail a +0 leather armour (45, 13, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 scimitar (9, -41, D:6) a +0 dagger a +0 short sword a +0 dagger (9, -39, D:6) a +0 whip 2 poisoned darts a +0 dagger (10, -42, D:6) a +0 dagger (10, -26, D:6) a +0 robe (12, -12, D:6) a +0 giant club (13, -29, D:6) a +0 hand axe (15, -13, D:6) a +0 whip a +0 whip a +0 hand axe a +0 short sword a +0 leather armour (22, -5, D:6) a +0 mace 7 boomerangs (23, -4, D:6) a +0 club a +0 leather armour (23, -2, D:6) a +0 flail a +0 leather armour a +0 club a +0 scale mail (25, -37, D:6) a +0 robe (28, -36, D:6) a +0 chain mail (36, -27, D:6) a +0 mace a +1 robe of willpower (36, -24, D:6) a +0 robe (37, -27, D:6) a +2 dire flail of pain a +0 war axe a +0 robe (37, -23, D:6) a +0 mace a +0 robe a +3 mace a +0 robe (46, -55, D:6) 4 stones (56, -30, D:6) a +2 robe of cold resistance (57, -52, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) 4 atropa-tipped darts (2, 0, D:7) a +0 glaive (12, -9, D:7) 4 stones (13, 3, D:7) a +0 robe a +3 hand axe of freezing (16, 1, D:7) a +0 robe a +3 mace (16, 2, D:7) a +0 robe a +1 short sword (22, 15, D:7) a +0 robe (22, 29, D:7) 2 stones (25, 22, D:7) a +0 scale mail (27, 8, D:7) a +1 mace of protection a +0 leather armour (27, 10, D:7) a +0 flail a +0 ring mail (28, 8, D:7) a +0 flail a +0 dagger a +0 robe (32, -6, D:7) a +0 club (32, 1, D:7) a +0 robe a +0 spear of venom (34, -18, D:7) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (34, 2, D:7) 5 poisoned darts a +0 robe a +4 halberd (35, -18, D:7) a +0 hand axe (39, -5, D:7) 8 stones (47, 3, D:7) 3 javelins (50, -4, D:7) a +0 short sword 3 poisoned darts (50, -2, D:7) a +0 short sword 8 poisoned darts (50, -1, D:7) a +0 short sword a +0 short sword (51, -2, D:7) a +0 whip a +0 dagger 5 stones Level 8 of the Dungeon (2, -28, D:8) a +0 dagger (2, -6, D:8) a +0 orcbow a centaur corpse (4, -52, D:8) a +0 scale mail (9, -19, D:8) a +0 trident (20, -50, D:8) 2 javelins (23, -40, D:8) a +3 trident a +1 robe of fire resistance an orb of energy the barachi corpse of Jeremiah (skeletalised by now) (25, -9, D:8) 3 boomerangs a +0 flail (25, -8, D:8) a +0 chain mail a +0 hand axe (26, -9, D:8) a +0 hand axe (26, -8, D:8) a +0 ring mail (31, 6, D:8) a +0 orcbow (35, 4, D:8) 7 stones (49, -33, D:8) a +0 shortbow a +2 long sword of draining +1 acid dragon scales (51, -41, D:8) a wand of flame (13) (52, -39, D:8) a +0 battleaxe Level 9 of the Dungeon (0, 0, D:9) a yak corpse (1, 0, D:9) a yak corpse the Ecumenical Temple