Chimeroid Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -4, D:1) 4 stones (6, 9, D:1) a +0 whip (11, 23, D:1) a +0 club a stone (18, 1, D:1) a +0 club (26, 11, D:1) a +0 dagger (29, -8, D:1) a bat corpse (skeletalised by now) (29, 10, D:1) 5 poisoned darts (31, 12, D:1) a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) (34, -4, D:1) a +0 dagger (41, 19, D:1) a +0 club (42, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (4, -9, D:2) a +0 cloak (5, -7, D:2) a +0 hand axe (7, -4, D:2) a rat corpse (8, -4, D:2) a +0 flail a +0 scale mail (9, -12, D:2) 6 stones (9, -6, D:2) a +0 dagger a kobold corpse (11, -7, D:2) an adder corpse (15, -13, D:2) a potion of mutation