Chimeroid Level 1 of the Dungeon (0, 0, D:1) a +0 sling (8, 9, D:1) a +0 club (10, -2, D:1) a stone (12, -4, D:1) a +0 leather armour (13, 3, D:1) a +0 ring mail (22, -21, D:1) 4 stones (22, 15, D:1) a +0 sling (25, -27, D:1) a +0 whip (25, -6, D:1) a +0 dagger (31, 18, D:1) a +0 dagger (34, -24, D:1) a +0 robe (38, -11, D:1) a +0 club (54, 8, D:1) a +0 club (55, -1, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, -11, D:2) a +0 robe (14, 1, D:2) a +0 leather armour (17, 28, D:2) a +0 hammer (24, 14, D:2) a +0 dagger (26, -2, D:2) a +0 hand axe (27, 22, D:2) 6 stones (31, -3, D:2) a +0 short sword (31, -1, D:2) a +0 whip (31, 18, D:2) 6 stones (40, 8, D:2) a +0 club (44, -7, D:2) a ball python corpse (45, -11, D:2) a +0 flail (45, -9, D:2) a rat corpse (47, -1, D:2) a scroll of identify (51, -8, D:2) 4 poisoned darts (51, -7, D:2) a potion of heal wounds