Chimeroid Level 1 of the Dungeon (7, 1, D:1) a +0 dagger (8, 20, D:1) a staff of cold (10, 15, D:1) a +0 rapier (12, -10, D:1) a +0 club (12, -1, D:1) a +0 dagger (19, 9, D:1) a +0 club (21, -7, D:1) a +0 war axe (21, -5, D:1) a +0 scale mail (24, 8, D:1) a +0 club (29, -4, D:1) a +0 dagger (30, -4, D:1) a +0 whip of distortion (39, -5, D:1) a +0 ring mail (39, -4, D:1) a +0 robe (45, -9, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 20, D:2) 9 stones (7, -3, D:2) a +0 scale mail (14, 15, D:2) a +0 robe (17, 9, D:2) a +0 spear (29, 14, D:2) a +0 dagger (30, 26, D:2) a +0 ring mail (41, -7, D:2) a +0 whip (51, 6, D:2) a +0 scale mail (57, 2, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar a +0 chain mail (4, 11, D:3) 4 stones (19, -3, D:3) a +0 robe (33, -5, D:3) 4 stones (37, 13, D:3) the +1 ring mail of Jeegecej {Harm *Slow rF++ Int+2} Int+2: It affects your intelligence (+2). rF++: It greatly protects you from fire. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (38, 0, D:3) a +0 whip (40, -26, D:3) 2 potions of enlightenment (45, 23, D:3) 4 stones Level 5 of the Dungeon [Shop] Ehuipul's Distillery a potion of heal wounds (70 gold) a potion of might (56 gold) a potion of enlightenment (70 gold) a potion of haste (140 gold) a potion of lignification (42 gold) a potion of resistance (140 gold) a potion of magic (112 gold) a potion of attraction (42 gold) [Shop] Urotoil's Assorted Antiques a +0 dagger of protection (118 gold) a potion of invisibility (216 gold) a +0 flail (94 gold) 2 potions of attraction (162 gold) a potion of might (108 gold) a +1 whip of electrocution (356 gold) a +0 dagger (54 gold) a +2 heavy dire flail (518 gold) a wand of acid (5) (567 gold) (0, 0, D:5) 2 boomerangs (7, 6, D:5) a ring of magical power (7, 20, D:5) 6 poisoned darts (11, -22, D:5) a +0 war axe a +0 robe (11, -21, D:5) a +0 robe a +3 falchion of freezing (37, 1, D:5) a +0 ring mail (39, 12, D:5) a +0 dagger (42, 16, D:5) a +0 dagger (46, 9, D:5) a +0 ring mail (48, 1, D:5) a +0 hand axe (52, -16, D:5) 3 stones (53, -8, D:5) 5 stones (66, -30, D:5) a staff of death Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 scimitar (1, 1, D:6) a +0 dagger (3, -25, D:6) a +0 mace a +0 robe a +0 dagger (3, -24, D:6) 3 boomerangs a +0 war axe (4, -25, D:6) a +0 club a +0 club (16, -31, D:6) a +0 hammer (19, -30, D:6) a +4 quarterstaff of chaos a +0 cloak (27, -4, D:6) a +0 quarterstaff (31, 9, D:6) a +0 orcbow (32, -6, D:6) the serpent talisman of Whack-A-Mole {rF+ Slay+2} [serpent talisman] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. (unseen) (32, 4, D:6) a +0 spear (33, -21, D:6) a +0 giant spiked club (33, -8, D:6) a +0 chain mail (33, -7, D:6) 11 gold pieces (33, -6, D:6) 5 gold pieces (34, 7, D:6) a +0 falchion (41, 0, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) 3 stones (4, -5, D:7) a +0 chain mail (9, 11, D:7) 4 stones (30, 1, D:7) a +0 dagger a +0 robe (30, 2, D:7) a +0 orcbow (31, -1, D:7) a +0 long sword of draining +0 steam dragon scales (31, 1, D:7) a +0 short sword a +0 leather armour (32, -1, D:7) 6 poisoned darts (33, -1, D:7) a +0 ring mail (39, 5, D:7) a +2 battleaxe of freezing (45, 3, D:7) 6 stones (48, -19, D:7) 3 datura-tipped darts Level 8 of the Dungeon (0, 0, D:8) 6 stones (0, 2, D:8) a +0 dagger a +0 scale mail a +0 orcbow (0, 3, D:8) a +0 giant club a +0 giant spiked club (3, -3, D:8) a +6 ring of strength (4, -1, D:8) a +0 whip 2 poisoned darts a +0 long sword (4, 0, D:8) a +0 short sword a +0 dagger a +0 leather armour (5, -1, D:8) a +0 halberd a +0 plate armour (10, -13, D:8) a +0 scale mail (13, 4, D:8) a +0 scale mail (34, -3, D:8) 5 stones a +0 dagger (34, -2, D:8) a +0 whip (34, -1, D:8) a +0 short sword a +0 short sword 8 poisoned darts a +0 club 3 stones (40, -3, D:8) a +0 orcbow (40, -2, D:8) a +0 whip Level 9 of the Dungeon (4, -2, D:9) a +0 trident a +0 chain mail (4, -1, D:9) a +0 flail a +1 dagger of electrocution a +0 chain mail a +0 dagger a +0 ring mail (5, -2, D:9) a +0 dagger a +0 leather armour of cold resistance a +0 whip a +0 dagger a +0 robe (6, -2, D:9) a +0 short sword a +0 leather armour a +0 war axe 3 boomerangs a +0 chain mail (8, 26, D:9) a +5 war axe of electrocution (16, 8, D:9) a +0 robe (18, 12, D:9) a +0 halberd a +0 plate armour (18, 27, D:9) a +0 spear (26, 26, D:9) a +0 robe a +0 dagger (28, 28, D:9) a +0 robe a +0 dagger (30, 22, D:9) a +0 plate armour a +0 hand axe a dragon-blood talisman (32, 21, D:9) the +3 rapier "Ponkoe" {drain, *Noise rCorr MP+9 Dex+7} Dex+7: It affects your dexterity (+7). MP+9: It affects your magic capacity (+9). *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. a staff of air (32, 36, D:9) a +0 long sword (37, 26, D:9) a +0 chain mail (37, 28, D:9) a +0 spear (39, 10, D:9) a +0 dagger (44, 21, D:9) a +1 scimitar of flaming (45, 29, D:9) a +1 robe of willpower a +0 dagger (45, 31, D:9) a +0 robe a +0 dagger (46, 31, D:9) a +0 chain mail a +0 long sword (48, 26, D:9) a +1 flail of holy wrath (49, -10, D:9) a +0 short sword 4 poisoned darts (53, 33, D:9) a +0 whip (58, 17, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) 14 gold pieces (0, 3, D:10) 8 gold pieces a +6 ring of intelligence (1, 5, D:10) a potion of haste (3, 13, D:10) 4 large rocks (7, 3, D:10) the +1 leather armour "Oroc" {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 stones (2, 3, Lair:1) 5 stones (8, -24, Lair:1) the +2 sling "Leug" {flame, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (24, -20, Lair:1) a +0 chain mail (26, 5, Lair:1) 4 stones (36, -5, Lair:1) a +0 leather armour (38, 12, Lair:1) 7 stones (38, 13, Lair:1) 8 stones (38, 14, Lair:1) 5 stones (40, -23, Lair:1) a +0 quarterstaff (49, 2, Lair:1) a +0 quarterstaff (55, -12, Lair:1) a +0 halberd a +0 scale mail (60, -11, Lair:1) a +0 whip (61, 23, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (1, 19, Lair:2) Great Wizards, Vol. II (26, 7, Lair:2) 9 stones (26, 47, Lair:2) the staff "Poplocoi" {rN+ Str+2 Hexes Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rN+: It protects you from negative energy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (27, 2, Lair:2) a +0 quarterstaff (27, 47, Lair:2) a +1 flail of freezing (28, 47, Lair:2) a book of Storms (34, 7, Lair:2) a +1 rapier of venom (40, 6, Lair:2) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a dwarf skeleton (5, 13, Lair:5) 23 gold pieces (9, 4, Lair:5) a +0 chain mail