Chimeroid Level 1 of the Dungeon (0, 1, D:1) a +0 club (7, -2, D:1) a +0 sling (10, 11, D:1) a +1 dagger of protection (12, 15, D:1) a +0 dagger (13, 0, D:1) a +0 club 3 stones (20, 18, D:1) a +0 scale mail (24, 25, D:1) a +0 ring mail (27, 34, D:1) a +0 dagger (28, -1, D:1) 3 stones (38, -5, D:1) a +0 ring mail (41, 0, D:1) a +0 club (41, 23, D:1) a +0 leather armour (42, -13, D:1) a +2 whip of freezing (42, 8, D:1) a +0 whip (50, -6, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (1, 0, D:2) a +0 club (3, 0, D:2) a +0 hand axe (4, -8, D:2) 2 stones (6, -8, D:2) 6 stones (8, -13, D:2) a +0 scale mail (20, 19, D:2) a +0 mace (33, 0, D:2) 4 stones (34, 14, D:2) 3 stones (50, 10, D:2) a +0 dagger (57, 14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, -40, D:3) a +0 hand axe (1, -38, D:3) a +0 club 2 stones (14, -24, D:3) a +0 dagger (17, -11, D:3) a +0 leather armour (19, -38, D:3) 6 stones (25, -34, D:3) a +0 club (37, 0, D:3) a +0 dagger (46, -43, D:3) 3 stones (49, -22, D:3) a +0 hand axe (50, -18, D:3) 4 stones (53, -23, D:3) a +0 buckler (53, -17, D:3) a +0 whip Level 4 of the Dungeon (11, 12, D:4) a +0 flail (12, 30, D:4) a +0 club (14, 31, D:4) a +0 hand axe (14, 38, D:4) a +0 club (22, 28, D:4) a +0 club (24, 28, D:4) a +0 dagger a +0 dagger a +0 robe (31, 35, D:4) a +0 robe (34, 35, D:4) a +0 ring mail (46, 13, D:4) a +0 hand axe a +0 scale mail a +0 short sword a +0 leather armour a +0 trident (47, 13, D:4) a +0 short sword (48, 13, D:4) a +0 whip (49, 34, D:4) a +0 whip 4 stones Level 5 of the Dungeon (10, -22, D:5) a +0 whip a +0 leather armour (16, -23, D:5) a +0 halberd (16, -22, D:5) a +0 halberd (18, -22, D:5) a +0 spear (23, -31, D:5) a +0 robe (23, 14, D:5) a +0 morningstar (25, 8, D:5) 3 stones (28, -38, D:5) a +0 short sword a +0 scale mail (29, -39, D:5) a +0 dagger a +0 robe a +0 club (29, -38, D:5) a +0 club a +0 ring mail (36, -6, D:5) a +0 whip a +0 ring mail (48, -1, D:5) a +0 ring mail (49, -21, D:5) a +0 falchion (55, -18, D:5) 3 stones (63, -21, D:5) a +0 dagger (64, -24, D:5) a +0 robe Level 6 of the Dungeon (2, 1, D:6) 13 poisoned darts (6, -9, D:6) a +0 hand axe (8, 16, D:6) 5 stones (17, 0, D:6) a +0 dagger a +0 robe (19, 1, D:6) a +0 club a +0 leather armour (22, 10, D:6) a +0 dagger a +0 robe (22, 34, D:6) a +0 mace a +0 ring mail a +0 falchion a +0 ring mail a +0 club (29, 39, D:6) a +0 rapier of draining (32, 8, D:6) a +0 shortbow (34, 0, D:6) 3 stones (34, 34, D:6) a +0 short sword a curare-tipped dart (35, -2, D:6) a +0 sling (35, -1, D:6) an amulet of the acrobat (36, -2, D:6) a +0 trident (36, 12, D:6) a +0 shortbow (36, 33, D:6) a +0 short sword 3 stones (36, 34, D:6) a +0 dagger 3 stones (36, 35, D:6) a +0 club 2 stones (45, 34, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 mace (1, 0, D:7) the +3 mace of Impermanence {distort, *Rage rElec rF+ rCorr} rF+: It protects you from fire. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (2, -7, D:7) a +0 robe (2, 1, D:7) a granite talisman (12, 6, D:7) a +0 quarterstaff (20, 35, D:7) a +0 short sword (21, 24, D:7) 2 curare-tipped darts (24, 7, D:7) a +0 trident (24, 16, D:7) a +0 trident (26, -8, D:7) a +0 whip (27, -6, D:7) a +0 spear (29, -4, D:7) a +1 whip of venom a +0 leather armour a +0 flail (29, 35, D:7) a +2 spear a +0 robe (30, 36, D:7) a +0 great sword a +0 robe (33, 36, D:7) a +3 dire flail a +0 robe (35, 15, D:7) a +0 dire flail a +0 robe (36, 14, D:7) a +0 long sword a +0 robe (39, 27, D:7) a +2 scimitar of draining a +0 robe (42, 11, D:7) a +0 orcbow (43, 20, D:7) a +2 morningstar a +0 flail of holy wrath (44, 13, D:7) 5 stones (46, -6, D:7) a +0 dagger (51, 17, D:7) a +0 spear (53, -18, D:7) a +1 dagger of venom (53, -4, D:7) a +3 long sword a +0 robe (58, 9, D:7) a +0 dagger a +0 cloak (60, 9, D:7) a +0 robe (60, 44, D:7) a +0 short sword (61, -5, D:7) a +0 leather armour (61, 19, D:7) a +0 robe (62, 44, D:7) a +2 long sword a +0 robe a +3 spear a +0 robe (62, 45, D:7) a +3 short sword a +0 robe a +0 mace a +0 robe (64, 45, D:7) a +4 flail a +0 robe Level 8 of the Dungeon (0, 0, D:8) 3 stones (1, 0, D:8) a +0 scale mail (10, -16, D:8) a +0 shortbow (20, -46, D:8) a maw talisman (25, -16, D:8) a +0 scimitar (26, -18, D:8) a +0 robe a +0 dire flail (26, -14, D:8) a +0 robe a +2 falchion a +0 robe a +4 hand axe of freezing (26, -13, D:8) a +0 robe a +3 short sword a +0 robe a +0 flail (37, -24, D:8) a +0 scale mail a +0 flail a +0 leather armour a +0 dagger (37, -23, D:8) a +0 robe a +0 dagger (37, -22, D:8) a +0 scale mail 2 boomerangs a +0 hand axe (38, -24, D:8) a +0 orcbow (39, -25, D:8) a +1 robe of willpower a +0 dagger of distortion (42, -9, D:8) a +0 long sword (53, -45, D:8) 5 boomerangs (53, -15, D:8) 4 boomerangs (57, 7, D:8) the +1 helmet of Darkness {Int+3 Dex-5 Stlth+} Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (0, 17, D:9) a +0 helmet (2, -1, D:9) a +0 spear (3, 32, D:9) 5 stones (3, 34, D:9) a +0 shortbow (5, 19, D:9) a +0 ring mail (9, 34, D:9) a +0 whip (10, 32, D:9) a +0 dagger (10, 33, D:9) a +0 leather armour a +0 club (10, 34, D:9) a +0 club a +0 whip a +0 flail a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (11, 34, D:9) a +0 halberd a +0 flail (12, 33, D:9) a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 dagger a +0 robe (12, 34, D:9) a +0 trident a +0 ring mail a +0 buckler (13, 33, D:9) a +0 halberd 3 stones (13, 34, D:9) a +0 short sword a +0 club (14, 34, D:9) a +0 club (28, 46, D:9) a +0 flail a +0 scimitar a +0 arbalest a +0 chain mail a +2 falchion of electrocution a +0 ring mail (29, 49, D:9) the +0 scale mail "Cirhy" {Harm rElec rF- Str+4} Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (37, 0, D:9) a +0 trident (37, 7, D:9) a +0 mace (38, 0, D:9) a +0 leather armour a +0 mace (38, 2, D:9) a +0 club a +0 hand axe (41, 15, D:9) a +0 rapier of speed Level 10 of the Dungeon (0, 0, D:10) a +0 sling (3, 14, D:10) a +1 heavy trident a +0 leather armour (4, -1, D:10) a +0 whip (4, 14, D:10) a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour a +0 whip a +0 ring mail a +0 dagger a +0 robe (19, 8, D:10) a stone a +0 club a +0 robe a +0 dagger (24, 7, D:10) a +0 club a +0 sling (30, 23, D:10) a +0 spear (36, -12, D:10) a +0 trident 6 boomerangs (37, -12, D:10) a +0 spear a +0 ring mail (38, -10, D:10) a +0 trident a +0 buckler (39, -6, D:10) a +0 ring mail (40, -11, D:10) a +0 trident a +0 ring mail (49, 23, D:10) a +0 leather armour a +1 whip of venom (50, 22, D:10) a +0 robe a +0 dagger (50, 23, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) an amulet of the acrobat (7, 8, D:11) a maw talisman (8, 7, D:11) a scroll of noise (8, 8, D:11) a +3 plate armour of poison resistance (14, 0, D:11) a +0 scale mail (24, 7, D:11) a +0 giant club a +0 giant club (28, -2, D:11) a +0 whip a +0 leather armour a +0 short sword (29, -2, D:11) a +1 mace of venom (29, -1, D:11) a +0 club (29, 0, D:11) a +0 mace (30, -5, D:11) a +0 short sword a +0 leather armour a +0 whip a +0 club a +0 flail a +0 leather armour a +0 club 8 poisoned darts a +0 dagger (30, -1, D:11) a +0 scale mail a +0 club (31, -5, D:11) a +0 dagger (31, -2, D:11) a +0 club (32, -7, D:11) a boomerang a +0 whip (32, 8, D:11) a +0 whip a +0 robe a +0 dagger (33, -3, D:11) a +0 chain mail a +0 trident a +0 short sword (33, 7, D:11) 2 stones a +0 club (33, 8, D:11) 4 poisoned darts a +0 whip (33, 9, D:11) a curare-tipped dart a +0 dagger 7 poisoned darts a +0 whip 4 stones a +0 whip (34, -5, D:11) a +0 robe a +0 dagger (41, 9, D:11) a -1 demon whip of venom (49, -17, D:11) 2 javelins (54, -3, D:11) a +0 great sword Level 12 of the Dungeon (0, 0, D:12) 3 large rocks (14, 18, D:12) the +0 scale mail of the Butterfly {^Drain Str+8 Int+4 Dex-2} Str+8: It affects your strength (+8). Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). ^Drain: It drains your maximum health when unequipped. (17, -4, D:12) a +0 cloak (18, 16, D:12) a +0 trident (19, -3, D:12) a +0 troll leather armour (22, 9, D:12) a +0 chain mail (26, 5, D:12) 4 stones (26, 10, D:12) a +0 cloak (29, 18, D:12) a +0 hand axe (31, 12, D:12) a +0 halberd (32, 13, D:12) a +0 buckler a +0 scale mail a +0 spear (33, 6, D:12) 6 stones (33, 14, D:12) a +0 spear (34, 14, D:12) a +0 halberd (36, 4, D:12) a +0 leather armour (41, 10, D:12) the amulet of the Blue Skies {Spirit Int+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+4: It affects your intelligence (+4). (47, -10, D:12) a +0 giant spiked club a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (6, 0, D:13) 3 large rocks (6, 33, D:13) a potion of degeneration (7, 34, D:13) a +0 pair of gloves (8, -3, D:13) a +0 leather armour (10, 20, D:13) a +0 ring mail a +0 long sword (14, 6, D:13) a book of Displacement (14, 35, D:13) a +0 short sword (24, 31, D:13) a +0 dire flail (25, 25, D:13) a book of Battle (26, 11, D:13) a maw talisman (27, -3, D:13) 7 stones (35, -1, D:13) a +0 trident (40, 26, D:13) a +0 morningstar (57, 20, D:13) a +0 orcbow (58, 38, D:13) a +0 dagger (61, 7, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) a +0 trident a +0 robe (5, 16, D:14) a +0 orcbow (16, 38, D:14) 7 stones (18, 8, D:14) 2 large rocks (18, 49, D:14) a +0 plate armour (28, 51, D:14) a +1 sling of freezing (29, 12, D:14) a staff of air (29, 44, D:14) a blade talisman (30, 41, D:14) a +2 robe of willpower (38, 10, D:14) 4 large rocks (39, 10, D:14) a +0 orcbow (39, 34, D:14) 4 boomerangs (45, 37, D:14) a granite talisman (47, 19, D:14) a +0 dagger (48, 20, D:14) a scarf of harm (50, 11, D:14) a +0 orcbow 6 poisoned darts a +0 orcbow (51, 12, D:14) a +0 orcbow (52, 11, D:14) a +0 orcbow (52, 12, D:14) a +6 orcbow (57, 43, D:14) 5 javelins Level 15 of the Dungeon (0, 0, D:15) a +0 hand axe (6, -6, D:15) a +0 war axe a +0 leather armour a +0 flail a +0 leather armour (7, -6, D:15) a +0 war axe a +0 leather armour (24, -6, D:15) a +0 robe a +2 vampiric lajatang (30, 7, D:15) the +0 cloak of the Jackalope {+Inv SInv} SInv: It lets you see invisible. +Inv: It lets you turn invisible. (31, -21, D:15) a +0 buckler (31, 5, D:15) a +4 ring of protection (32, 3, D:15) a dragon-blood talisman (32, 5, D:15) 4 stones (32, 10, D:15) a ring of wizardry (41, -24, D:15) a +0 dagger (44, 3, D:15) a +0 kite shield a +0 leather armour a +0 broad axe (53, -36, D:15) the +0 mace "Tiuwogeo" {drain, Dex+2} Dex+2: It affects your dexterity (+2). a +0 robe (53, -35, D:15) a +0 dire flail a +0 great mace (60, 7, D:15) a +0 pair of gloves (63, -14, D:15) a wand of flame (37) (63, -11, D:15) a +0 shortbow a +0 vampiric rapier (65, -7, D:15) a +0 scale mail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 long sword a +0 arbalest (1, 0, Orc:1) a +0 robe a +0 dagger (2, 0, Orc:1) a +0 robe a +1 dagger of holy wrath a +0 short sword a +0 plate armour a +0 broad axe a +0 ring mail a +0 flail a +0 robe a +0 dagger (2, 1, Orc:1) a +0 robe a +0 dagger a +0 ring mail a +1 falchion of venom (3, -2, Orc:1) a +0 leather armour a +3 whip (3, -1, Orc:1) a +0 chain mail a +0 long sword a +0 arbalest a +0 whip (3, 0, Orc:1) a +0 plate armour a +0 trident a +0 arbalest a +0 plate armour a +0 scimitar a +0 leather armour a +0 dagger (3, 1, Orc:1) a +0 dagger (36, 38, Orc:1) a +0 plate armour a +0 dire flail a +0 orcbow (36, 39, Orc:1) a +0 leather armour a +2 dagger of protection a +0 robe a +0 dagger (37, 38, Orc:1) a +0 robe a +0 dagger a +0 heavy flail a +0 mace (37, 39, Orc:1) a +0 chain mail a +0 scimitar (38, 39, Orc:1) a +0 club a +0 scale mail a +0 short sword a +0 chain mail a +0 short sword 4 large rocks (39, 39, Orc:1) a +0 flail (42, 36, Orc:1) a +2 robe of cold resistance (still there?) a +0 dagger (still there?) (43, 34, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Zazateyst's Book Shoppe a book of the Earth (504 gold) a book of Blood (392 gold) a book of Hexes (504 gold) a book of Unlife (504 gold) a book of the Moon (560 gold) a book of the Warp (588 gold) a book of the Earth (504 gold) [Shop] Waocotum's Distillery 2 potions of curing (66 gold) a potion of lignification (33 gold) a potion of mutation (88 gold) a potion of brilliance (44 gold) [Shop] Hotuu's Distillery a potion of lignification (30 gold) a potion of curing (30 gold) a potion of degeneration (10 gold) a potion of magic (80 gold) a potion of curing (30 gold) a potion of mutation (80 gold) a potion of degeneration (10 gold) a potion of curing (30 gold) [Shop] Uzinn's Antique Weapon Emporium a +0 short sword (87 gold) a +0 dagger (58 gold) a +0 war axe (101 gold) a +0 trident (101 gold) a +0 falchion (87 gold) a +0 club (29 gold) a +0 morningstar (116 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (1, -3, Orc:2) a +0 club (1, -2, Orc:2) a +0 dagger a boomerang a +0 dagger a +0 robe (2, -4, Orc:2) a +0 dagger a +0 flail a +0 dagger a +0 robe a +3 flail a +0 leather armour a +0 trident a boomerang a +0 chain mail (2, -3, Orc:2) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (2, 23, Orc:2) a +0 chain mail 2 boomerangs a +0 trident (2, 26, Orc:2) a +0 war axe a +0 plate armour a +0 dire flail (3, -9, Orc:2) a +0 club (3, -8, Orc:2) a +0 trident a +0 plate armour (3, -7, Orc:2) a +0 dagger a +0 leather armour (3, -5, Orc:2) a +0 halberd a +0 chain mail (3, 23, Orc:2) a +0 hand axe a +0 ring mail a +0 dagger a +0 scale mail a +0 mace (3, 27, Orc:2) a +0 ring mail a +0 dagger a +0 dagger (3, 28, Orc:2) a +0 leather armour a +0 short sword (9, 9, Orc:2) a +0 robe a +0 dagger (9, 11, Orc:2) a +0 club (10, 9, Orc:2) a +0 flail (10, 10, Orc:2) a +0 plate armour a +0 glaive (10, 11, Orc:2) a +0 leather armour a +0 mace (19, 30, Orc:2) the serpent talisman "Wulocuaw" {rF- rC+ rN+ Int+3} [serpent talisman] Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. (22, 9, Orc:2) a +0 dagger a +0 robe (23, 5, Orc:2) a +0 dagger a +2 robe (23, 8, Orc:2) a +0 dagger a +0 robe a +0 dagger a +1 robe of willpower (23, 9, Orc:2) a +0 dagger a +1 robe of fire resistance (23, 11, Orc:2) a +0 giant club (24, 4, Orc:2) a +0 dagger a +0 robe (24, 5, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club (25, -6, Orc:2) 3 potions of degeneration (26, 4, Orc:2) a +0 dagger a +0 robe (26, 5, Orc:2) a +0 dagger a +0 robe (27, 2, Orc:2) a +0 giant club (27, 5, Orc:2) a +0 dagger a +0 robe (28, 5, Orc:2) a +0 dagger a +0 robe (28, 6, Orc:2) a +8 giant spiked club a +0 robe (28, 13, Orc:2) a +0 dagger a +0 robe a +0 giant spiked club (28, 14, Orc:2) a +0 dagger a +2 robe of fire resistance a +0 giant club a +0 dagger a +0 robe (28, 15, Orc:2) a +0 dagger a +0 robe (29, 13, Orc:2) a +0 dagger a +0 robe (29, 14, Orc:2) a +0 short sword a +0 ring mail (30, 0, Orc:2) a +0 falchion a +0 ring mail (30, 24, Orc:2) a +0 hand axe (31, 2, Orc:2) a +0 club 3 boomerangs (31, 15, Orc:2) a +2 dagger of protection a +0 robe (31, 16, Orc:2) a +0 dagger a +0 robe a +0 dagger a +2 robe of positive energy (32, -1, Orc:2) a +1 dagger of electrocution a +0 robe a +1 trident of pain (32, 0, Orc:2) a +0 dagger a +0 robe (32, 1, Orc:2) a +0 dagger a +0 robe (32, 16, Orc:2) a +0 whip (32, 18, Orc:2) a +0 dagger a +0 robe (33, 16, Orc:2) a +0 dagger a +0 robe (34, -2, Orc:2) a +1 dagger of flaming a +0 robe (34, 15, Orc:2) a +0 falchion (38, 2, Orc:2) a +0 dagger a +0 robe (41, 4, Orc:2) a +0 dagger a +0 robe (41, 30, Orc:2) a +0 short sword (43, 27, Orc:2) a +0 dagger a +0 robe (43, 30, Orc:2) a +0 hand axe (44, 25, Orc:2) a +0 scimitar a +0 plate armour (45, 28, Orc:2) a +0 club a +0 chain mail a +0 trident a +0 ring mail (46, 23, Orc:2) a +0 dagger a +0 robe (46, 26, Orc:2) a +0 war axe a +0 plate armour (46, 27, Orc:2) a +0 scimitar a +0 plate armour (48, 23, Orc:2) a +0 hand axe (48, 25, Orc:2) a +0 war axe (50, 23, Orc:2) a +0 whip 2 boomerangs Level 1 of the Elven Halls [Shop] Fithe's Magic Scroll Emporium a scroll of poison (44 gold) a scroll of amnesia (44 gold) a scroll of identify (22 gold) (0, 0, Elf:1) a +3 long sword of holy wrath (3, 21, Elf:1) a +0 long sword a +0 chain mail (4, 15, Elf:1) a +0 quarterstaff (6, 5, Elf:1) a +0 long sword (7, -12, Elf:1) a +2 halberd of venom (11, 11, Elf:1) a +0 rapier (11, 22, Elf:1) a +0 long sword (11, 24, Elf:1) a +3 flail of holy wrath (12, -25, Elf:1) a +0 dagger a +0 robe (14, 7, Elf:1) a stone (22, 8, Elf:1) a +2 antimagic hand axe (22, 9, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow a +0 long sword (22, 10, Elf:1) a +0 rapier a +0 dagger (23, 4, Elf:1) a +0 ring mail a +0 short sword (23, 8, Elf:1) a +0 leather armour a +0 long sword (23, 11, Elf:1) a +0 leather armour a +1 dagger of protection a +0 rapier (28, -14, Elf:1) a +0 dagger (28, 20, Elf:1) 5 stones (35, 22, Elf:1) 3 curare-tipped darts (43, 25, Elf:1) a +0 short sword a +0 scale mail a +0 buckler (48, 4, Elf:1) a +0 dagger a +0 ring mail an amulet of guardian spirit (50, -18, Elf:1) a +0 leather armour (59, -13, Elf:1) a +0 dagger (60, -13, Elf:1) a +0 long sword a +0 leather armour a +0 dagger a +0 ring mail (61, -12, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (61, -11, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (61, -8, Elf:1) a +0 long sword (62, -12, Elf:1) a +0 rapier Level 2 of the Elven Halls [Shop] Tuoheiz's Antique Armour Boutique a +2 pair of gloves (528 gold) the +3 scale mail of the Game Afoot {Dex+7} (1302 gold) Dex+7: It affects your dexterity (+7). the +2 robe of the Ditch-Digger {^Drain rC+++ Dex-4 Slay+6} (2044 gold) Dex-4: It affects your dexterity (-4). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rC+++: It renders you almost immune to cold. ^Drain: It drains your maximum health when unequipped. a +1 ring mail of willpower (512 gold) a +0 scale mail (128 gold) a +2 plate armour of willpower (1280 gold) +1 ice dragon scales (2144 gold) a +1 pair of boots of rampaging (528 gold) (0, 0, Elf:2) a +1 heavy battleaxe a +1 war axe of freezing (3, 3, Elf:2) a +0 long sword a +0 leather armour a +2 triple sword of freezing (4, 3, Elf:2) a +0 short sword a +0 ring mail (6, -16, Elf:2) a +0 rapier (6, 1, Elf:2) a +3 long sword (6, 2, Elf:2) a +2 battleaxe of flaming (6, 13, Elf:2) a +0 short sword a +0 longbow a +0 leather armour (9, 22, Elf:2) a +0 robe (11, 16, Elf:2) a wand of flame (10) (11, 32, Elf:2) a +1 rapier of electrocution (12, 13, Elf:2) an amulet of guardian spirit (17, 28, Elf:2) a +0 short sword of speed a +0 chain mail a +3 vampiric dagger (18, 29, Elf:2) a +2 short sword of venom a +0 dagger a +0 ring mail a +0 long sword a +0 dagger a +1 long sword of electrocution (18, 30, Elf:2) 5 poisoned darts a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour a +0 long sword (19, 31, Elf:2) a +0 ring mail a +0 long sword (20, 29, Elf:2) a +0 hand axe (20, 32, Elf:2) a +0 pair of boots a +0 leather armour a +0 short sword a +0 shortbow (20, 34, Elf:2) a +0 dagger of venom (21, 32, Elf:2) a +0 chain mail a +0 dagger (21, 33, Elf:2) a +1 halberd of protection a +0 short sword (22, 32, Elf:2) a +1 spectral quarterstaff (29, 5, Elf:2) a +0 long sword a +0 leather armour (29, 6, Elf:2) a +0 dagger a +0 scale mail (29, 7, Elf:2) a +1 war axe of venom a +2 dire flail of holy wrath a +6 hand axe of venom a +0 short sword a +1 heavy mace (29, 23, Elf:2) a +6 dagger a +2 dagger a +0 falchion (30, 16, Elf:2) a +4 dagger (32, 32, Elf:2) a +0 scale mail a +0 rapier (34, 32, Elf:2) a +0 rapier (40, -9, Elf:2) a +0 long sword a +0 leather armour (40, 31, Elf:2) a +1 mace of protection (41, -6, Elf:2) a +0 short sword a +0 ring mail (43, -7, Elf:2) a +0 hand axe of draining a +2 quick blade of distortion a +0 long sword a +0 ring mail (43, -6, Elf:2) a +1 mace of protection a +1 dire flail of draining (43, 30, Elf:2) a +0 leather armour a +0 short sword a +2 short sword of protection (43, 31, Elf:2) a +0 leather armour a +0 long sword (43, 35, Elf:2) a book of Spectacle (44, -7, Elf:2) a +0 long sword a +0 ring mail (45, 27, Elf:2) a book of Displacement (45, 30, Elf:2) a +0 ring mail (45, 34, Elf:2) a +0 short sword (45, 35, Elf:2) a +0 rapier (46, -10, Elf:2) a +0 scimitar a +0 shortbow (48, 19, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (48, 20, Elf:2) a +0 dagger a +3 long sword of holy wrath a +0 leather armour (48, 22, Elf:2) a +0 short sword a +0 shortbow a +0 dagger a +0 leather armour (48, 33, Elf:2) a +0 flail (49, 16, Elf:2) a +0 rapier (50, 17, Elf:2) 2 boomerangs (50, 31, Elf:2) 2 silver javelins Level 3 of the Elven Halls [Shop] Rothruff's Assorted Antiques a potion of enlightenment (205 gold) a scroll of immolation (164 gold) the +0 robe of the Hills {Harm Str-3 Stlth+} (172 gold) Str-3: It affects your strength (-3). Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. a +3 quarterstaff of holy wrath (992 gold) a scroll of poison (164 gold) a +0 heavy hand axe (303 gold) a potion of degeneration (41 gold) a scroll of immolation (164 gold) a +2 short sword of draining (713 gold) (0, 0, Elf:3) a +2 flail of protection (9, 14, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (9, 21, Elf:3) a +0 long sword a +0 longbow (9, 35, Elf:3) a +3 dagger of speed (10, 4, Elf:3) a scroll of amnesia (10, 15, Elf:3) a +0 long sword (10, 20, Elf:3) a +0 long sword (10, 39, Elf:3) a +0 leather armour a +1 dagger of electrocution a +0 shortbow (11, -3, Elf:3) a +0 dagger (11, 13, Elf:3) a +0 long sword (11, 15, Elf:3) a +0 dagger (11, 18, Elf:3) a +0 long sword (12, 14, Elf:3) a +0 long sword (12, 34, Elf:3) a +0 dagger (12, 35, Elf:3) a +0 leather armour a +0 longbow (12, 36, Elf:3) a +2 buckler a +4 short sword (13, 33, Elf:3) a +0 leather armour a +0 scimitar a +0 shortbow a +0 leather armour a +3 rapier of distortion (13, 34, Elf:3) a +0 leather armour a +2 trident of venom a +2 glaive of freezing (13, 35, Elf:3) a +0 leather armour a +0 long sword a +0 ring mail a +0 short sword (13, 36, Elf:3) a +0 scale mail a +1 long sword of draining a +0 long sword (14, 4, Elf:3) a +0 rapier (14, 36, Elf:3) a +0 ring mail a +0 long sword (14, 37, Elf:3) a +0 long sword (15, -10, Elf:3) a +0 long sword (15, 36, Elf:3) a +3 rapier of speed a +0 leather armour a +6 ring of dexterity (16, 36, Elf:3) the +11 Singing Sword {sonic wave} 2 scrolls of amnesia the +3 ring mail of Opuipsur {rPois Will++ Int-3} Int-3: It affects your intelligence (-3). rPois: It protects you from poison Will++: It greatly increases your willpower. a +1 longbow of flaming a +0 scale mail (17, 36, Elf:3) a +0 long sword a +0 leather armour a +0 shortbow (19, 36, Elf:3) a +0 long sword (21, 3, Elf:3) a +0 long sword the +2 robe "Mutac" {^Contam rPois Dex+2 Archmagi} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. Archmagi: It increases the power of your magical spells. (22, -15, Elf:3) a +2 scimitar of electrocution (22, -14, Elf:3) a +3 heavy hand axe a +2 buckler a +0 long sword (22, 0, Elf:3) a +0 chain mail a +0 scimitar a +0 shortbow (24, -15, Elf:3) the +8 flail "Yphuoll" {distort, ^Fragile rF++ Dex+6} Dex+6: It affects your dexterity (+6). rF++: It greatly protects you from fire. ^Fragile: It will be destroyed if unequipped. (25, 36, Elf:3) a +0 dagger (26, 36, Elf:3) a +0 leather armour a +0 short sword a +0 longbow (26, 37, Elf:3) a +0 buckler a +0 ring mail a +0 scimitar (28, 16, Elf:3) a scroll of noise (28, 35, Elf:3) a +0 ring mail a +0 rapier (28, 36, Elf:3) a +2 leather armour of fire resistance a +0 short sword a +0 shortbow (31, -1, Elf:3) a +0 leather armour a +0 short sword (32, 36, Elf:3) a +0 leather armour a +1 trident of protection (34, 35, Elf:3) a +0 shortbow a +0 broad axe (38, -14, Elf:3) a +2 long sword of freezing (38, 32, Elf:3) a +0 long sword (39, 32, Elf:3) a +1 long sword of draining (40, -17, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (40, -16, Elf:3) a +0 rapier (40, -12, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (40, 30, Elf:3) a +0 leather armour the +1 mace of the Poles {venom, rPois} rPois: It protects you from poison (40, 31, Elf:3) a +0 mace a +0 leather armour a +6 rapier of venom (41, -18, Elf:3) a scarf of harm (41, 30, Elf:3) a +0 scimitar a +0 leather armour (42, -15, Elf:3) a +0 ring mail a +0 dagger (43, -15, Elf:3) a +0 scale mail a +0 long sword (44, 30, Elf:3) a +1 short sword of speed (45, 29, Elf:3) a +0 leather armour a +0 long sword (46, -5, Elf:3) a +0 scale mail a +0 dagger (46, -4, Elf:3) a +0 longbow 8 stones a +0 ring mail of poison resistance (46, 30, Elf:3) a +0 long sword (49, 25, Elf:3) a +0 rapier of flaming (50, 31, Elf:3) a +0 long sword (52, 0, Elf:3) a ring of fire a +0 scale mail a +1 rapier of freezing (56, 21, Elf:3) a scroll of amnesia (58, 42, Elf:3) a +0 long sword (59, 35, Elf:3) a +2 broad axe of holy wrath a ring of protection from fire (59, 40, Elf:3) a staff of conjuration (59, 42, Elf:3) a +0 rapier (60, 34, Elf:3) a +0 scimitar a +0 leather armour (61, 25, Elf:3) a +0 long sword a +0 leather armour (61, 33, Elf:3) the staff "Pukejais" {rPois rN+ Int-5 Necro Earth} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-5: It affects your intelligence (-5). rPois: It protects you from poison rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 leather armour (61, 41, Elf:3) a book of Geomancy (62, 42, Elf:3) a staff of cold (63, 38, Elf:3) a staff of earth (63, 40, Elf:3) a +0 short sword of speed (64, 37, Elf:3) a +0 dagger (65, 35, Elf:3) a potion of degeneration (65, 39, Elf:3) a +0 long sword (65, 40, Elf:3) a +0 short sword (66, 31, Elf:3) the +2 shortbow "Faull" {drain, ^Fragile Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). ^Fragile: It will be destroyed if unequipped. (66, 33, Elf:3) a staff of alchemy (67, 33, Elf:3) a +0 dagger (67, 38, Elf:3) a +0 spear (67, 39, Elf:3) a wand of flame (8) (68, 31, Elf:3) a +0 short sword (68, 35, Elf:3) a +0 dagger (68, 36, Elf:3) a +0 short sword (69, 36, Elf:3) a +6 shortbow of flaming (69, 37, Elf:3) a +0 hand axe of pain (70, 31, Elf:3) a wand of flame (10) (70, 34, Elf:3) a staff of fire (71, 32, Elf:3) a +0 dagger Level 1 of the Lair of Beasts (17, -5, Lair:1) 4 large rocks (17, 7, Lair:1) a +0 ring mail (20, 12, Lair:1) a +0 morningstar (26, 12, Lair:1) a +0 ring mail (31, 14, Lair:1) a +0 club (59, -14, Lair:1) 5 stones (61, -14, Lair:1) a +0 short sword (66, 2, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (15, -13, Lair:2) a +0 trident (15, 0, Lair:2) 4 stones (31, -22, Lair:2) 6 stones (34, -41, Lair:2) a +0 chain mail (37, -12, Lair:2) an amulet of the acrobat (37, 0, Lair:2) 3 curare-tipped darts a +0 short sword of distortion (39, -10, Lair:2) a +2 heavy mace (43, 15, Lair:2) a +0 scale mail (63, -19, Lair:2) a scroll of fear Level 3 of the Lair of Beasts (24, 1, Lair:3) a +0 quarterstaff (25, -9, Lair:3) a blade talisman (32, -19, Lair:3) a +0 shortbow a +0 orcbow (32, -11, Lair:3) 3 poisoned darts (33, -19, Lair:3) a +0 shortbow (33, -18, Lair:3) a +0 shortbow (35, -11, Lair:3) a +0 quick blade (53, -26, Lair:3) a +0 falchion (57, -3, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 stones (1, -9, Lair:4) a +0 morningstar (3, 18, Lair:4) 3 stones (15, 22, Lair:4) 6 stones (20, -3, Lair:4) 7 stones (21, -5, Lair:4) 8 stones (32, -26, Lair:4) a ring of magical power a ring of magical power a +6 ring of intelligence (45, -10, Lair:4) a +0 club (50, -17, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (12, 23, Lair:5) 8 stones (20, 29, Lair:5) a +0 club (22, 40, Lair:5) a +0 helmet (26, 51, Lair:5) a +0 chain mail (29, 14, Lair:5) 6 stones (44, 5, Lair:5) 2 darts of dispersal (52, 53, Lair:5) 5 stones (73, 17, Lair:5) a +0 sling Level 1 of the Shoals [Shop] Ynetor's Distillery a potion of heal wounds (50 gold) a potion of degeneration (10 gold) a potion of brilliance (40 gold) a potion of lignification (30 gold) a potion of degeneration (10 gold) (0, 0, Shoals:1) a +3 spear of distortion 2 silver javelins a +0 leather armour (11, -9, Shoals:1) a +0 leather armour (16, -7, Shoals:1) a +0 hand axe (18, 7, Shoals:1) a +0 spear (20, -13, Shoals:1) a +0 trident (20, 19, Shoals:1) 3 poisoned darts (27, -21, Shoals:1) a scroll of noise (27, -5, Shoals:1) a +0 scimitar 2 boomerangs (28, -7, Shoals:1) a +0 trident 2 boomerangs (29, -7, Shoals:1) a +0 trident (34, 2, Shoals:1) a +0 spear a +1 sling of draining (35, 1, Shoals:1) a +0 quarterstaff a +2 sling of draining (44, -19, Shoals:1) 4 stones (51, -3, Shoals:1) a +0 trident (53, 13, Shoals:1) 2 boomerangs a +0 trident (54, 13, Shoals:1) a +0 shortbow (55, 11, Shoals:1) a +0 trident (56, 18, Shoals:1) a +0 scale mail (61, 10, Shoals:1) a +1 tower shield Level 2 of the Shoals [Shop] Hasaomn's Antique Weapon Boutique a +0 whip (87 gold) a +0 club (35 gold) a +0 falchion (105 gold) a +0 great sword of protection (343 gold) a +0 arbalest (157 gold) a +0 hand axe of flaming (259 gold) a +0 arbalest (157 gold) a +0 rapier (140 gold) (3, 29, Shoals:2) a +0 long sword (11, 16, Shoals:2) a +0 trident (15, 25, Shoals:2) a +0 spear (19, -13, Shoals:2) a potion of degeneration (25, 11, Shoals:2) 7 stones (28, 13, Shoals:2) a +0 trident 3 boomerangs (28, 15, Shoals:2) a +0 trident 2 boomerangs (29, 15, Shoals:2) a +2 spear of flaming 2 javelins a +0 leather armour (30, 7, Shoals:2) a +1 trident of protection (30, 14, Shoals:2) a +0 trident 3 boomerangs (33, 5, Shoals:2) 2 stones (33, 7, Shoals:2) a +0 scale mail of poison resistance (33, 33, Shoals:2) a +0 trident a +2 robe of fire resistance (38, -1, Shoals:2) a +1 trident of flaming a +0 leather armour (42, -7, Shoals:2) a scroll of noise (43, -1, Shoals:2) a +0 short sword (44, -13, Shoals:2) a +0 ring mail (44, 1, Shoals:2) a +0 pair of gloves Level 3 of the Shoals (0, 0, Shoals:3) 4 poisoned darts (1, 3, Shoals:3) a ring of resist corrosion a ring of fire a ring of protection from fire (1, 13, Shoals:3) a +0 trident 2 boomerangs (1, 32, Shoals:3) a +1 cloak (2, 11, Shoals:3) a +0 trident 3 boomerangs (8, 32, Shoals:3) 5 stones (11, 36, Shoals:3) a +0 trident (12, 36, Shoals:3) a +0 trident 3 boomerangs (17, 0, Shoals:3) a +0 chain mail (24, 30, Shoals:3) a +0 scale mail (32, 16, Shoals:3) 5 stones (34, 23, Shoals:3) a +2 robe of fire resistance a +1 spear of flaming (35, 24, Shoals:3) a +0 robe a +1 spear of flaming (37, 24, Shoals:3) a +1 buckler of fire resistance a +2 robe of fire resistance a +0 trident of flaming (37, 25, Shoals:3) a +0 buckler a +0 robe of fire resistance a +2 trident of flaming (38, 18, Shoals:3) a +2 pair of gloves (43, 11, Shoals:3) a +0 spear (49, 8, Shoals:3) a +0 glaive (52, 16, Shoals:3) a +0 trident (53, 6, Shoals:3) a +0 heavy trident (53, 8, Shoals:3) a +0 halberd (53, 12, Shoals:3) a +0 robe a +2 rapier of draining a +0 robe a +0 rapier (54, 11, Shoals:3) a +0 leather armour a +2 heavy trident (54, 12, Shoals:3) a +0 robe a +2 antimagic rapier Level 4 of the Shoals (0, 0, Shoals:4) a +0 glaive (1, -2, Shoals:4) a +1 spear of distortion 3 boomerangs (2, -2, Shoals:4) a +0 spear a boomerang (2, 1, Shoals:4) a +0 trident a +0 robe (3, -2, Shoals:4) a +0 spear a +0 scale mail (6, 5, Shoals:4) a staff of conjuration (9, 8, Shoals:4) 2 stones (12, -23, Shoals:4) a +0 trident (14, -16, Shoals:4) a +1 heavy spear 3 javelins a +0 leather armour (14, -15, Shoals:4) a +0 trident (15, -15, Shoals:4) a +0 spear (16, -1, Shoals:4) a +0 robe (17, -26, Shoals:4) 3 stones (21, -23, Shoals:4) a +1 spear of freezing 3 silver javelins a +0 leather armour (21, -20, Shoals:4) a +0 trident (24, -31, Shoals:4) a +7 sling (24, -28, Shoals:4) the +5 great sword of Keid {drain, rElec rPois rN++ MP+9} rElec: It insulates you from electricity. rPois: It protects you from poison rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). (24, 6, Shoals:4) a +0 trident a boomerang (25, -32, Shoals:4) a +2 spear of venom 3 silver javelins a +0 leather armour (25, -25, Shoals:4) a +0 heavy spear 2 silver javelins a +0 leather armour (25, -21, Shoals:4) a +1 quarterstaff of holy wrath (28, -26, Shoals:4) a +0 trident a +0 robe (29, -25, Shoals:4) a +0 spear (30, -24, Shoals:4) a +0 trident (31, -25, Shoals:4) a +2 rapier of protection a +0 robe (32, -35, Shoals:4) a +0 spear (32, -24, Shoals:4) a +0 trident (34, -11, Shoals:4) a +0 trident a +0 trident (35, -17, Shoals:4) a +0 trident (35, -13, Shoals:4) a +0 trident a +0 trident (35, -11, Shoals:4) a +0 leather armour 3 javelins a +2 heavy spear (35, -4, Shoals:4) a +0 robe a +0 trident (38, -14, Shoals:4) a +0 trident (44, -6, Shoals:4) a staff of fire Level 1 of the Spider Nest (0, 0, Spider:1) a +0 mace (21, -18, Spider:1) a +0 flail (24, 32, Spider:1) 3 stones (62, 17, Spider:1) the +9 quarterstaff of Vorch {freeze, Dex+6} Dex+6: It affects your dexterity (+6). Level 2 of the Spider Nest (0, 0, Spider:2) a staff of air (7, -9, Spider:2) a wand of flame (10) (13, -22, Spider:2) 7 stones (18, 6, Spider:2) a +0 battleaxe (19, 34, Spider:2) a +1 vampiric spear (28, 13, Spider:2) 4 stones (43, 3, Spider:2) 5 poisoned darts (61, 8, Spider:2) a +0 short sword Level 3 of the Spider Nest (0, 0, Spider:3) a +0 ring mail (7, 5, Spider:3) a +3 vampiric demon whip a +0 robe (12, -18, Spider:3) a +0 robe (20, 26, Spider:3) 8 stones (29, -25, Spider:3) a +0 trident (55, -28, Spider:3) a granite talisman (55, -2, Spider:3) a staff of alchemy (63, 14, Spider:3) a +1 hat (68, 24, Spider:3) 7 stones Level 4 of the Spider Nest (2, -3, Spider:4) 2 stones (3, 6, Spider:4) 6 stones (4, -21, Spider:4) 7 stones (6, -33, Spider:4) a +0 robe (10, 6, Spider:4) 6 poisoned darts (10, 20, Spider:4) 6 curare-tipped darts (13, 3, Spider:4) a +0 robe (15, -21, Spider:4) a +0 chain mail (16, -21, Spider:4) a +0 leather armour (34, 0, Spider:4) 5 stones (38, -9, Spider:4) a scarf of repulsion (38, -5, Spider:4) a +1 pair of gloves of hurling (40, -16, Spider:4) a +2 barding of stealth (48, 15, Spider:4) a +0 robe Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 1 of the Vaults (0, 0, Vaults:1) a +0 hand axe (4, 17, Vaults:1) a +0 ring mail (8, 9, Vaults:1) a deep troll corpse (8, 10, Vaults:1) a +0 dire flail a +0 leather armour (11, 13, Vaults:1) a boulder beetle corpse (12, 18, Vaults:1) 3 boomerangs (14, 7, Vaults:1) a +0 mace (17, 11, Vaults:1) 21 gold pieces (23, 45, Vaults:1) a +0 ring mail (24, 46, Vaults:1) a +0 great mace a +0 ring mail (26, 29, Vaults:1) a +2 war axe a +0 chain mail a human corpse (skeletalised by now) (26, 30, Vaults:1) a +0 war axe a +0 arbalest a +0 ring mail (28, 28, Vaults:1) a +0 great mace a +0 ring mail a human corpse (skeletalised by now) (28, 30, Vaults:1) a +0 vampiric halberd a +0 plate armour (31, -1, Vaults:1) a +0 halberd (34, 2, Vaults:1) 4 stones (40, 14, Vaults:1) a +0 war axe a +0 scale mail (40, 56, Vaults:1) a +0 arbalest (43, 49, Vaults:1) 5 atropa-tipped darts a potion of degeneration (45, 38, Vaults:1) a +0 ring mail (46, 54, Vaults:1) a +0 robe (48, 20, Vaults:1) a +0 shortbow (48, 46, Vaults:1) a +2 pair of gloves (54, 7, Vaults:1) a ring of poison resistance (55, -3, Vaults:1) 5 stones (55, 6, Vaults:1) a +0 hand cannon a +0 morningstar a +0 ring mail (56, 9, Vaults:1) a +0 long sword a +0 ring mail (61, 45, Vaults:1) a +0 dire flail a +0 animal skin a +0 falchion a +0 scale mail (62, 44, Vaults:1) 6 large rocks (63, 13, Vaults:1) a +0 robe of cold resistance (63, 58, Vaults:1) a +0 great mace a +0 ring mail (65, 58, Vaults:1) a +0 morningstar a +0 ring mail (68, 5, Vaults:1) a +0 hand axe (73, 41, Vaults:1) a +0 ring mail