Chimeroid Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 4, D:1) 5 stones (0, 34, D:1) a staff of earth (2, 38, D:1) a +0 scale mail (10, -3, D:1) a +0 short sword (14, 11, D:1) 5 stones (17, 2, D:1) a +0 rapier (20, 3, D:1) a +0 club (21, 3, D:1) a +5 short sword (23, 24, D:1) a +0 club (25, 42, D:1) 3 boomerangs (28, 1, D:1) a +0 dagger (33, 40, D:1) 2 poisoned darts (35, 45, D:1) a +0 ring mail (44, 27, D:1) a +0 robe (44, 54, D:1) a +0 club (49, 45, D:1) a +0 dagger (53, 23, D:1) 3 stones (56, 12, D:1) a +0 dagger 8 stones (61, 43, D:1) a +0 short sword (66, 50, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Fiajoa Piena's General Store a scroll of silence (95 gold) a +0 pair of gloves (45 gold) a potion of curing (30 gold) 2 stones (2 gold) 5 stones (5 gold) a +0 cloak (45 gold) the +0 toga "Victory" {*Victory Clar} (600 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. a scroll of teleportation (30 gold) (8, 34, D:2) 3 stones (12, 25, D:2) 5 boomerangs (17, 13, D:2) a +0 dagger 5 stones (29, 15, D:2) 6 stones (31, 38, D:2) a +0 whip (38, -1, D:2) 5 stones (40, 25, D:2) a +0 dagger (48, 17, D:2) a +0 ring mail (50, 36, D:2) 3 stones (52, 27, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -4, D:3) a bat corpse (skeletalised by now) (29, 11, D:3) a +0 flail a +0 whip (30, 10, D:3) a +0 club a +0 chain mail (31, 11, D:3) a +0 mace a +0 leather armour (32, 10, D:3) a +0 short sword (39, 6, D:3) a +0 club (41, 29, D:3) a +0 scale mail (44, 37, D:3) a +0 great sword (52, 55, D:3) a +0 long sword (53, 37, D:3) a +0 club a goblin corpse (55, 28, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (4, -7, D:4) an adder corpse (7, -5, D:4) a +0 flail