Chimeroid Level 1 of the Dungeon (0, 0, D:1) 7 stones (2, 3, D:1) a +0 club (10, -12, D:1) a +0 club (13, 16, D:1) 13 gold pieces (14, 29, D:1) 4 stones (15, 33, D:1) a +0 scale mail (16, -9, D:1) a +0 chain mail (28, -3, D:1) a +0 leather armour (33, -2, D:1) a +0 dagger (35, -7, D:1) 5 poisoned darts (47, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 7 stones (0, 2, D:2) a +0 dagger (10, 26, D:2) a +0 whip (20, 37, D:2) 3 large rocks (26, 19, D:2) 8 stones (27, 26, D:2) a flux talisman (28, -4, D:2) a +0 hand axe (33, 31, D:2) a stone (38, 5, D:2) a +0 short sword (45, 6, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) 7 stones (1, 5, D:3) a +0 dagger (2, 6, D:3) a +0 buckler (12, -9, D:3) 6 stones (13, -4, D:3) a +0 war axe (23, 2, D:3) 6 stones (33, -9, D:3) a +0 robe (39, -13, D:3) a +0 scythe of protection a +2 robe (51, 7, D:3) 4 poisoned darts (53, -12, D:3) 4 stones Level 4 of the Dungeon [Shop] Atigatuu's Jewellery Emporium a ring of protection from cold (325 gold) an amulet of magic regeneration (390 gold) a dragon-blood talisman (780 gold) the ring of Eternity {Wiz rC- Str+2 Int+3 SInv} (581 gold) [ring of wizardry] Wiz: It improves your spell success rate. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. a talisman of death (1040 gold) an amulet of faith (520 gold) (0, 0, D:4) a +0 short sword (11, -3, D:4) a +0 ring mail (24, 25, D:4) a +0 long sword (32, 8, D:4) 9 stones (39, 34, D:4) 7 stones (54, -13, D:4) a serpent talisman Level 5 of the Dungeon (0, 0, D:5) a +0 spear (3, 0, D:5) a +0 halberd (4, 0, D:5) a +0 leather armour a +0 trident a +0 club a +0 robe a +0 whip (5, 6, D:5) a +0 robe a +0 dagger a +0 leather armour a +3 dagger of flaming a +0 robe a +0 dagger (5, 44, D:5) a +1 dagger of speed a +0 leather armour (7, 1, D:5) a +0 club (11, 3, D:5) a +0 flail (12, 3, D:5) a +0 club (14, 16, D:5) a +0 dagger (17, 21, D:5) a +0 trident (25, 1, D:5) a +0 hand axe (44, 23, D:5) a +0 flail (45, 21, D:5) a +0 dagger (45, 35, D:5) a +0 ring mail of fire resistance a +0 dagger (47, 35, D:5) a +0 trident (48, 0, D:5) a +0 robe (52, 26, D:5) a +0 whip (56, 2, D:5) a +0 orcbow Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (6, 3, D:6) 5 gold pieces a +0 whip (8, 3, D:6) 3 gold pieces a +0 whip (11, -12, D:6) a +0 dagger (14, 8, D:6) a potion of curing