Chimeroid Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, 13, D:1) a +0 club 2 stones (16, 12, D:1) a staff of conjuration (16, 17, D:1) a +0 robe (19, 36, D:1) a +0 whip (20, 30, D:1) a +0 short sword (20, 35, D:1) a +0 dagger (21, 30, D:1) a +0 club (24, -13, D:1) a +0 dagger (29, 34, D:1) a +0 mace (30, 0, D:1) 4 boomerangs (35, 14, D:1) a +0 short sword (42, 20, D:1) a jackal corpse (skeletalised by now) (43, 15, D:1) a +0 club (55, 3, D:1) 5 stones (60, 10, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 4, D:2) a +0 leather armour (3, -1, D:2) a +0 whip of venom a kobold skeleton (6, 1, D:2) a +0 club a +0 sling a goblin corpse (6, 2, D:2) an adder corpse (13, -10, D:2) a +0 robe (16, -14, D:2) 10 gold pieces