Chimeroid Level 1 of the Dungeon (0, 1, D:1) a +0 dagger (7, -23, D:1) a +0 leather armour (11, -17, D:1) a +1 dagger of protection 4 stones (14, -11, D:1) 4 stones (19, -14, D:1) a +0 dagger (26, 3, D:1) a +0 short sword (28, -32, D:1) a +0 dagger (30, -5, D:1) 5 stones (39, -1, D:1) a +0 scale mail a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 9, D:2) 6 poisoned darts (9, 24, D:2) a +2 dagger of flaming (10, 2, D:2) a +0 dagger (10, 43, D:2) a +0 robe (11, 28, D:2) a +0 heavy sling (19, 43, D:2) the +1 rapier of Sandy Resourcefulness {venom, +Blink rC+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. +Blink: It lets you blink. (29, 45, D:2) 4 stones (33, 40, D:2) a +0 dagger (36, 14, D:2) 2 stones (42, 28, D:2) a +0 dagger (42, 45, D:2) a +0 robe (43, 8, D:2) a +0 short sword 5 stones (44, 45, D:2) a +0 ring mail (55, 7, D:2) a rat corpse (skeletalised by now) (55, 8, D:2) a bat corpse (skeletalised by now) (58, 39, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (23, -7, D:3) a +0 club a +0 club a goblin corpse (23, -5, D:3) a +0 short sword a +0 leather armour (26, 20, D:3) a jackal corpse a jackal corpse (30, 15, D:3) 8 gold pieces