Chimeroid Level 1 of the Dungeon (20, 12, D:1) a +0 club (29, -34, D:1) a +0 whip (30, -31, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 7 stones (1, 13, D:2) a +0 flail a +0 scale mail (11, -28, D:2) 5 stones (11, -8, D:2) 4 stones (13, 11, D:2) a +0 dagger (13, 12, D:2) a +0 whip (22, -2, D:2) 6 poisoned darts (26, -29, D:2) a +0 morningstar (30, -9, D:2) a +0 club (38, -14, D:2) a +0 giant club (50, 18, D:2) an orb of wrath (50, 20, D:2) a flux talisman (52, 23, D:2) a +0 club 2 stones Level 3 of the Dungeon (0, 0, D:3) 6 stones (0, 5, D:3) a jackal corpse (1, 5, D:3) a jackal corpse (5, 12, D:3) a +0 leather armour (7, 8, D:3) a +1 mace of protection (9, 36, D:3) a +0 scale mail (11, 11, D:3) a +0 dagger (14, -18, D:3) a +0 war axe an orc corpse (15, 15, D:3) a +0 dagger (23, 37, D:3) a +0 rapier (27, 26, D:3) a +0 robe (37, 26, D:3) a +0 whip a boomerang (52, 13, D:3) a +0 leather armour (57, -6, D:3) a +0 dagger (57, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now)