Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 10794868879380304907 23 Chimeroid the Shield-Bearer (level 2, 16/23 HPs) Began as a Draconian Wanderer on Aug 14, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:14 (631 turns). Chimeroid the Shield-Bearer (Draconian Wanderer) Turns: 631, Time: 00:01:15 Health: 16/23 AC: 4 Str: 14 XL: 2 Next: 72% Magic: 5/5 EV: 10 Int: 12 God: Gold: 61 SH: 4 Dex: 10 Spells: 4/5 levels left rFire . . . a - +0 mace rCold . . . b - +0 buckler rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 buckler (worn) Scrolls c - a scroll of teleportation f - a scroll of butterflies {unknown} g - a scroll of noise {unknown} h - a scroll of poison {unknown} i - a scroll of fear {unknown} j - a scroll of amnesia {unknown} k - a scroll of identify {unknown} Potions d - a potion of magic {unknown} e - a potion of might {unknown} Skills: + Level 1.5 Fighting + Level 1.5 Maces & Flails + Level 1.3 Stealth + Level 2.2 Shields + Level 2.1 Spellcasting + Level 2.1 Earth Magic + Level 1.2 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 12% 2d6 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 6% 3d7 56% 3 Petrify Alch/Erth 3% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the endoplasm. Your tail-slap misses the endoplasm. The endoplasm is almost dead. The bat hits you but does no damage. The endoplasm hits you. You block the frilled lizard's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! There are monsters nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.###.# #...#.# ##........## ###.#.# #..........# #.#.# #..........# #.#.### #..........# ####.....###..........# ................b.....# ..####.###.......l...# #....#.##. ##..@J..# ####...#.. ##.##### ##..#.# #.# #..#.# #.# ###..#.# #.# ##......# #.# ##..##.#.# #.# ...###.#.# #.# #####..#.# #.# You could see an endoplasm, a bat and a frilled lizard. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 5 bats (D:1) 5 endoplasms (D:1) 3 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chimeroid the Draconian Wanderer began the quest for the | Orb. 0 | D:1 | Chimeroid set off with the following items: a +0 mace, a +0 | buckler, a scroll of teleportation; and the following spell | memorised: Sandblast; and the following spells available to | memorise: Stone Arrow, Petrify. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 90 | D:1 | Reached XP level 2. HP: 8/23 MP: 5/5 631 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_rooms, minmay_misc_feat_pillars, grunt_decor_arrowhead, bh_walls_and_bars Action || total ---------------------------++------- Melee: Mace || 55 Tailslap || 9 Stab: Sleeping || 4 Armour: Skin || 47 Dodge: Dodged || 36 Block: Buckler || 24