Chimeroid Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, 52, D:1) a +0 scale mail (4, 5, D:1) a +0 whip (5, 45, D:1) a +0 club (13, 28, D:1) a +0 hand axe (14, 28, D:1) a +0 robe (15, 42, D:1) 5 stones (16, 31, D:1) 4 large rocks (28, 43, D:1) a +0 club a +0 dagger (33, 0, D:1) a +0 short sword (33, 35, D:1) 6 stones (37, 42, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) the +2 robe "Duzockiv" {Harm Stlth+} Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (20, 16, D:2) a +0 club (22, -27, D:2) a +0 ring mail (24, 11, D:2) a +0 ring mail (28, -30, D:2) the staff of Jiyfeim {rPois Will+ Str+3 Int-3 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). rPois: It protects you from poison Will+: It increases your willpower. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (28, -23, D:2) a +0 club (29, -23, D:2) a +0 flail (29, 0, D:2) a staff of conjuration (31, 1, D:2) a serpent talisman (32, -30, D:2) a stone (34, 13, D:2) a +0 spear (35, 23, D:2) a +0 dagger (48, -5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 11, D:3) a +0 club (2, 0, D:3) 4 poisoned darts (2, 10, D:3) a +0 dagger a +0 sling a +0 club a +0 short sword (23, 21, D:3) a +0 scale mail (30, 13, D:3) a +0 hand axe a +0 chain mail (33, 28, D:3) a +0 hand axe (37, 19, D:3) 7 stones (38, 1, D:3) 5 stones (42, 11, D:3) a +0 dagger (45, 18, D:3) an adder skeleton a bat skeleton (46, 9, D:3) a +0 ring mail (47, 15, D:3) a +0 short sword (49, 3, D:3) a +0 war axe (49, 17, D:3) a +0 club (51, 13, D:3) a hobgoblin corpse (skeletalised by now) (58, 5, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 halberd a gnoll corpse (0, 1, D:4) a +0 whip (0, 2, D:4) a +0 whip