Chimeroid Level 1 of the Dungeon [Shop] Zyuzais's Antique Weapon Emporium a +0 whip (50 gold) a +0 spear (60 gold) a +4 sling (470 gold) a +0 spear (60 gold) a +0 mace (60 gold) the +3 short sword of the Leaping Dragonfly {spect, rPois rC+ rN+ Dex+3} (1024 gold) Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rPois: It protects you from poison rN+: It protects you from negative energy. a +2 heavy hand axe (348 gold) a +4 halberd of venom (536 gold) a +0 war axe (70 gold) (0, 0, D:1) a +0 scale mail (2, 12, D:1) 2 poisoned darts (4, 45, D:1) a +0 club (15, 36, D:1) a +0 war axe (20, 17, D:1) a +0 club (22, 30, D:1) a +0 dagger (25, 0, D:1) a +0 club (25, 14, D:1) a +0 mace (42, 27, D:1) a scroll of amnesia (47, 44, D:1) a +0 dagger 2 stones (49, 4, D:1) a staff of death (53, 50, D:1) a +0 dagger (56, 0, D:1) a +0 spear (64, 36, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 4 stones (6, 4, D:2) a +0 hand axe a +0 scale mail (7, 15, D:2) a +0 dagger a +0 sling (8, 17, D:2) a +0 dagger (31, 6, D:2) a +0 ring mail (38, 8, D:2) a +0 ring mail (41, 9, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Nusynida's Antique Armour Shop a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +0 buckler (126 gold) a +0 leather armour (56 gold) a +2 leather armour of fire resistance (532 gold) a +0 ring mail (112 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) (0, 0, D:3) a +0 short sword (3, -29, D:3) a +0 mace (6, -27, D:3) a +0 mace (11, -34, D:3) a +0 spear (13, 9, D:3) a +0 dagger (16, 8, D:3) a +0 morningstar a +0 leather armour (18, 8, D:3) a +0 dagger a +0 scale mail (19, -29, D:3) 6 stones (24, -21, D:3) a +0 short sword a stone (25, -12, D:3) 5 poisoned darts (28, 2, D:3) a +0 hand axe (28, 4, D:3) a +0 scale mail (38, -33, D:3) a +0 short sword (43, -24, D:3) a +0 whip a +0 short sword a +0 chain mail a +0 dagger a +0 leather armour (53, -12, D:3) a +0 club a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 1, D:4) a +0 mace (3, 29, D:4) 5 stones (6, 44, D:4) the +1 flail of Causality {heavy, *Rage Int+2 SInv} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (9, 31, D:4) a +0 club (11, 37, D:4) 5 poisoned darts (22, 34, D:4) a +0 sling (29, 39, D:4) a +0 hand axe (30, 24, D:4) a +0 dagger a +0 scimitar a +0 robe (31, 28, D:4) a +0 robe (32, 5, D:4) a +0 short sword (36, 20, D:4) a stone (44, -8, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, 7, D:5) a scroll of teleportation (7, 0, D:5) a jackal corpse (skeletalised by now) (7, 1, D:5) a jackal corpse (skeletalised by now) (7, 2, D:5) a rat corpse (skeletalised by now) (7, 11, D:5) an amulet of magic regeneration (10, 1, D:5) an adder corpse (skeletalised by now) (16, -10, D:5) a book of Spontaneous Combustion (22, -7, D:5) a hound corpse (skeletalised by now) (22, -6, D:5) a +0 giant club (22, -1, D:5) 9 gold pieces (24, -7, D:5) 2 silver javelins (27, 1, D:5) 4 gold pieces (29, 1, D:5) 11 gold pieces a sewer (0, 0, Sewer) a rat corpse (1, 0, Sewer) a rat corpse (3, -1, Sewer) a rat corpse (11, -9, Sewer) a rat corpse (11, -6, Sewer) a quokka corpse (12, -11, Sewer) a rat corpse a river rat corpse (12, -8, Sewer) a rat corpse (20, -11, Sewer) a rat corpse (22, -9, Sewer) a ball python corpse (29, -10, Sewer) a merfolk corpse (30, -8, Sewer) a rat corpse a rat corpse (40, -14, Sewer) a rat corpse (skeletalised by now) (42, -11, Sewer) a ball python corpse (46, -14, Sewer) a rat corpse (skeletalised by now) (47, -14, Sewer) a rat corpse (skeletalised by now) (51, -15, Sewer) a rat corpse (skeletalised by now)