Chimeroid Level 1 of the Dungeon (12, 1, D:1) a +0 leather armour (15, -2, D:1) a +0 spear (21, 27, D:1) 7 stones (31, 23, D:1) a +0 dagger (31, 27, D:1) a +0 dagger (35, 1, D:1) a +0 club (50, 23, D:1) a +0 ring mail Level 2 of the Dungeon (22, -19, D:2) a book of Cantrips (26, 19, D:2) 3 stones (27, 18, D:2) a +0 hand axe (27, 27, D:2) a +0 short sword (28, 17, D:2) a +0 club (29, 8, D:2) 6 stones (40, 0, D:2) a +0 club (41, 8, D:2) a +2 pair of boots (51, 14, D:2) a +0 leather armour (54, 17, D:2) 6 stones (63, 1, D:2) a +0 club (66, 11, D:2) a +0 whip a stone Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, -10, D:3) a +4 glaive (7, -15, D:3) a +0 hand axe (14, 20, D:3) 5 stones (18, -13, D:3) a +0 helmet (19, 25, D:3) 4 poisoned darts (21, -24, D:3) a book of Air (34, -3, D:3) the +9 long sword of the Supporting Sybil {flame, +Blink Str+4} Str+4: It affects your strength (+4). +Blink: It lets you blink. (unseen) (35, -1, D:3) 3 stones (45, 0, D:3) 8 stones (57, -7, D:3) a +0 club an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (1, 1, D:4) an adder corpse (2, 9, D:4) a +0 flail an orc corpse (3, -1, D:4) a +0 club (4, 8, D:4) an adder corpse (16, 7, D:4) a +0 ring mail a sewer (0, 0, Sewer) a river rat corpse (23, 5, Sewer) a jackal corpse