Chimeroid Level 1 of the Dungeon (4, -29, D:1) 3 stones (5, -40, D:1) a +0 whip (5, 1, D:1) a +0 whip (16, -10, D:1) a staff of air (23, -7, D:1) a +0 club (26, 8, D:1) a +0 club (27, -20, D:1) a +0 club 5 stones (28, -3, D:1) a +0 leather armour (31, -19, D:1) a +0 short sword 5 stones (35, -25, D:1) a +0 club (35, 6, D:1) a +0 hand axe (39, -28, D:1) a +0 dagger (41, -39, D:1) 4 stones Level 2 of the Dungeon (13, -3, D:2) a +0 scale mail (16, 1, D:2) a +0 dagger 5 stones (18, -1, D:2) a +0 dagger a +0 sling (19, 1, D:2) a +0 dagger a +0 dagger a +0 animal skin a +0 helmet (20, -10, D:2) 4 stones (20, 0, D:2) a +0 dagger a +0 club a +0 dagger a +0 dagger (21, -13, D:2) a +0 club a +2 robe of positive energy (23, -24, D:2) a +0 dagger (23, 2, D:2) a +0 sling (26, -10, D:2) a +0 club (26, -4, D:2) a +0 club (28, -8, D:2) a maw talisman (41, -27, D:2) the +5 spear of Poverty {flame, *Corrode rC+ rN+++ Int-2} Int-2: It affects your intelligence (-2). rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. (41, 17, D:2) a +0 club (52, -7, D:2) a +0 club a +0 leather armour Level 3 of the Dungeon (2, 3, D:3) a +0 short sword (2, 13, D:3) the +1 leather armour "Difolaun" {-Tele Rampage Dex+4} Dex+4: It affects your dexterity (+4). -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. (14, 1, D:3) a quokka corpse (skeletalised by now) (19, 0, D:3) an adder corpse (skeletalised by now) (20, 43, D:3) 8 stones (38, 23, D:3) a book of Misfortune (40, 25, D:3) a quokka corpse (43, 25, D:3) a +0 buckler (48, 4, D:3) a +0 trident (50, -1, D:3) a +0 flail (50, 1, D:3) 3 stones (51, 24, D:3) a rat corpse (58, 2, D:3) an adder corpse an ossuary