Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 17272011763327822095 (custom seed) 5 Chimeroid the Magician (level 1, 34/34 HPs) Began as a Gnoll Wanderer on Aug 28, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:29 (452 turns). Chimeroid the Magician (Gnoll Wanderer) Turns: 452, Time: 00:01:29 Health: 34/34 AC: 5 Str: 10 XL: 1 Next: 80% Magic: 8/8 EV: 10 Int: 11 God: Gold: 1051 SH: 4 Dex: 12 Spells: 13/14 levels left rFire + . . a - +2 dagger rCold . . . c - +0 buckler rNeg . . . e - +0 robe rPois . i - +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} rElec . h - +0 cloak "Saeqeryd" {rF+ Regen+} rCorr . (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.11/turn %: random rage (20%), guardian spirit @: berserking, very quick A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1051 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles b - 4 curare-tipped darts (quivered) Armour c - a +0 buckler (worn) e - a +0 robe (worn) h - the +0 cloak "Saeqeryd" (worn) {rF+ Regen+} (You acquired it on level 1 of the Dungeon) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. i - the +2 hat of the Bear Spirit (worn) {Spirit, Bear, *Rage Will++} (You acquired it on level 1 of the Dungeon) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). Scrolls d - a scroll of fog j - a scroll of identify {unknown} Potions f - a potion of mutation {unknown} g - a potion of degeneration {unknown} Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 4.4 Throwing + Level 4.4 Armour + Level 0.1 Dodging + Level 0.1 Stealth + Level 2.4 Shields + Level 0.1 Unarmed Combat + Level 7.0 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 2.4 Evocations + Level 0.1 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 8% N/A 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gell's Gravitas Tloc 4% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The rat is heavily wounded. The rat closely misses you. You hit the rat but do no damage. The rat is heavily wounded. The rat barely misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A giant cockroach comes into view. There is an entrance to Maneh's Jewellery Boutique here. The helpless giant cockroach fails to defend itself. You hit the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You puncture the giant cockroach! You kill the giant cockroach! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Calm down first, please. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........#........# #........#..#.#.#.# #........#...#.#..## #.....(.....#.∩.#..# #######'##...#.#...# ###.###.#.#.#..# #..............# ######.#.##.#.##.##.# ....##.#.##.#.##@# # ....##.#.##.#.......# ....##.#.##.##.###### ....'..#.# #. ....####.# # ....+ ..# ....### ........ ......... There were no monsters in sight! Vanquished Creatures A bat (D:1) A giant cockroach (D:1) 2 ball pythons (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chimeroid the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Chimeroid set off with the following items: a +2 dagger, 4 | curare-tipped darts, a +0 buckler, a scroll of fog, a +0 | robe; and the following spell memorised: Apportation; and | the following spells available to memorise: Gell's | Gravitas. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 8/8 213 | D:1 | Identified 3 scrolls of acquirement 213 | D:1 | Acquired the +0 cloak "Saeqeryd" {rF+ Regen+} 220 | D:1 | Acquired the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 220 | D:1 | Found the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 222 | D:1 | Acquired 1051 gold pieces 437 | D:1 | Found Maneh's Jewellery Boutique. 452 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, serial_shops, nicolae_shop_gaudy_bauble Action || total ---------------------------++------- Melee: Dagger || 10 Use: Scroll || 3 Stab: Sleeping || 1 Armour: Robe || 2 Dodge: Dodged || 6 Block: Buckler || 1