Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 13738831662059100189 (custom seed) 16 Chimeroid the Ducker (level 2, -2/23 HPs) Began as a Merfolk Gladiator on Aug 29, 2024. Slain by a kobold ... wielding a +2 whip of electrocution (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (318 turns). Chimeroid the Ducker (Merfolk Gladiator) Turns: 318, Time: 00:00:31 Health: -2/23 AC: 4 Str: 14 XL: 2 Next: 58% Magic: 2/2 EV: 13 Int: 7 God: Gold: 19 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of butterflies {unknown} Potions f - a potion of might {unknown} Skills: + Level 2.5 Fighting + Level 3.9 Long Blades + Level 2.3 Throwing + Level 4.3 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! You now have 19 gold pieces (gained 9). Key pressed, stopping explore. You see here a +0 sling. You see here 4 stones. You see here a quokka skeleton. A kobold comes into view. It is wielding a +2 whip of electrocution. A bat comes into view. You miss the kobold. The bat closely misses you. The kobold hits you with a +2 whip of electrocution. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the bat. The bat hits you. The kobold closely misses you. The bat hits you but does no damage. The kobold attacks as it pursues you! The kobold hits you with a +2 whip of electrocution. You are electrocuted! * * * LOW HITPOINT WARNING * * * You completely miss the kobold. The bat hits you but does no damage. The kobold hits you with a +2 whip of electrocution. You die... ............... #### #.#.########.# #... #.#.......##.. #... #.#.......###. #...### #.#........... #..... #.#.......#... #....# #.#..##....... #.#...K####............. ........@.b.............. .#.#...####.............. ...... #.............## #..... #.............# ##.... #..........##### ...... ............#.... ##.#.. ............#.... ..#..........#.... #.... You could see a bat and a kobold. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 3 bats (D:1) A kobold (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chimeroid the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 66 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 318 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, hex_large Action || total ---------------------------++------- Melee: Long sword || 50 Armour: Leather armour || 39 Dodge: Dodged || 36