Dungeon Crawl Stone Soup version 0.32.0-1-gb5efadc4f2 (webtiles) character file. Game seed: 4816821219730306200 417 Chimeroid the Trooper (level 6, -16/56 HPs) Began as a Mountain Dwarf Fighter on Sept 2, 2024. Demolished by an ogre ... wielding a +0 giant spiked club (25 damage) ... on level 4 of the Dungeon. The game lasted 00:05:37 (3361 turns). Chimeroid the Trooper (Mountain Dwarf Fighter) Turns: 3361, Time: 00:05:37 Health: -16/56 AC: 10 Str: 21 XL: 6 Next: 61% Magic: 6/6 EV: 8 Int: 11 God: Gold: 172 SH: 4 Dex: 9 Spells: 5/5 levels left rFire . . . r - +3 hand axe of Chimeroid's Slow Death {flame, *Rage Fly rElec rC-} rCold x . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . m - +0 helmet {Int+3} rElec + (no cloak) rCorr . g - +1 pair of gloves SInv . (no boots) Will ..... o - amulet of the acrobat Stlth (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.10/turn %: random rage (20%), acrobat @: flying A: runic magic, artefact enchanting a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 172 gold pieces. Inventory: Hand Weapons r - the +3 hand axe of Chimeroid's Slow Death (weapon) {flame, *Rage Fly rElec rC-} (You found it on level 3 of the Dungeon) rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). Missiles v - 2 throwing nets (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) g - a +1 pair of gloves (worn) m - a +0 helmet of intelligence (worn) Jewellery o - an amulet of the acrobat (around neck) Scrolls a - a scroll of fog {unknown} f - a scroll of silence {unknown} h - a scroll of immolation {unknown} i - 2 scrolls of vulnerability {unknown} k - a scroll of teleportation {unknown} l - a scroll of blinking {unknown} q - 2 scrolls of identify {unknown} s - 2 scrolls of enchant armour {unknown} t - a scroll of noise {unknown} u - a scroll of brand weapon {unknown} Potions d - a potion of might e - 3 potions of enlightenment {unknown} j - a potion of attraction {unknown} n - a potion of mutation {unknown} p - 4 potions of curing {unknown} w - a potion of haste {unknown} x - a potion of brilliance {unknown} Skills: + Level 5.0 Fighting + Level 4.6 Axes + Level 5.0 Armour + Level 5.0 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 47% 1 Swiftness Air 0% N/A 85% 3 Teleport Other Tloc 0% N/A 85% 3 Airstrike Air 0% 2d(0-16) 99% 4 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Calm down first, please. You feel a strong urge to attack something. Found a spear. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You feel yourself speed up. You recover from your berserk rage. x - a puce potion An ogre comes into view. It is wielding a +0 giant spiked club. The ogre closely misses you. You barely miss the ogre. The ogre hits you with a +0 giant spiked club!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ogre. The ogre hits you with a +0 giant spiked club! You hit the ogre. You burn the ogre. The ogre is lightly wounded. You hit the ogre. You burn the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! You die... #.####...#####.# #.# ##### ##.###### #.# #..)....###### ###.# #.#####......# ....###########.# #..###.# ###)............# #..###.# #.###########.# #...##.##### #.# #O#####..<...>...## # #.# #.@.......##.###... ###.# #รท#..........# #### ....# #######....###.#### ##..######.......#.## #.# ##..........####.#.# #.# ##..###.##..# #.#.# #.# #...# #.#...# #.#.# #.# #...# #.#...# #.#.# #.# _...# #.....####.#.# #.######### You could see an ogre. Vanquished Creatures A bullfrog (D:4) A howler monkey (D:4) A gnoll bouda (D:4) 8 gnolls 10 adders A shadow imp (D:4) A white imp (D:4) 2 dart slugs (D:2) 9 orcs 6 ball pythons 6 endoplasms 3 giant cockroaches 10 hobgoblins 4 quokkas (D:1) 5 bats 3 frilled lizards 9 goblins 11 kobolds 3 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chimeroid the Mountain Dwarf Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 114 | D:1 | Reached XP level 2. HP: 8/26 MP: 2/2 631 | D:2 | Reached XP level 3. HP: 33/33 MP: 3/3 1078 | D:2 | Reached XP level 4. HP: 40/40 MP: 4/4 2011 | D:3 | Reached XP level 5. HP: 42/46 MP: 5/5 2086 | D:3 | Identified the +3 hand axe of Chimeroid's Slow Death | {flame, *Rage Fly rElec rC-} 2610 | D:4 | Found a broken altar of Ashenzari. 2919 | D:4 | Reached XP level 6. HP: 48/53 MP: 6/6 3096 | D:4 | Reached skill level 5 in Fighting 3096 | D:4 | Reached skill level 5 in Armour 3096 | D:4 | Reached skill level 5 in Shields 3361 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, minmay_small_reverse_x D:2: layout_basic, guppyfry_early_lair_pool D:3: layout_loops_ring, minmay_bisected D:4: layout_loops_ring, cheibrodos_ashenzari_chains Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Axes | 3 4 | 4.6 Fighting | 4 5 | 5.0 Armour | 4 5 | 5.0 Shields | 4 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 96 | 82 || 178 Hand axe | | 114 || 114 Armour: Scale mail | 85 | 150 || 235 Dodge: Dodged | 56 | 104 || 160 Block: Buckler | 26 | 61 || 87