Chimeroid Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 3, D:1) a +0 scale mail (3, 7, D:1) a frilled lizard skeleton (4, 7, D:1) a +0 whip (10, 11, D:1) a +0 ring mail (11, 11, D:1) a +0 club (11, 13, D:1) a ball python skeleton (12, -8, D:1) 4 stones (14, -29, D:1) a bat skeleton (14, -6, D:1) a +0 club (26, -28, D:1) a +0 whip (27, -17, D:1) a +0 leather armour (28, 1, D:1) a +0 short sword a ball python skeleton a bat skeleton (30, 6, D:1) a +0 dagger of venom (32, -8, D:1) a hobgoblin corpse (skeletalised by now) (34, 6, D:1) a ball python corpse (skeletalised by now) (36, -11, D:1) 4 stones (43, 16, D:1) a bat corpse (skeletalised by now) (57, -15, D:1) a +0 short sword (60, -31, D:1) a +0 leather armour (62, 5, D:1) a +0 mace (64, -29, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hammer of protection (unseen) (4, 19, D:2) a +0 club (6, 35, D:2) a rat corpse (skeletalised by now) (6, 37, D:2) a +0 club a goblin corpse (skeletalised by now) (7, 36, D:2) an adder corpse (skeletalised by now) (8, 20, D:2) 7 stones (15, 28, D:2) 2 poisoned darts (16, 24, D:2) a frilled lizard corpse (skeletalised by now) (18, 37, D:2) a +1 dagger of pain a +0 sling a goblin corpse (skeletalised by now) (20, 19, D:2) a +0 scale mail (20, 20, D:2) 7 stones (22, 15, D:2) a +0 leather armour (23, 10, D:2) a +0 hand axe