Chimeroid Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, -14, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (5, -16, D:1) a ball python corpse (skeletalised by now) (7, 27, D:1) a bat corpse (skeletalised by now) (8, -6, D:1) a +0 whip (9, -3, D:1) 5 boomerangs (10, -5, D:1) a +0 ring mail (10, 5, D:1) a +0 dagger (16, -26, D:1) a +0 dagger (18, -20, D:1) a ball python skeleton (20, -27, D:1) a frilled lizard corpse (skeletalised by now) (22, -19, D:1) a ball python skeleton (22, 4, D:1) a rat skeleton (23, 18, D:1) a ball python skeleton (25, -15, D:1) a bat corpse (skeletalised by now) (36, 8, D:1) a +0 club a rat skeleton (38, -8, D:1) 7 stones (39, 10, D:1) a bat skeleton (40, 8, D:1) a +0 dagger (40, 14, D:1) a +0 robe (42, -4, D:1) a jackal skeleton a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -17, D:2) a potion of brilliance (10, 29, D:2) a quokka corpse (12, 35, D:2) a frilled lizard corpse (21, 13, D:2) a +0 war axe