Chimeroid Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -2, D:1) a +0 whip a kobold skeleton (11, -14, D:1) a +0 dagger 5 stones (12, -2, D:1) a hobgoblin skeleton (12, -1, D:1) a +0 short sword 5 stones a kobold skeleton (13, -2, D:1) a bat skeleton (14, -8, D:1) 5 poisoned darts (31, -25, D:1) a rat skeleton (33, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (43, -11, D:1) a hobgoblin corpse (skeletalised by now) (45, -18, D:1) a +0 dagger a +0 dagger a goblin skeleton a kobold skeleton (45, -17, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon [Shop] Vukidoel's Antique Armour Boutique a +0 cloak (121 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) a scarf of invisibility (324 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (5, 24, D:2) a +0 dagger (5, 51, D:2) a +0 leather armour (7, 40, D:2) the felid skeleton of Natasha (13, 22, D:2) a bat skeleton (14, 8, D:2) a bat skeleton (18, 19, D:2) a +0 scale mail (20, 30, D:2) a rat corpse (skeletalised by now) (21, 14, D:2) 5 stones (28, 28, D:2) a +1 dagger of venom (30, 5, D:2) a +0 spear (40, 1, D:2) a rat corpse (skeletalised by now) (49, 17, D:2) a +0 dagger (51, 16, D:2) a hobgoblin corpse (skeletalised by now) (53, 16, D:2) a bat corpse (skeletalised by now) (56, 32, D:2) a +0 short sword (60, 47, D:2) a +0 dagger a goblin skeleton (61, 47, D:2) the felid skeleton of Natasha (62, 47, D:2) a +0 dagger a +0 sling a goblin skeleton Level 3 of the Dungeon [Shop] Obiapsae's Antique Weapon Boutique a +0 quarterstaff (100 gold) a +1 great mace of holy wrath (467 gold) the +6 scimitar of Greatest Utility {venom, rC+++ rN+ Str+3 Dex-3} (2025 gold) Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. a +0 war axe (87 gold) a +3 short sword of electrocution (612 gold) the +2 orcbow of the Transmuting Tick {flame, Fly} (635 gold) Fly: It grants you flight. a +1 shortbow of freezing (310 gold) a +0 mace (75 gold) a +0 quarterstaff (100 gold) (0, 0, D:3) a +0 chain mail (5, 9, D:3) 2 stones (15, -4, D:3) a +0 rapier (24, 1, D:3) a +0 ring mail (24, 11, D:3) a +0 spear (24, 13, D:3) a +0 short sword of speed (26, 3, D:3) a +0 war axe (27, -7, D:3) 4 stones (28, -19, D:3) a +0 short sword (30, -3, D:3) a +0 club (31, -4, D:3) a +0 whip of draining (31, -3, D:3) a +0 mace (36, 10, D:3) a +0 dagger a +0 robe an orc skeleton (36, 11, D:3) a +0 hand axe an orc skeleton (37, 8, D:3) a +0 dagger a +0 leather armour (37, 10, D:3) a +0 trident an orc skeleton (37, 12, D:3) a +0 hand axe an orc skeleton (38, -3, D:3) 8 stones (39, 16, D:3) 2 poisoned darts (42, -7, D:3) a +0 club (42, 0, D:3) a +0 scale mail a +0 mace a +0 chain mail a +0 club (46, -7, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip 2 stones (1, -33, D:4) a +0 leather armour (2, 14, D:4) a +0 dagger 5 stones (2, 15, D:4) a +0 short sword a stone (5, -47, D:4) a +0 leather armour (15, -12, D:4) 6 stones (15, 2, D:4) a +1 flail of protection a +0 ring mail (17, 14, D:4) 6 stones (19, -2, D:4) a +0 spear a +0 spear (21, -18, D:4) a +0 hammer (21, -16, D:4) a +0 hammer (21, -2, D:4) a +0 flail (22, -18, D:4) a +0 hammer (22, -17, D:4) a +0 hammer (22, -16, D:4) a +0 hammer (23, -18, D:4) a +0 hammer (23, -17, D:4) a +2 quarterstaff of chaos a +0 hammer (23, -16, D:4) a +0 hammer (23, -3, D:4) a +0 whip (25, -17, D:4) a +0 hammer (26, -18, D:4) a +0 hammer (27, -18, D:4) a +0 hammer (28, -19, D:4) a ring of magical power a +0 hammer (29, -18, D:4) a +0 club (30, -19, D:4) a +0 hammer (31, -17, D:4) a +0 hammer (36, -17, D:4) a flux talisman (44, -32, D:4) a +0 sling (44, 10, D:4) a +0 trident (45, -2, D:4) a +0 club a +0 ring mail (45, -1, D:4) a +0 hand axe a +0 leather armour (45, 10, D:4) a +0 falchion a +0 leather armour (45, 11, D:4) a +0 war axe (45, 13, D:4) a +0 trident (46, -1, D:4) a +3 dagger a +0 ring mail (46, 10, D:4) a +0 hand axe (47, -1, D:4) a +0 flail (50, 11, D:4) a +1 dagger of speed (53, 11, D:4) a +0 leather armour (54, -32, D:4) a +0 dagger (56, 3, D:4) a +0 rapier a +0 leather armour (61, -28, D:4) a +0 ring mail Level 5 of the Dungeon (8, -14, D:5) a +0 quarterstaff (9, -27, D:5) a +0 flail a +0 leather armour a +0 club a +0 leather armour (11, -27, D:5) a +0 giant club (11, -26, D:5) a +0 whip a +0 leather armour (13, -27, D:5) the +0 leather armour "Upyfiwavi" {Str+7} Str+7: It affects your strength (+7). (14, -27, D:5) a +0 short sword a +0 ring mail a +0 hand axe 2 boomerangs (17, -6, D:5) 5 stones (19, -16, D:5) a +0 robe (21, -7, D:5) 7 stones (24, 3, D:5) 7 stones (27, -4, D:5) a +0 giant club (29, -5, D:5) a +0 scale mail of cold resistance (30, -28, D:5) a +0 club (32, 7, D:5) a +0 giant club (34, -29, D:5) a +0 buckler (37, -8, D:5) a +0 chain mail (40, -18, D:5) a +0 falchion (40, -14, D:5) 8 stones (43, -21, D:5) a stone (52, -18, D:5) 4 large rocks (53, -17, D:5) a +0 club (53, -16, D:5) a +0 dagger a +0 club a +0 giant club a +0 club a +0 club a +0 club a +0 club (54, -17, D:5) 4 large rocks (54, -15, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) the +2 glaive "Ostoe" {flame, rPois rN++ Str-2 Stlth+} Str-2: It affects your strength (-2). rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (0, 5, D:6) 5 javelins (3, 1, D:6) a +0 chain mail (11, -5, D:6) a +0 pair of boots (25, 21, D:6) a staff of air (25, 23, D:6) a +0 chain mail (31, 19, D:6) a +0 war axe (44, 32, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 mace (4, 0, D:7) 5 stones (6, -2, D:7) a +0 vampiric dagger (8, 3, D:7) 8 stones (11, -7, D:7) a +0 war axe (14, -19, D:7) a +0 short sword (14, -18, D:7) a +0 club a +0 short sword a curare-tipped dart (14, -17, D:7) a +0 dagger (15, -17, D:7) a +0 dagger a +0 whip 7 stones (15, -16, D:7) a +0 short sword 4 stones (18, -19, D:7) a staff of alchemy (48, -14, D:7) 9 stones (50, -10, D:7) 5 stones (56, 7, D:7) a +0 trident (57, -13, D:7) a +0 trident a +0 scale mail a +0 buckler (59, -11, D:7) a +0 flail a +0 whip a +0 whip a +0 spear (60, -11, D:7) a +0 spear (63, -39, D:7) an orb of wrath (63, -10, D:7) a +0 hand axe (63, -8, D:7) a +0 falchion (65, -10, D:7) a +0 spear (65, -8, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 21 gold pieces (1, -2, D:8) the staff of Tenacity {rElec rPois rN+ Int-5 Ice Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (1, 6, D:8) a flux talisman (15, 18, D:8) 6 boomerangs (16, 11, D:8) a +0 mace (21, 4, D:8) a +0 battleaxe a +0 robe (22, -12, D:8) a +0 orcbow of freezing (23, 7, D:8) a +3 halberd a +0 robe (24, 7, D:8) a +3 halberd a +0 robe (24, 8, D:8) a +0 dagger a +0 robe (25, 9, D:8) a +3 battleaxe a +0 robe