Dungeon Crawl Stone Soup version 0.16-a0-3029-g57b17b4 (webtiles) character file. 430244 Chiseanne the Sorcerer (level 22, -2/129 HPs) Began as a Demonspawn Fire Elementalist on Dec 8, 2014. Was the Champion of Vehumet. Slain by a guardian serpent (glowing shapeshifter) (21 damage) ... on level 5 of the Vaults on Dec 9, 2014. The game lasted 08:41:22 (79659 turns). Chiseanne the Sorcerer (DsFE) Turns: 79659, Time: 08:41:22 Health: -2/129 AC: 18 Str: 13 XL: 22 Next: 51% Magic: 0/45 EV: 12 Int: 36 God: Vehumet [******] Gold: 1248 SH: 6 Dex: 21 Spells: 14 memorised, 7 levels left rFire + + . SeeInvis + a - +7 spear "Ipeoxebepn" {freeze, Str+2 Int+4 Dex+3} rCold + + . Clarity . j - +2 leather armour of Rationality {rC++ rN+ Slay+3} rNeg + + + SustAb . V - +0 buckler of a volcano {Str+4 Int+5} rPois + Gourm . X - +2 helmet {SInv} rElec + Spirit + u - +1 cloak of Byogos {rN+ rCorr Str-2} rCorr + Warding + F - +3 pair of gauntlets of War {Slay+5} rMut . Stasis . (boots unavailable) MR +.... S - amulet of Bla Shri {Ward rElec rN+} Stlth ++++...... A - ring "Miunehaf" {rPois Int+2 Dex+3} K - ring of protection from fire @: very slightly contaminated, delayed fireball, studying Charms, repel missiles, somewhat resistant to hostile enchantments, stealthy A: hooves 3, slimy green scales 3, fire resistance 1, nightstalker 2, magic shield, magic regeneration, magic link, flame cloud immunity a: Renounce Religion, Release Delayed Fireball }: 3/15 runes: decaying, serpentine, slimy You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You were not hungry. You visited 9 branches of the dungeon, and saw 52 of its levels. You visited 1 bazaar. You also visited: Ice Cave and Volcano. You collected 6490 gold pieces. You spent 5242 gold pieces at shops. Inventory: Hand weapons a - the +7 spear "Ipeoxebepn" (weapon) {freeze, Str+2 Int+4 Dex+3} (You found it on level 2 of the Lair of Beasts) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (+3). Armour i - a +1 hat of intelligence j - the +2 leather armour of Rationality (worn) {rC++ rN+ Slay+3} (You found it on level 3 of the Lair of Beasts) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from cold. It protects you from negative energy. k - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (You found it on level 4 of the Vaults) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. u - the +1 cloak of Byogos (worn) {rN+ rCorr Str-2} (You bought it in a shop in a bazaar) It affects your strength (-2). It protects you from negative energy. It protects you from acid and corrosion. F - the +3 pair of gauntlets of War (worn) {Slay+5} (You acquired it on level 15 of the Dungeon) It affects your accuracy and damage with ranged weapons and melee attacks (+5). V - the +0 buckler of a volcano (worn) {Str+4 Int+5} (You bought it in a shop in a bazaar) It affects your strength (+4). It affects your intelligence (+5). X - a +2 helmet of see invisible (worn) Rods q - a +0 iron rod (12/12) (You found it on level 6 of the Pits of Slime) w - a +9 lightning rod (17/17) (You found it on level 1 of the Lair of Beasts) Jewellery A - the ring "Miunehaf" (right hand) {rPois Int+2 Dex+3} (You found it on level 6 of the Pits of Slime) [ring of poison resistance] It affects your intelligence (+2). It affects your dexterity (+3). It protects you from poison. K - a ring of protection from fire (left hand) S - the amulet of Bla Shri (around neck) {Ward rElec rN+} (You bought it in a shop on level 4 of the Orcish Mines) [amulet of warding] It may prevent the melee attacks of summoned creatures. It insulates you from electricity. It protects you from negative energy. Magical devices n - a wand of teleportation (5) D - a wand of fire (9) Scrolls c - 4 scrolls of immolation g - 3 scrolls of identify l - 3 scrolls of remove curse m - 3 scrolls of vulnerability p - 8 scrolls of magic mapping t - 2 scrolls of teleportation H - a scroll of fear I - a scroll of silence Y - 3 scrolls of fog Z - a scroll of recharging Potions b - 2 potions of resistance d - 3 potions of curing o - 2 potions of haste x - 5 potions of brilliance J - 5 potions of cancellation M - 6 potions of heal wounds O - 3 potions of ambrosia P - a potion of flight T - 5 potions of restore abilities Books L - a manual of Charms Miscellaneous e - a phial of floods s - a fan of gales v - a phantom mirror B - a disc of storms E - a fan of gales (inert, charging) Q - a lamp of fire Comestibles f - 5 bread rations r - 21 meat rations Skills: Level 11.3 Axes - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.3 Shields - Level 23.2 Spellcasting - Level 19.3 Conjurations + Level 11.1 Charms - Level 6.7 Summonings - Level 16.7 Fire Magic - Level 7.3 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Iskenderun's Mystic Conj ######## 0% 4 None b - Force Lance Conj/Tloc #######. 1% 4 None c - Lightning Bolt Conj/Air #######... 1% 5 None d - Poison Arrow Conj/Pois #######... 1% 6 None e - Fireball Conj/Fire ########.. 0% 5 None f - Fire Storm Conj/Fire ########.. 9% 9 ####... g - Spellforged Servitor Conj/Summ #######... 1% 7 None h - Orb of Destruction Conj ########.. 1% 7 None i - Delayed Fireball Conj/Fire N/A 1% 7 None j - Swiftness Chrm/Air ######.. 1% 2 None k - Repel Missiles Chrm/Air ###### 1% 2 None l - Control Teleport Chrm/Tloc ######.... 1% 4 None n - Apportation Tloc #####..... 1% 1 None o - Blink Tloc N/A 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (8/8) D:9 Swamp (5/5) Lair:4 Snake (5/5) Lair:5 Slime (6/6) Lair:7 Orc (4/4) D:11 Elf (3/3) Orc:4 Vaults (5/5) D:13 Depths (0/5) D:15 Crypt: Vaults:2-3 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Jiyva Shops: D:12 } Orc:4 [*(= Elf:2 * Elf:3 ([:*[ Vaults:4 ! Portals: Trove: Vaults:3 (give 2 scrolls of acquirement) Annotations: Swamp:1 exclusion: downstairs Swamp:3 exclusion: downstairs Snake:1 Tolias' ghost, mighty KoCK Snake:2 exclusion: 2 downstairs Slime:6 Pikaro's ghost, mighty DECj Innate Abilities, Weirdness & Mutations You have hooves in place of feet. You are completely covered in slimy green scales (AC +4, rPois). Your flesh is heat resistant. You are significantly more attuned to the shadows. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. When low on magic, you restore magic in place of health. You are immune to clouds of flame. Message History The guardian serpent hits you. * * * LOW HITPOINT WARNING * * * A golden dragon, a war gargoyle and an ancient lich come into view. Read which item? (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Drink which item? (? for menu, Esc to quit) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) The tentacled monstrosity loses its grip on you. A fierce wind blows from the fan. The monsters around you are blown away! The winds coalesce and take form. The golden dragon bites your fire vortex! The golden dragon claws your fire vortex. The golden dragon tramples your fire vortex! Your fire vortex stumbles backwards! The guardian serpent hits you!! You die... .%# .%.s#.. #.%[s#).% ..[[[[%%.. D.[%.%[X### ..[%