Dungeon Crawl Stone Soup version 0.26-a0-6-g448add79b7 (webtiles) character file. Game seed: 16823422404916776717, levelgen mode: deterministic 0 Chiseanne the Thaumaturge (level 1, 13/13 HPs) Began as a Gnoll Wanderer on May 24, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). Chiseanne the Thaumaturge (Gnoll Wanderer) Turns: 0, Time: 00:00:04 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 10/10 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 17/18 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of teleportation Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 9.2 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 3.6 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 1.9 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 1.9 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 3% 2 None Blink Tloc N/A 17% 2 None Slow Hex #....... 17% 2 None Conjure Flame Conj/Fire #....... 22% 3 ##..... Mephitic Cloud Conj/Pois/Air #....... 26% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Warning: Bad travel_delay: "1 (or -1 online)" (~/.crawlrc:138) Warning: Bad rest_delay: "-1 (or -1 online)" (~/.crawlrc:140) Welcome, Chiseanne the Gnoll Wanderer. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Press ? for a list of commands and other information. You begin with the following items: a +0 dagger, a scroll of teleportation, a +0 robe, a ration; and the following spell memorised: Magic Dart; and the following spells available to memorise: Call Imp, Blink, Slow, Conjure Flame, Mephitic Cloud. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #@.# #....# ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 9 in Spellcasting 0 | D:1 | Chiseanne the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Chiseanne set off with the following items: a +0 dagger, a | scroll of teleportation, a +0 robe, a ration; and the | following spell memorised: Magic Dart; and the following | spells available to memorise: Call Imp, Blink, Slow, | Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 10/10 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring, tso_metal_star Skill XL: | | ---------------+-+----- Spellcasting | | 9.2 Stealth | | 4.0 Summonings | | 3.6 Fire Magic | | 1.9 Poison Magic | | 1.9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------