Chmg Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (5, -10, D:1) 121 poisoned needles (8, -2, D:1) a +0 chain mail (10, -10, D:1) a +0 short sword (21, 0, D:1) a +0 robe (22, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 12, D:1) a goblin corpse (skeletalised by now) (24, 21, D:1) a bat corpse (skeletalised by now) (29, -21, D:1) a +0 club (30, -21, D:1) a +0 club (31, -4, D:1) a +0 club (36, 24, D:1) a +0 club (49, -10, D:1) a +0 leather armour (56, 1, D:1) a +0 club (57, -6, D:1) 175 bolts (58, -9, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 19, D:2) a +0 club a hobgoblin skeleton (11, -7, D:2) a jackal corpse (12, -12, D:2) 10 gold pieces (14, -11, D:2) 5 gold pieces (15, -3, D:2) a +0 dagger (16, -15, D:2) a scroll of teleportation (24, 0, D:2) a +0 dagger