Christian Level 1 of the Dungeon (0, 0, D:1) 21 arrows (2, 1, D:1) a +0 club (10, -15, D:1) a +0 leather armour (30, -2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 30 arrows (5, 7, D:2) a +0 club (10, 2, D:2) a +0 scythe a +0 robe (10, 15, D:2) a +0 dagger (18, 13, D:2) a +0 leather armour (32, -8, D:2) a +0 whip (35, 9, D:2) a +0 ring mail (40, 28, D:2) 27 arrows (47, 38, D:2) a +0 robe (51, 6, D:2) a +0 club (61, 5, D:2) 20 arrows Level 3 of the Dungeon (1, 0, D:3) a +0 club (5, -5, D:3) a +0 scale mail (7, 0, D:3) a +0 short sword (17, -25, D:3) a +0 leather armour (31, -35, D:3) a +0 robe (35, 18, D:3) a +0 club (54, -1, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 7 arrows (6, -31, D:4) a cursed +0 mace (33, 11, D:4) 27 bolts (35, -27, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (9, 3, D:5) a +0 giant club (11, 4, D:5) a +0 shortbow 21 arrows (17, 5, D:5) 15 bolts (19, -3, D:5) a +0 quarterstaff (29, -1, D:5) a +0 hand axe (31, -5, D:5) a +0 mace a cursed +0 leather armour (32, -3, D:5) a +0 whip (33, 12, D:5) 4 arrows (34, 11, D:5) a +0 shortbow 14 arrows a +0 whip a +0 leather armour (36, -4, D:5) a +0 club (37, 8, D:5) a +0 club (39, 7, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a cursed +0 plate armour a +0 chain mail (7, 14, D:6) a cursed +0 robe (9, 14, D:6) 16 arrows (16, 40, D:6) a cursed +2 war axe a +0 robe (18, 5, D:6) a +0 flail a +0 leather armour a +0 falchion a +0 dagger a +0 leather armour (19, 4, D:6) a +0 war axe a +0 leather armour a +0 battleaxe a +0 chain mail (25, -15, D:6) a +0 dagger a +0 robe (25, 29, D:6) a +0 leather armour (26, -6, D:6) a +0 falchion (26, 4, D:6) a +0 chain mail a +0 hand axe (27, -15, D:6) a +0 club a +0 flail a +0 leather armour (28, -15, D:6) a +0 short sword (29, 33, D:6) a +0 fustibalus 4 large rocks 3 potions of degeneration 5 scrolls of noise (30, -14, D:6) a +0 mace (30, 13, D:6) the +10 hand axe of Duty {chop, +Fly rC- rN+} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It protects you from negative energy. It lets you fly. (38, -5, D:6) a +0 helmet (41, 25, D:6) a +0 short sword (41, 26, D:6) a +0 hand axe a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 whip (0, 1, D:7) a +0 club a +0 mace a +0 ring mail (5, 12, D:7) a +0 shortbow 15 arrows (6, 14, D:7) 6 arrows (8, -23, D:7) a +0 dagger a +0 robe (9, -23, D:7) a +0 falchion a +0 leather armour (11, -30, D:7) a +0 short sword (14, -30, D:7) a +0 short sword a +0 leather armour (15, -31, D:7) a +2 dagger of electrocution a +0 robe (16, -1, D:7) a +0 trident a +0 robe (16, 10, D:7) a +0 long sword (22, 14, D:7) a +0 long sword (27, 13, D:7) a +0 giant club (28, -18, D:7) a +0 falchion (28, -9, D:7) a +0 club (32, 6, D:7) a +3 hand axe a +0 robe (42, -7, D:7) a +0 short sword a +0 robe (42, 5, D:7) an uncursed ring of ice (44, -9, D:7) a +0 long sword (47, 2, D:7) a +0 giant club Level 8 of the Dungeon (4, -21, D:8) 18 bolts (17, -30, D:8) 15 arrows (33, -23, D:8) a +0 robe (36, -1, D:8) a cursed -2 shortbow 17 arrows (38, -3, D:8) an arrow (39, -5, D:8) 2 arrows (40, 17, D:8) 23 bolts (41, -3, D:8) a +0 giant club (44, 0, D:8) a potion of degeneration (47, -24, D:8) a +0 whip of electrocution (47, 4, D:8) 24 bolts (51, -23, D:8) a +0 dagger (51, -22, D:8) a +0 whip (52, -23, D:8) a +0 short sword (58, -21, D:8) 7 arrows Level 9 of the Dungeon [Shop] Direesie's Island Escapes 2 potions of haste (260 gold) (0, 0, D:9) a +0 leather armour (0, 23, D:9) 7 arrows (3, 32, D:9) a potion of degeneration (5, -1, D:9) a +0 giant club (24, 20, D:9) a +2 whip of venom (25, 21, D:9) a +0 halberd (27, 23, D:9) a cursed -1 spear (38, 31, D:9) a +0 glaive a +0 plate armour (38, 32, D:9) a +0 hand axe a +0 dagger a +0 robe a +0 dagger (38, 33, D:9) a +0 dagger a +0 leather armour a +0 dagger a +0 scale mail (39, 35, D:9) a +0 leather armour (40, 36, D:9) a +0 flail a +0 leather armour (42, 27, D:9) a +0 leather armour (45, 18, D:9) a +0 giant club a +0 giant spiked club (45, 21, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (10, 10, D:10) a cursed +3 short sword a +0 robe (12, -29, D:10) a +0 giant club a +0 giant club (12, -19, D:10) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (12, 11, D:10) a +0 morningstar a +0 robe (13, 10, D:10) a +0 battleaxe a +0 robe (14, -19, D:10) a +0 whip a +0 ring mail (15, 9, D:10) a cursed +2 dire flail a +0 robe (16, 3, D:10) a cursed amulet of inaccuracy (26, -26, D:10) a +0 ring mail (27, -32, D:10) a +0 flail (27, -24, D:10) a +0 dire flail a +0 chain mail (28, -25, D:10) a +0 dagger a +0 robe (33, -16, D:10) a +0 leather armour (34, -6, D:10) a +0 longbow (35, -7, D:10) a +0 shortbow (35, -5, D:10) a +2 ring of strength (37, -15, D:10) a +0 leather armour (37, -11, D:10) a +0 shortbow 23 arrows (37, -9, D:10) a +0 leather armour (38, -11, D:10) a +0 ring mail of magic resistance a +1 long sword (38, -7, D:10) a +0 club (39, -16, D:10) a +0 scale mail (39, -10, D:10) a +0 long sword a +0 scale mail a cursed +0 shield (39, -2, D:10) 11 arrows (40, -10, D:10) an arrow (41, 5, D:10) a +0 giant club a +0 giant club (45, -16, D:10) a scroll of noise (50, 5, D:10) a +0 troll leather armour (51, 2, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a +0 great sword (2, -35, D:11) a +0 robe (18, -36, D:11) 18 bolts (21, 7, D:11) a cursed -3 hand axe a +0 robe (24, -10, D:11) a +1 dagger of distortion (25, 4, D:11) a cursed +3 falchion a +0 robe a +0 falchion a +0 robe (26, 3, D:11) a +0 battleaxe a +0 robe (28, -20, D:11) a +2 whip of electrocution (28, -19, D:11) a +0 giant club a cursed +0 giant club a +0 giant spiked club a cursed +0 giant club (39, -36, D:11) a +0 long sword (40, -18, D:11) a +0 giant club a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (14, -9, Lair:1) a +0 scale mail (17, 4, Lair:1) an uncursed ring of flight an uncursed ring of magical power a +2 dagger of holy wrath (18, 5, Lair:1) a +2 ring of evasion an uncursed staff of fire a +0 scimitar of flaming a +2 leather armour of fire resistance 463 stones (35, 8, Lair:1) a +0 war axe (42, -35, Lair:1) a +1 hat Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin skeleton (7, -7, Lair:2) 19 stones (15, 10, Lair:2) a scroll of amnesia (22, -1, Lair:2) a water moccasin corpse (skeletalised by now) (28, -2, Lair:2) 16 stones (30, 2, Lair:2) 14 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a curare-tipped dart (1, -9, Lair:3) a +0 morningstar (3, -8, Lair:3) a +3 great mace of protection a cursed +0 chain mail the human skeleton of Rupert (3, 7, Lair:3) a sling bullet (4, -7, Lair:3) a curare-tipped dart (4, 11, Lair:3) a sling bullet (4, 20, Lair:3) a scroll of identify (6, 2, Lair:3) a sling bullet (6, 16, Lair:3) 2 sling bullets (7, 2, Lair:3) a sling bullet (7, 16, Lair:3) a sling bullet (9, -16, Lair:3) a ration (9, -9, Lair:3) 2 sling bullets (9, 14, Lair:3) a curare-tipped dart (11, -2, Lair:3) 15 gold pieces (14, -16, Lair:3) a book of the Sky (23, -20, Lair:3) a scroll of identify (38, -8, Lair:3) a +0 ring mail Level 1 of the Spider Nest (0, 0, Spider:1) 4 sling bullets (0, 2, Spider:1) a sling bullet (0, 3, Spider:1) a sling bullet (0, 5, Spider:1) a sling bullet (0, 6, Spider:1) 2 sling bullets (7, 0, Spider:1) 12 gold pieces