Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8856706403739887650 38 Chriwtf the Chiller (level 3, -5/27 HPs) Began as a Revenant Ice Elementalist on Sept 2, 2025. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:09:11 (1475 turns). Chriwtf the Chiller (Revenant Ice Elementalist) Turns: 1475, Time: 00:09:12 Health: -5/27 AC: 9 Str: 11 XL: 3 Next: 25% Magic: 6/6 EV: 9 Int: 16 God: Gold: 46 SH: 0 Dex: 9 Spells: 0/6 levels left rFire . . . g - +4 whip (elec) rCold + . . (no offhand) rNeg + + + i - +0 chain mail rPois ∞ (no helmet) rElec . l - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth k - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons e - a +0 spear g - a +4 whip of electrocution (weapon) Missiles d - 2 silver javelins Armour a - a +0 robe i - a +0 chain mail (worn) l - a +0 cloak (worn) Magical Staves h - a staff of cold Jewellery k - a +5 ring of evasion (worn) Scrolls c - 2 scrolls of identify {unknown} f - a scroll of fog {unknown} j - a scroll of teleportation {unknown} n - a scroll of immolation {unknown} o - a scroll of vulnerability {unknown} p - a scroll of revelation {unknown} q - a scroll of silence {unknown} Potions b - a potion of magic Talismans m - a scarab talisman Skills: + Level 0.6 Fighting + Level 0.4 Maces & Flails + Level 0.2 Armour + Level 1.7 Dodging + Level 2.5 Stealth + Level 0.6 Unarmed Combat + Level 2.2 Spellcasting + Level 0.1 Conjurations + Level 4.7 Ice Magic + Level 0.5 Air Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 71% 1 b - Shock Conj/Air 8% 1d3 99% 1 c - Sandblast Erth 2% 2d4 100% 1 d - Summon Ice Beast Ice/Summ 9% N/A 100% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 97% 3 Ozocubu's Armour Ice 16% N/A 97% 3 Swiftness Air 3% N/A 100% 3 Airstrike Air 1% 2d(1-17) 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History Sigmund hits you with a +0 scythe. You hit Sigmund. Sigmund is severely wounded. You closely miss Sigmund. Sigmund is severely wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. No target in view! You whack something! Something hits you. Something hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your magic is already full. Casting: Summon Ice Beast (astonishingly dangerous; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Summon Ice Beast (astonishingly dangerous; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You barely miss something. Something hits you but does no damage. You start resting. Something hits you! You die... #.# ...# #.### #### #...# ###.# #.# #.# #.# #.#######.## #.@...?..... ###########. There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 endoplasms (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas 4 ball pythons (D:1) 3 bats (D:1) 2 goblins (D:1) 6 kobolds 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chriwtf the Revenant Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 66 | D:1 | Learned a level 1 spell: Shock 544 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1315 | D:2 | Learned a level 1 spell: Sandblast 1315 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1315 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/6 1453 | D:2 | Noticed Sigmund 1458 | D:2 | Learned a level 3 spell: Summon Ice Beast 1475 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_rooms, serial_forest, infiniplex_forest_clump_cross, infiniplex_forest_straight_2, infiniplex_forest_clump_long, infiniplex_forest_lined_corner, infiniplex_forest_clump_diagonal, infiniplex_forest_join, hex_medium, kennysheep_boxes D:2: layout_loops_cross, chequers_arboretum, uniq_sigmund Action || total ---------------------------++------- Melee: Spear || 14 Unarmed || 13 Staff || 8 Whip || 55 Cast: Freeze || 5 Shock || 5 Armour: Robe || 15 Chain mail || 38 Dodge: Dodged || 42