Chudej Level 1 of the Dungeon (0, 0, D:1) 12 poisoned needles (4, 9, D:1) a +0 whip (-17, 10, D:1) a +0 short sword (3, 12, D:1) a +0 spear (-32, 13, D:1) 13 stones (-11, 15, D:1) a +0 club (-19, 16, D:1) a +0 club (-14, 17, D:1) a +0 club (-10, 21, D:1) a +0 dagger (-30, 31, D:1) a +0 whip (-31, 32, D:1) a +0 dagger (-28, 34, D:1) 10 poisoned needles (9, 42, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 3, D:2) a +0 whip (3, 3, D:2) a +0 whip (-22, 4, D:2) a +0 club (-7, 8, D:2) a +0 club (0, 8, D:2) 17 arrows (-2, 10, D:2) a +2 dagger of venom (4, 10, D:2) a +0 short sword (-5, 11, D:2) 26 arrows (1, 13, D:2) a +0 dagger (5, 13, D:2) a +0 dagger (-25, 24, D:2) 23 arrows (7, 25, D:2) a stone a +0 dagger (-23, 31, D:2) a cursed -1 club (11, 34, D:2) a +0 club (-20, 35, D:2) a +0 spear (5, 35, D:2) a +0 ring mail (-5, 37, D:2) a +0 leather armour (9, 43, D:2) 22 sling bullets (-27, 51, D:2) 20 stones (-17, 52, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 34 stones (-50, 1, D:3) 4 stones (-49, 1, D:3) a cursed +0 short sword (-43, 1, D:3) a stone (-22, 1, D:3) a +0 dagger a +4 club (-61, 2, D:3) a +0 short sword (-18, 4, D:3) a cursed -1 hand axe a +0 animal skin (-5, 5, D:3) a tomahawk (-3, 6, D:3) a +0 dagger a +0 robe a +1 falchion of freezing a tomahawk (-2, 6, D:3) a +0 club a +0 leather armour a +0 mace (-2, 7, D:3) 2 tomahawks (-42, 8, D:3) a +0 spear (-2, 11, D:3) a +0 dagger (-27, 13, D:3) 25 stones (-11, 22, D:3) 28 stones (-15, 28, D:3) 7 curare-tipped needles (-20, 31, D:3) a +0 scythe a +0 robe (-18, 31, D:3) 16 stones (-5, 31, D:3) 26 bolts Level 4 of the Dungeon [Shop] Atzingut's Weapon Shoppe a +0 flail (35 gold) a cursed -3 dagger (1 gold) a +0 flail (35 gold) a +0 flail (35 gold) a +3 shortbow of flaming (224 gold) a +0 long sword (35 gold) a +0 greatsling (150 gold) a +0 long sword (35 gold) a +3 hunting sling of flaming (197 gold) 17 bolts (34 gold) a +1 hand crossbow of flaming (133 gold) (0, 0, D:4) a +0 hand axe (-7, 8, D:4) a +0 ring mail (-4, 9, D:4) a +0 giant club (10, 16, D:4) 22 stones (-11, 20, D:4) a +0 mace of venom (18, 29, D:4) a +0 buckler (31, 32, D:4) a +0 giant spiked club (-9, 36, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 17 stones (43, 9, D:5) 11 arrows (24, 13, D:5) a +0 ring mail a +0 war axe (48, 13, D:5) a +0 robe (41, 18, D:5) 28 stones (39, 28, D:5) 15 bolts (-7, 29, D:5) a +0 ring mail a +0 whip a +0 leather armour (-6, 32, D:5) a +0 hunting sling (3, 33, D:5) 20 stones (-3, 39, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Lajusour's Jewellery Shop a +6 ring of protection (1014 gold) an uncursed ring of flight (227 gold) an uncursed ring of flight (227 gold) an uncursed ring of positive energy (260 gold) a cursed ring of loudness (58 gold) the amulet of Egifir {Spirit rN++ Dex+3} (699 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+3). It greatly protects you from negative energy. a cursed -5 ring of dexterity (26 gold) an uncursed amulet of rage (520 gold) an uncursed amulet of resist corrosion (260 gold) a cursed -2 ring of dexterity (26 gold) an uncursed amulet of faith (520 gold) an uncursed ring of protection from magic (325 gold) [Shop] Jemulin's Antique Weapon Shop a +0 dagger (48 gold) a +0 flail of holy wrath (84 gold) the cursed +0 flail of the Scavenger {crush, +Rage MR+ Int+4} (204 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. a +2 dagger of speed (48 gold) a +0 short sword (72 gold) a +0 falchion (72 gold) a +0 mace (72 gold) a +0 halberd (96 gold) a +0 quarterstaff of draining (96 gold) the cursed +3 rapier "Cecwoagu" {flame, rN+ MP+9 Dex-2} (216 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-2). It protects you from negative energy. It affects your magic capacity (+9). It has a curse placed upon it. a +0 mace (72 gold) (0, 0, D:6) a throwing net (5, 1, D:6) a +0 club (12, 1, D:6) 11 stones (13, 2, D:6) 16 sling bullets (17, 3, D:6) a +0 leather armour (-8, 4, D:6) 5 poisoned needles (-16, 6, D:6) a +0 ring mail (-11, 12, D:6) 23 stones (-21, 18, D:6) a +0 dagger (22, 20, D:6) a +0 giant club (25, 22, D:6) a +2 robe of cold resistance a +0 long sword (23, 24, D:6) a cursed -2 war axe (14, 34, D:6) 17 bolts (23, 43, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Zaiw's General Store a +1 dagger of electrocution (180 gold) 18 stones (27 gold) a +0 war axe (52 gold) a +0 scimitar (60 gold) 10 poisoned needles (60 gold) a scroll of holy word (112 gold) (33, 1, D:7) a +0 whip (14, 4, D:7) 4 stones (-10, 7, D:7) a +0 leather armour (-6, 9, D:7) a +0 falchion 2 tomahawks a +0 ring mail (-1, 9, D:7) a +2 hand axe of electrocution (0, 10, D:7) 3 tomahawks a +0 shortbow 17 arrows of frost (-2, 11, D:7) a +0 dagger a +0 robe (-7, 14, D:7) a +0 trident (5, 18, D:7) 13 arrows (12, 23, D:7) a scroll of enchant armour (17, 26, D:7) a +0 hand axe (unseen) (-4, 27, D:7) a +0 robe (13, 43, D:7) a +0 mace (14, 43, D:7) a +0 whip