Chudej Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 11, D:1) 21 arrows (25, -14, D:1) 16 bolts (28, 12, D:1) a +0 short sword (42, -27, D:1) a +0 short sword (48, -10, D:1) a +0 robe (50, 12, D:1) 8 bolts (52, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 24, D:2) a +0 dagger (9, 3, D:2) a +0 dagger (11, 11, D:2) a +0 club (17, 38, D:2) a +0 whip (18, 7, D:2) a +0 short sword (21, 32, D:2) a stone (23, 31, D:2) a +0 dagger (26, -1, D:2) a +0 club (26, 31, D:2) a +4 hunting sling a +0 dagger 24 stones (37, 8, D:2) a cursed -1 dagger (38, 41, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a cursed +0 robe (3, -11, D:3) a +0 buckler (6, -27, D:3) 20 arrows (8, -2, D:3) a +0 club (9, -5, D:3) 17 stones (10, -2, D:3) 9 stones (14, -1, D:3) a +0 short sword (24, 24, D:3) 14 bolts (25, 20, D:3) 7 needles of sleeping (29, -3, D:3) 11 arrows (33, -22, D:3) a +0 falchion (34, -22, D:3) a +0 dagger 3 tomahawks a +0 ring mail (35, -22, D:3) a +3 short sword (36, -22, D:3) a tomahawk (53, 10, D:3) 11 poisoned needles Level 4 of the Dungeon (4, 12, D:4) a +0 whip (5, -5, D:4) 18 sling bullets (20, 20, D:4) a cursed -1 mace (25, 10, D:4) a +0 club (25, 37, D:4) a +0 morningstar a +0 short sword a +0 dagger a +0 robe (25, 38, D:4) a +0 club (28, 39, D:4) a +0 trident (30, -1, D:4) a cursed +0 ring mail (34, -3, D:4) a +0 ring mail (36, 3, D:4) a +0 club a +0 leather armour (39, 4, D:4) 4 tomahawks a +0 leather armour (47, 17, D:4) a cursed +0 robe Level 5 of the Dungeon (0, 0, D:5) 17 stones (8, 0, D:5) a +0 dagger (24, 0, D:5) a +0 war axe (26, -23, D:5) a +0 leather armour (26, -22, D:5) a +0 robe a +0 halberd (35, -25, D:5) 6 needles of sleeping (45, 3, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 16 stones (13, -15, D:6) a +0 leather armour (15, 3, D:6) a +0 robe a +0 dagger (16, -3, D:6) a tomahawk (16, -2, D:6) a tomahawk (16, 4, D:6) 3 tomahawks a +0 robe a +0 dagger a +0 dagger (16, 13, D:6) a cursed amulet of inaccuracy (19, 11, D:6) a +0 leather armour (20, -31, D:6) a +0 spear (23, 3, D:6) a +0 club (25, -1, D:6) a +0 scale mail a +2 flail of protection (26, 17, D:6) 23 stones (27, -4, D:6) a +0 hand axe a cursed -2 dagger a +0 robe (28, -3, D:6) a +0 flail (30, 22, D:6) 23 stones (46, -1, D:6) a cursed -2 morningstar (48, -7, D:6) 25 stones Level 7 of the Dungeon (0, 0, D:7) 16 stones (8, 27, D:7) a +0 club (9, 26, D:7) a +0 giant club (12, 27, D:7) a stone (17, 30, D:7) a +0 blowgun (19, 30, D:7) a +0 chain mail a +0 halberd (21, 32, D:7) 18 arrows (27, 18, D:7) a +0 mace (30, 37, D:7) 12 arrows (32, 14, D:7) a +0 ring mail 11 sling bullets a cursed -2 quarterstaff a +0 hunting sling (37, 4, D:7) a scarf of spirit shield Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 hand axe "Mafat" {speed, *Noise rF+++ MP+9 Str-2} (8220 gold) Attacks with this weapon are significantly faster. It affects your strength (-2). It renders you almost immune to fire. It affects your magic capacity (+9). It may make noises in combat. the +7 ring mail "Ycytedwy" {rF++ rC+ Str+2 Int+3} (8100 gold) It affects your strength (+2). It affects your intelligence (+3). It greatly protects you from fire. It protects you from cold. the cursed ring of Lesser Demons {rC++ rN+ Int-3} (2520 gold) [ring of intelligence] It affects your intelligence (-3). It greatly protects you from cold. It protects you from negative energy. It has a curse placed upon it. the +4 ring mail of the Swan {rF+ Str+3 SInv Stlth+} (5130 gold) It affects your strength (+3). It protects you from fire. It lets you see invisible. It makes you more stealthy. (0, 0, D:8) a +0 hand axe (7, 17, D:8) 5 poisoned javelins (10, 5, D:8) 22 bolts (19, 30, D:8) a +1 robe of magic resistance (25, 18, D:8) a +0 dagger (30, 30, D:8) a +0 leather armour a +0 club (32, 24, D:8) a +0 leather armour (32, 33, D:8) a +0 battleaxe a +0 plate armour (35, 18, D:8) a stone (36, 18, D:8) a stone (36, 19, D:8) a +0 short sword a stone (36, 20, D:8) 2 stones (36, 21, D:8) a +0 short sword (37, 15, D:8) 22 stones (37, 18, D:8) a stone (39, 22, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (5, -13, D:9) an uncursed staff of conjuration (5, -9, D:9) a +0 giant club (14, -5, D:9) a +0 short sword (unseen) (16, -3, D:9) an arrow (17, -3, D:9) an arrow (unseen) Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (4, 8, D:10) a cursed +0 giant club a +0 giant club (10, 2, D:10) the +11 long sword of Hait {vamp, Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). a +0 leather armour (11, 8, D:10) a +0 giant club a +0 giant club (14, 1, D:10) a +0 mace (15, -34, D:10) a +0 shortbow (15, -1, D:10) a +0 dagger a stone (15, 0, D:10) a +0 short sword (15, 1, D:10) a stone (15, 2, D:10) a +0 trident a +0 robe (16, 0, D:10) a +0 dagger 5 stones (17, 0, D:10) a +0 blowgun 19 poisoned needles (17, 1, D:10) 3 stones (18, -4, D:10) 2 tomahawks (18, -2, D:10) a +0 whip a +0 ring mail (18, -1, D:10) a +0 hand axe a +0 dagger a +0 flail 2 tomahawks (18, 0, D:10) a +0 dagger a curare-tipped needle (18, 1, D:10) a +0 blowgun 7 curare-tipped needles (18, 2, D:10) a +0 mace a +0 plate armour (18, 3, D:10) a stone (18, 4, D:10) a stone (18, 11, D:10) 22 bolts (20, 1, D:10) a +0 chain mail (26, -1, D:10) a +0 dagger a +0 robe (27, -1, D:10) a +0 dagger a +0 robe (31, 1, D:10) a hound corpse the Ecumenical Temple