Chudej Level 1 of the Dungeon (1, 16, D:1) 2 stones (8, 31, D:1) a +0 dagger (20, 42, D:1) a +0 dagger (23, 0, D:1) a +0 mace (24, -9, D:1) a +0 dagger (31, 22, D:1) a +0 short sword (49, 22, D:1) a +0 club (52, 4, D:1) 21 bolts Level 2 of the Dungeon (3, 1, D:2) a scroll of identify (4, -8, D:2) a +0 dagger (4, 0, D:2) a scroll of identify (5, -10, D:2) a +0 ring mail (13, 4, D:2) a cursed -2 dagger (19, -2, D:2) 15 stones (19, -1, D:2) a +0 club (19, 14, D:2) a cursed -3 club (35, 2, D:2) a +0 club (36, 12, D:2) a +0 club (44, 14, D:2) a stone (49, 15, D:2) 3 stones (59, -19, D:2) a cursed +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (13, 11, D:3) a +0 hand axe a cursed +0 leather armour (15, 14, D:3) a +0 mace (19, 19, D:3) a +0 club (20, 18, D:3) a +0 spear (21, 6, D:3) a +0 flail (21, 7, D:3) a +0 halberd a +0 spear (32, 32, D:3) a cursed -1 club (36, 16, D:3) a +0 club (37, 5, D:3) a +0 falchion (37, 24, D:3) a +0 large shield (39, 6, D:3) a +0 robe (43, 5, D:3) a +0 hunting sling 26 sling bullets (45, 35, D:3) a +0 trident (46, 27, D:3) a +0 trident (48, 32, D:3) a +0 whip (50, 27, D:3) a +0 club Level 4 of the Dungeon [Shop] Zidiz's Jewellery Emporium an uncursed ring of protection from cold (275 gold) a cursed -2 ring of protection (22 gold) an uncursed ring of magical power (220 gold) an uncursed ring of wizardry (330 gold) a +6 ring of dexterity (643 gold) an uncursed amulet of harm (330 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of protection from magic (275 gold) an uncursed amulet of faith (440 gold) (0, 0, D:4) a +0 mace a +0 leather armour (1, 13, D:4) 9 stones (2, 16, D:4) 2 potions of curing (2, 17, D:4) 12 gold pieces (3, 2, D:4) a +0 hand axe a +0 ring mail of fire resistance (3, 3, D:4) a +0 whip a +0 leather armour (3, 16, D:4) a ration (3, 17, D:4) 7 curare-tipped needles (4, 3, D:4) a +0 dagger a +0 robe (4, 4, D:4) a +0 mace a +2 ring mail of positive energy (4, 16, D:4) 11 gold pieces (5, 16, D:4) a wand of paralysis (12) (6, 16, D:4) a potion of resistance (6, 17, D:4) 9 gold pieces (16, 7, D:4) a +0 falchion (32, 39, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (33, 35, D:4) a +0 leather armour (34, 7, D:4) 10 stones (40, 24, D:4) 5 tomahawks (50, 19, D:4) 11 stones Level 5 of the Dungeon (0, 0, D:5) 20 stones (6, -11, D:5) a +0 broad axe (13, -17, D:5) 14 stones (19, -19, D:5) 20 bolts (22, 6, D:5) a +0 club a +1 dagger of electrocution a +0 hand axe a +0 trident a +0 whip a +0 hand axe (26, -24, D:5) a +0 trident a +0 leather armour (28, -24, D:5) a +0 dagger a +0 robe (34, -24, D:5) a +0 short sword (46, 18, D:5) a +0 trident (51, -4, D:5) a +0 dagger a +0 robe (51, -2, D:5) a +0 dagger (51, -1, D:5) a +0 flail Level 6 of the Dungeon (1, 30, D:6) 14 stones (2, 4, D:6) a +0 leather armour (5, 9, D:6) a +0 dagger a +0 robe (18, 16, D:6) a +0 quarterstaff (21, 26, D:6) the +9 mace of Jaxzar {pain, rElec} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. (23, 6, D:6) a +0 pair of gloves (23, 45, D:6) a +0 spear (28, 34, D:6) a +0 flail (31, 20, D:6) 18 bolts (32, 32, D:6) a +0 dagger (34, -1, D:6) a +0 robe (34, 1, D:6) a +0 war axe (35, 30, D:6) a cursed -3 hand axe (40, 22, D:6) a +0 hand axe (43, 41, D:6) a +0 ring mail (49, 31, D:6) a +0 spear (49, 33, D:6) an uncursed staff of fire (50, 14, D:6) a +0 giant spiked club (54, 19, D:6) a +0 short sword (56, 10, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a stone (4, 2, D:7) a stone (5, 3, D:7) a +0 dagger 3 stones (6, 4, D:7) a +0 short sword (30, 20, D:7) a +0 troll leather armour (unseen) (41, 25, D:7) an arrow (41, 27, D:7) 16 gold pieces (47, 25, D:7) a sling bullet (51, 22, D:7) a sling bullet