Chudej Level 1 of the Dungeon (0, 0, D:1) a +1 whip of pain (2, -26, D:1) a +0 club (3, -48, D:1) a +0 ring mail (5, -50, D:1) a +0 ring mail (10, -34, D:1) 8 arrows (16, -42, D:1) a +0 short sword 3 stones (18, -46, D:1) a +0 club (24, -41, D:1) a +0 club (27, -24, D:1) a +0 club (31, -48, D:1) a +0 dagger (33, -40, D:1) a +0 hand axe (37, -39, D:1) 10 poisoned needles (37, -20, D:1) a cursed +0 dagger (41, 5, D:1) a cursed -2 dagger (42, -6, D:1) 16 stones (44, -46, D:1) a +0 robe (44, -11, D:1) a +0 dagger (47, -26, D:1) 11 stones (49, -27, D:1) 11 stones (57, -36, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 trident (10, -29, D:2) a +0 club (11, -6, D:2) a +0 club (14, -27, D:2) a +0 ring mail (20, -3, D:2) a +0 club (29, -21, D:2) a +0 club (36, -36, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 2, D:3) a +0 robe (1, -1, D:3) a +0 flail (17, 19, D:3) a +0 scale mail (37, 1, D:3) a +0 hunting sling (37, 17, D:3) a +0 ring mail (42, 23, D:3) 18 stones (56, 15, D:3) a +0 short sword Level 4 of the Dungeon (7, 6, D:4) a +1 long sword of slicing (13, 2, D:4) a +0 giant spiked club (18, 8, D:4) a +0 scale mail a +0 club (19, -5, D:4) 18 arrows (21, 8, D:4) 8 tomahawks (27, 28, D:4) 15 stones (27, 46, D:4) a +0 leather armour (29, 47, D:4) a +0 whip (30, 35, D:4) 13 stones (30, 40, D:4) a +0 spear (34, 8, D:4) a +0 leather armour (38, 22, D:4) 18 sling bullets (43, 1, D:4) a +0 falchion of freezing (45, 20, D:4) 14 stones (55, -1, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 5 javelins (1, 7, D:5) a +0 dagger a +0 dagger a +0 robe (1, 8, D:5) a +0 club (12, -40, D:5) a +0 robe (15, 16, D:5) a +0 ring mail (27, 16, D:5) a +0 shortbow 10 arrows (28, 18, D:5) 4 arrows (29, -40, D:5) a +0 spear (30, -39, D:5) a +0 spear a +0 spear (34, -4, D:5) a +0 giant club (35, -35, D:5) a +0 arbalest (36, -10, D:5) a +0 short sword (47, -4, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a +0 short sword (2, -4, D:6) a +0 dagger a +0 robe (2, 23, D:6) a +0 flail a +0 leather armour (3, 20, D:6) a +0 mace a +0 leather armour (3, 23, D:6) a +0 dagger a +0 robe (3, 25, D:6) a cursed -2 dagger a +0 robe a +0 mace a +0 chain mail (4, 11, D:6) a +0 ring mail (10, 21, D:6) a +0 giant club a +0 animal skin (11, 21, D:6) a +0 animal skin (13, 21, D:6) a cursed +0 club a +0 dagger a +0 dagger a +0 robe a +0 giant spiked club (14, 21, D:6) a +0 hand axe a +0 leather armour a +0 falchion of flaming a +0 ring mail of cold resistance a +0 whip a +0 dagger a +0 dagger a +0 leather armour (20, -15, D:6) a +0 club a +0 leather armour a +0 mace a +0 plate armour (21, -15, D:6) a +0 flail (23, -15, D:6) a +0 club (24, 43, D:6) a +0 plate armour (28, 25, D:6) a +0 whip of electrocution a +0 robe (28, 26, D:6) a +0 animal skin (31, -14, D:6) a +0 ring mail (41, 38, D:6) a +0 leather armour (43, 7, D:6) a +0 dagger (46, -11, D:6) 14 arrows (50, 30, D:6) 7 stones (51, 10, D:6) 3 arrows (52, 10, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, 6, D:7) 27 bolts (3, -1, D:7) a +0 falchion (18, 13, D:7) a +0 hunting sling (24, 15, D:7) a +0 leather armour a +0 flail (25, 15, D:7) a +0 robe a +0 dagger (27, 22, D:7) a +0 dagger a +0 robe (29, 11, D:7) a +0 leather armour (31, 45, D:7) a +0 dagger (unseen) (35, 11, D:7) 25 bolts (39, 11, D:7) 12 stones (51, 7, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (12, -27, D:8) a +0 quarterstaff (18, -16, D:8) a +0 trident (18, 1, D:8) a +1 dagger of venom a +0 robe (18, 2, D:8) a cursed +0 dagger a +0 robe (19, 1, D:8) 3 tomahawks of returning a +0 chain mail a +0 dagger a +0 robe (20, 1, D:8) a +0 halberd a +0 chain mail a +0 dagger a +0 robe (22, 1, D:8) a tomahawk of returning (30, -12, D:8) a +0 giant spiked club (31, -34, D:8) a +0 ring mail (32, -37, D:8) a +0 robe a +0 dagger (40, 14, D:8) 28 sling bullets Level 9 of the Dungeon (0, 0, D:9) 20 arrows (2, -1, D:9) the cursed +2 whip "Loit" {pain, *Slow rF+ rC+ Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It protects you from fire. It protects you from cold. It may slow you when you take damage. It has a curse placed upon it. (8, 14, D:9) a +0 arbalest (14, -16, D:9) a +0 flail (18, 10, D:9) a +4 scale mail (20, 10, D:9) a +0 club (22, 13, D:9) a +1 pair of boots (24, -4, D:9) a +0 buckler (25, -7, D:9) a +0 giant club a cursed -3 giant club (26, 1, D:9) the +2 flail of Firurheg {holy, -Tele rElec rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. (27, -14, D:9) 25 stones (28, 16, D:9) a +0 pair of boots (29, -13, D:9) a +0 whip (31, -11, D:9) a +0 leather armour a +0 mace (32, -16, D:9) a +2 scale mail of poison resistance (32, -10, D:9) a +0 club (33, -10, D:9) 24 bolts (33, 20, D:9) a +0 chain mail (36, -13, D:9) a +0 leather armour (42, -14, D:9) 9 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (3, 6, D:10) 3 stones a cursed -2 short sword (4, -1, D:10) a +0 dagger (7, 9, D:10) a +0 animal skin (7, 14, D:10) 2 throwing nets (14, -14, D:10) 24 sling bullets (15, 11, D:10) 2 stones a +0 dagger (16, 11, D:10) a stone a cursed -2 club (17, 0, D:10) a +0 dagger (18, -2, D:10) a +0 whip (18, 8, D:10) a stone a +0 dagger (18, 20, D:10) 12 arrows (19, 0, D:10) 2 sling bullets (19, 2, D:10) a +0 ring mail a -2 spear (19, 6, D:10) 2 stones (19, 7, D:10) 2 stones a +0 ring mail 13 sling bullets a +0 quarterstaff a +0 hunting sling (19, 8, D:10) a +0 club (29, -2, D:10) a +3 scale mail (34, 14, D:10) a +0 falchion (34, 16, D:10) a +0 plate armour (43, 19, D:10) 20 stones Level 11 of the Dungeon (0, 0, D:11) 18 arrows (1, 1, D:11) a +3 plate armour (7, 15, D:11) a cursed +0 ring mail (10, 26, D:11) 15 sling bullets (12, 9, D:11) 26 stones (14, 13, D:11) a +0 giant club (15, 13, D:11) a poisoned needle a stone (15, 14, D:11) 3 stones an arrow 5 poisoned needles a +0 whip a +0 robe a +3 scimitar of flaming (16, 14, D:11) a bolt a +0 short sword (16, 15, D:11) an arrow a +0 club (16, 16, D:11) a bolt an arrow a +0 short sword (16, 17, D:11) a +0 short sword a +0 blowgun 2 bolts (16, 21, D:11) 11 bolts a +0 hand crossbow (17, 15, D:11) 15 arrows a +0 shortbow (21, 9, D:11) a +1 whip of venom (24, 5, D:11) a +0 large shield (24, 25, D:11) 2 stones a +0 dagger (27, 8, D:11) a +0 shortbow 11 arrows (27, 26, D:11) a +0 dire flail a +0 giant club Level 12 of the Dungeon (0, 0, D:12) 17 bolts (1, 0, D:12) 25 arrows (3, 29, D:12) a +0 great sword (15, 43, D:12) a +0 shortbow (unseen) (34, 24, D:12) a +2 mace of holy wrath (34, 26, D:12) a +0 whip (34, 38, D:12) a +0 ring mail (36, 15, D:12) 14 stones (37, 23, D:12) 3 stones (unseen) (38, 19, D:12) 2 tomahawks (38, 20, D:12) a +0 whip a +0 short sword a +0 club (38, 24, D:12) 3 stones a +0 dagger (39, 25, D:12) a stone a +0 dagger a +0 leather armour a +0 whip (40, 25, D:12) a stone (41, 13, D:12) a +0 long sword (44, 27, D:12) a +0 dagger (45, 19, D:12) a +0 hunting sling (49, 30, D:12) a cursed +0 rapier Level 13 of the Dungeon (0, 0, D:13) 27 sling bullets (2, 1, D:13) a +0 robe (7, 21, D:13) 19 stones (9, 7, D:13) an uncursed ring of ice (10, 4, D:13) a stone (10, 6, D:13) a +0 chain mail a +3 broad axe 16 stones (10, 35, D:13) a +0 dagger (11, 7, D:13) a +0 plate armour a +0 broad axe a cursed staff of death (12, -5, D:13) the +6 trident "Fualiomn" {vamp, +Rage rF++ rC- Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It greatly protects you from fire. It makes you vulnerable to cold. It lets you go berserk. (12, -4, D:13) a +0 hand axe (12, 7, D:13) a +0 quarterstaff of speed (12, 26, D:13) a +0 scale mail a +0 short sword (14, 0, D:13) a +0 robe a +0 dagger (15, 0, D:13) 2 stones (15, 8, D:13) a stone (17, 9, D:13) a stone 10 bolts a cursed -1 arbalest (17, 10, D:13) a bolt (17, 14, D:13) a +0 robe a +0 dagger (17, 15, D:13) 2 bolts (18, 16, D:13) a bolt (21, -5, D:13) a +0 robe (22, -4, D:13) a +2 hat (33, 21, D:13) a +2 shield of reflection (50, 4, D:13) 26 arrows (58, -3, D:13) a +0 robe (62, 46, D:13) a +0 shield Level 14 of the Dungeon (0, 0, D:14) a +0 leather armour (5, 13, D:14) a large rock (5, 14, D:14) 2 large rocks (6, 7, D:14) a large rock (24, 28, D:14) 2 arrows (24, 31, D:14) an arrow (24, 32, D:14) 2 arrows (24, 33, D:14) 3 arrows (24, 34, D:14) a +0 shortbow 10 arrows (25, 28, D:14) an arrow (29, 0, D:14) 14 stones (31, 30, D:14) a scroll of identify (37, 19, D:14) a wand of flame (39) a wand of enslavement (10) a wand of random effects (28) (44, 25, D:14) 19 stones (46, 8, D:14) a +0 mace (48, 4, D:14) an arrow (50, 2, D:14) an arrow (51, 2, D:14) 4 arrows (51, 4, D:14) 6 arrows (52, 3, D:14) a large rock (53, 3, D:14) 2 large rocks (54, 4, D:14) an arrow a large rock (55, 3, D:14) 17 arrows a +0 shortbow (55, 4, D:14) 10 arrows (57, 4, D:14) 19 arrows a +0 shortbow (60, 39, D:14) a cursed +0 robe Level 15 of the Dungeon (0, 0, D:15) an arrow (still there?) 12 sling bullets (still there?) (3, -2, D:15) a wand of acid (6) (5, -5, D:15) an arrow (6, -3, D:15) 2 arrows (6, 4, D:15) an arrow (6, 5, D:15) an arrow (9, -2, D:15) an arrow (9, -1, D:15) an arrow (10, -28, D:15) 12 gold pieces (11, -28, D:15) 23 gold pieces (11, 12, D:15) a +0 club (12, 9, D:15) 16 stones the Ecumenical Temple (6, -6, Temple) a +1 leather armour a +0 robe Level 1 of the Lair of Beasts (30, 9, Lair:1) a +2 antimagic hand axe (32, 18, Lair:1) a cursed -3 ring of protection a +5 ring of intelligence a cursed ring of loudness (32, 36, Lair:1) 2 potions of mutation (40, 7, Lair:1) 27 arrows (48, 27, Lair:1) a +0 halberd of protection a cursed -2 ring mail (52, 20, Lair:1) a +0 spear (54, -6, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (1, -1, Lair:2) the +7 mace of Accord {flame, Fragile rC++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from cold. It will be destroyed if unequipped. a +3 shortbow (26, -24, Lair:2) a +0 chain mail (26, 9, Lair:2) an uncursed ring of see invisible (34, -25, Lair:2) a +0 leather armour (38, 14, Lair:2) a book of Conjurations (49, -20, Lair:2) 24 arrows (50, 18, Lair:2) a +0 halberd (51, -27, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (2, -52, Lair:3) a +0 quarterstaff (4, -54, Lair:3) a +0 leather armour (10, -49, Lair:3) an uncursed staff of cold (17, -4, Lair:3) a +6 great mace of protection a +0 leather armour (20, -40, Lair:3) 19 arrows (33, 4, Lair:3) a +0 dagger (37, -5, Lair:3) a +0 pair of boots (52, -49, Lair:3) 14 bolts (64, -47, Lair:3) 12 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (7, 13, Lair:4) a +0 dagger (7, 20, Lair:4) 8 arrows (13, 44, Lair:4) 27 sling bullets (42, 22, Lair:4) a cursed +0 robe (46, 42, Lair:4) a +0 robe (47, 21, Lair:4) a +0 trident (57, 27, Lair:4) a +1 pair of gloves a +1 hat (57, 34, Lair:4) 24 stones (61, 48, Lair:4) a +0 hunting sling of freezing Level 5 of the Lair of Beasts (9, 17, Lair:5) a +0 rapier (11, -26, Lair:5) a +0 flail (29, 14, Lair:5) a spiny frog skeleton (30, 12, Lair:5) a Young Poisoner's Handbook (31, 14, Lair:5) a spiny frog skeleton (33, -9, Lair:5) 22 stones (36, -26, Lair:5) a book of Flames a book of Frost a book of Minor Magic (37, -26, Lair:5) 3 potions of degeneration (52, -27, Lair:5) the +6 long sword of the Dwarven Hall {slice, -Tele MR+ Str+2 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It makes you more stealthy. Level 6 of the Lair of Beasts (0, 0, Lair:6) a ration (8, -6, Lair:6) 19 arrows (17, -31, Lair:6) 29 gold pieces (19, -35, Lair:6) a water moccasin corpse (21, -36, Lair:6) a +0 robe