Cilian Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 5, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (7, 10, D:1) a hobgoblin skeleton (14, -9, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (19, -19, D:1) a +0 ring mail (19, -5, D:1) 5 stones (29, 7, D:1) a +0 club (35, -23, D:1) a +0 buckler (35, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 13, D:1) a +0 short sword 4 stones (40, -2, D:1) a +0 short sword (43, -20, D:1) a +0 whip (45, 12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 falchion a hobgoblin skeleton (2, 1, D:2) a ball python skeleton (2, 10, D:2) a +0 dagger (5, 5, D:2) a +0 quarterstaff (7, -1, D:2) 5 stones the scarf of Submission {harm, rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. (10, 28, D:2) a +0 ring mail (13, 18, D:2) a +0 hand axe (15, 16, D:2) a +0 whip (16, 21, D:2) a +0 leather armour a +0 short sword an orc corpse (29, 15, D:2) a +0 scythe a +1 robe of willpower the human skeleton of Sigmund Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (6, -8, D:3) a +0 whip (8, -26, D:3) a +0 mace (15, 7, D:3) a +0 whip a kobold corpse (skeletalised by now) (16, 11, D:3) the +6 dagger of the Salmon {freeze, Fly rF+ Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. Fly: It grants you flight. (18, 1, D:3) a +1 dagger of venom a +0 club a goblin corpse (skeletalised by now) (19, 13, D:3) the +10 trident of Cinody {venom, rF++ Will+ MP+10} rF++: It greatly protects you from fire. Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). (21, -23, D:3) an adder corpse (skeletalised by now) (22, -23, D:3) a +0 club a kobold corpse (skeletalised by now) (22, -15, D:3) a +0 club (25, 10, D:3) a +0 club (30, -3, D:3) a jackal corpse (skeletalised by now)