Cirk Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, -23, D:1) a +0 whip (9, -31, D:1) a +0 club (9, -8, D:1) a cursed +0 club (10, -30, D:1) an uncursed ring of flight (19, 17, D:1) 13 arrows (21, -23, D:1) a +0 club a +0 short sword (22, -28, D:1) 15 stones (29, -7, D:1) 2 stones (29, -6, D:1) a stone (29, -5, D:1) a +0 short sword (29, 8, D:1) 15 stones (32, 4, D:1) 26 stones (45, -24, D:1) a +0 club (50, -25, D:1) 26 bolts Level 2 of the Dungeon (6, 21, D:2) a stone (7, -4, D:2) a +0 dagger (8, 21, D:2) a +0 club (9, 22, D:2) 11 stones (10, 21, D:2) a cursed -3 club (10, 22, D:2) 5 stones (10, 24, D:2) a stone (11, 22, D:2) a +0 club a +0 hunting sling 9 stones (13, 16, D:2) 24 arrows (14, 2, D:2) a +0 club (15, 26, D:2) a +0 ring mail (17, -11, D:2) 16 arrows (18, -1, D:2) a +0 whip (18, 18, D:2) a +0 whip (20, 2, D:2) a +0 trident a scroll of noise (23, 19, D:2) a +0 dagger (29, 11, D:2) a +0 mace (32, 16, D:2) a +0 trident (35, 1, D:2) 31 stones (38, 0, D:2) 25 stones (39, 4, D:2) a +0 club (42, 9, D:2) a +0 mace (45, 4, D:2) a +0 hand axe (50, 5, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (3, -3, D:3) a +0 helmet (8, -15, D:3) a jackal skeleton (9, -13, D:3) 24 bolts (11, 6, D:3) a rat corpse (12, -3, D:3) a +0 dagger (15, -7, D:3) a rat corpse (skeletalised by now)